Zhiyong Huang

According to our database1, Zhiyong Huang
  • authored at least 132 papers between 1994 and 2017.
  • has a "Dijkstra number"2 of four.

Timeline

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Bibliography

2017
An Efficient Method for Traffic Sign Recognition Based on Extreme Learning Machine.
IEEE Trans. Cybernetics, 2017

Optimal Planning of Communication System of CPS for Distribution Network.
J. Sensors, 2017

Option pricing formulas for uncertain financial market based on the exponential Ornstein-Uhlenbeck model.
J. Intelligent Manufacturing, 2017

A learning-based approach for automatic image and video colorization.
CoRR, 2017

Hamming method for solving uncertain differential equations.
Applied Mathematics and Computation, 2017

Dust Removal with Boundary and Spatial Constraint for Videos Captured in Car.
Proceedings of the 14th IEEE International Conference on e-Business Engineering, 2017

2016
Image Stitching method based on Projective interpolation.
I. J. Robotics and Automation, 2016

An object tracking method using extreme learning machine with online learning.
Proceedings of the 2016 IEEE Symposium Series on Computational Intelligence, 2016

An Avoiding Obstacles Method of Multi-rotor UAVs.
Proceedings of the Internet of Vehicles - Technologies and Services, 2016

Dust and Reflection Removal from Videos Captured in Moving Car.
Proceedings of the 13th IEEE International Conference on e-Business Engineering, 2016

Simulation of a Tele-operated Task under Human-Robot Shared Control.
Proceedings of the Fourth International Conference on Human Agent Interaction, 2016

Tracking Human Gestures under Field-of-View Constraints.
Proceedings of the Fourth International Conference on Human Agent Interaction, 2016

2015
Needs and attitudes of Singaporeans towards home service robots: a multi-generational perspective.
Universal Access in the Information Society, 2015

Methodological Issues in Scenario-Based Evaluation of Human-Robot Interaction.
I. J. Social Robotics, 2015

Creating ROS launch files using a visual programming interface.
Proceedings of the 7th International Conference on Cybernetics and Intelligent Systems, 2015

AuRoSS: An Autonomous Robotic Shelf Scanning system.
Proceedings of the 2015 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2015

2014
Extreme learning machine based traffic sign detection.
Proceedings of the International Conference on Multisensor Fusion and Information Integration for Intelligent Systems, 2014

Gesture-based attention direction for a telepresence robot: Design and experimental study.
Proceedings of the 2014 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2014

2013
gHull: A GPU algorithm for 3D convex hull.
ACM Trans. Math. Softw., 2013

Flip-flop: convex hull construction via star-shaped polyhedron in 3D.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013

A User Study for an Attention-Directed Robot for Telepresence.
Proceedings of the Inclusive Society: Health and Wellbeing in the Community, and Care at Home, 2013

A hybrid method for video stabilization and retargeting.
Proceedings of the International Conference on Internet Multimedia Computing and Service, 2013

2012
Modular IK: a Robust Inverse Kinematic Algorithm for Gesture Imitation in an Upper-Body Humanoid Robot.
I. J. Humanoid Robotics, 2012

An Immersive VR System for Sports Education.
IEICE Transactions, 2012

Image bilevel thresholding based on multiscale gradient multiplication.
Computers & Electrical Engineering, 2012

Face replacement in video from a single image.
Proceedings of the SIGGRAPH Asia 2012 Poster Proceedings, Singapore, Singapore, November 28, 2012

Ungrounded haptic rendering device for torque simulation in virtual tennis.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Towards more engaging telepresence by face tracking.
Proceedings of the Workshop at SIGGRAPH Asia, 2012

Image colorization using similar images.
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012

A New Parameter-Free Filled Function for Global Optimization.
Proceedings of the Fifth International Joint Conference on Computational Sciences and Optimization, 2012

A New Class of Cooperative Fuzzy Games on Choquet Integral.
Proceedings of the Fifth International Joint Conference on Computational Sciences and Optimization, 2012

Transformation Function Method for Unconstrained Global Optimization.
Proceedings of the Fifth International Joint Conference on Computational Sciences and Optimization, 2012

2011
Efficient random saliency map detection.
SCIENCE CHINA Information Sciences, 2011

A mixed reality system for virtual glasses try-on.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011

gHull: a three-dimensional convex hull algorithm for graphics hardware.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2011

Further research on absolute continuity of non-additive set functions on T∞-tribe.
Proceedings of the Eighth International Conference on Fuzzy Systems and Knowledge Discovery, 2011

A 2D-3D Hybrid Approach to Video Stabilization.
Proceedings of the 12th International Conference on Computer-Aided Design and Computer Graphics, 2011

2010
Editorial Issue VRCAI'08.
Journal of Visualization and Computer Animation, 2010

Detecting and blocking P2P botnets through contact tracing chains.
IJIPT, 2010

Pose-invariant 3D face reconstruction from a single image.
Proceedings of the ACM SIGGRAPH ASIA 2010 Sketches, 2010

Sub-100 grams ungrounded haptics device for 14-g impact simulation.
Proceedings of the ACM SIGGRAPH ASIA 2010 Sketches, 2010

Singularity-robust modular inverse kinematics for robotic gesture imitation.
Proceedings of the 2010 IEEE International Conference on Robotics and Biomimetics, 2010

The absolute continuity of non-additive set functions on T Infinity -tribe.
Proceedings of the Seventh International Conference on Fuzzy Systems and Knowledge Discovery, 2010

A less constraint concurrency control and consistency maintaince in collaborative CAD system.
Proceedings of the 2010 14th International Conference on Computer Supported Cooperative Work in Design, 2010

Retrieval and reconstruction of heterogeneous feature data for collaborative design.
Proceedings of the 2010 14th International Conference on Computer Supported Cooperative Work in Design, 2010

2009
Development of a computational cognitive architecture for intelligent virtual character.
Journal of Visualization and Computer Animation, 2009

Real-time 3D talking head from a synthetic viseme dataset.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

Automatic and real-time 3D face synthesis.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

Eye HDR: gaze-adaptive system for displaying high-dynamic-range images.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Combining Shape and Color for Retrieval of 3D Models.
Proceedings of the International Conference on Networked Computing and Advanced Information Management, 2009

Tennis Space: An Interactive and Immersive Environment for Tennis Simulation.
Proceedings of the Fifth International Conference on Image and Graphics, 2009

An multiuser Undo/Redo method for replicated collaborative modeling systems.
Proceedings of the 13th International Conference on Computers Supported Cooperative Work in Design, 2009

To correspond topological entities in non-quiescent context of replicated collaborative modeling system.
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009

2008
Video completion and synthesis.
Journal of Visualization and Computer Animation, 2008

The "China-brain" project A four year, 3 million RMB project to build a 15, 000 evolved neural net module artificial brain in China.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008

The China-Brain Project: Building China's Artificial Brain Using an Evolved Neural Net Module Approach.
Proceedings of the Artificial General Intelligence 2008, 2008

2007
Animation toolkit based on a database approach for reusing motions and models.
Multimedia Tools Appl., 2007

Distributed, Concurrent Range Monitoring of Spatial-Network Constrained Mobile Objects.
Proceedings of the Advances in Spatial and Temporal Databases, 2007

Collaborative Spatial Data Sharing Among Mobile Lightweight Devices.
Proceedings of the Advances in Spatial and Temporal Databases, 2007

An Image Registration Method Based on the Local and Global Structures.
Proceedings of the Advances in Multimedia Modeling, 2007

A Shape Distribution for Comparing 3D Models.
Proceedings of the Advances in Multimedia Modeling, 2007

Joint Bayesian PET Reconstruction Algorithm Using a Quadratic Hybrid Multi-order Prior.
Proceedings of the Computer Vision/Computer Graphics Collaboration Techniques, 2007

Bayesian Reconstruction Using a New Nonlocal MRF Prior for Count-Limited PET Transmission Scans.
Proceedings of the Image Analysis and Recognition, 4th International Conference, 2007

Adapting Relational Database Engine to Accommodate Moving Objects in SpADE.
Proceedings of the 23rd International Conference on Data Engineering, 2007

Design and implementation of a built-in camera based user interface for mobile games.
Proceedings of the 5th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2007, 2007

A GPU-based method for real-time simulation of Eastern painting.
Proceedings of the 5th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2007, 2007

A Novel Way of Incorporating Large-Scale Knowledge into MRF Prior Model.
Proceedings of the Artificial Intelligence in Medicine, 2007

2006
Dynamic buffer management with extensible replacement policies.
VLDB J., 2006

Continuous Skyline Queries for Moving Objects.
IEEE Trans. Knowl. Data Eng., 2006

Relaxed space bounding for moving objects: a case for the buddy tree.
SIGMOD Record, 2006

A maximum margin discriminative learning algorithm for temporal signals.
Proceedings of the 18th International Conference on Pattern Recognition (ICPR 2006), 2006

Skyline Queries Against Mobile Lightweight Devices in MANETs.
Proceedings of the 22nd International Conference on Data Engineering, 2006

Progressive transmission and rendering of foveated volume data.
Proceedings of the GRAPP 2006: Proceedings of the First International Conference on Computer Graphics Theory and Applications, 2006

HOPI: A Novel High Order Parametric Interpolation in 2D.
Proceedings of the Eurographics 2006, 2006

Spatio-temporal Visualization of Battlefield Entities and Events.
Proceedings of the Advances in Computer Graphics, 2006

2005
Fast rendering of foveated volumes in wavelet-based representation.
The Visual Computer, 2005

A kernel autoassociator approach to pattern classification.
IEEE Trans. Systems, Man, and Cybernetics, Part B, 2005

Towards Scaleable Protein Structure Comparison and Database Search.
International Journal on Artificial Intelligence Tools, 2005

Feature Combination and Relevance Feedback for 3D Model Retrieval.
Proceedings of the 11th International Conference on Multi Media Modeling (MMM 2005), 2005

Two ellipse-based pruning methods for group nearest neighbor queries.
Proceedings of the 13th ACM International Workshop on Geographic Information Systems, 2005

Affine Object Tracking with Kernel-Based Spatial-Color Representation.
Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2005), 2005

2004
The Hierarchical Degree-of-Visibility Tree.
IEEE Trans. Knowl. Data Eng., 2004

Fast Rendering of Foveated Volume in the Wavelet Domain.
Proceedings of the 15th IEEE Visualization 2004 Conference, 2004

Code Checking and Visualization of an Architecture Design.
Proceedings of the 15th IEEE Visualization 2004 Conference, 2004

ITQS: An Integrated Transport Query System.
Proceedings of the ACM SIGMOD International Conference on Management of Data, 2004

Decomposing Polygon Meshes by Means of Critical Points.
Proceedings of the 10th International Multimedia Modeling Conference (MMM 2004), 2004

Applying Speech Interface to Mahjong Gam.
Proceedings of the 10th International Multimedia Modeling Conference (MMM 2004), 2004

An Implementation of a Game Engine for Air Combat Simulation.
Proceedings of the 10th International Multimedia Modeling Conference (MMM 2004), 2004

Feature difference analysis in video authentication system.
Proceedings of the 2004 International Symposium on Circuits and Systems, 2004

Kernel Autoassociator with Applications to Visual Classification.
Proceedings of the 17th International Conference on Pattern Recognition, 2004

Kernel-Based Method for Tracking Objects with Rotation and Translation.
Proceedings of the 17th International Conference on Pattern Recognition, 2004

A particle filtering framework with indirect measurements for visual tracking.
Proceedings of the 8th International Conference on Control, 2004

Human posture recognition in video sequence using pseudo 2-D hidden Markov models.
Proceedings of the 8th International Conference on Control, 2004

Door Access Control Using Human Face and Height.
Proceedings of the 7th Eurographics Multimedia Workshop 2004, 2004

An Adaptive Sampling Method for Layered Depth Image.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

2003
Robust image authentication using content based compression.
Multimedia Syst., 2003

Visualizing Animation Databases.
International Journal of Software Engineering and Knowledge Engineering, 2003

Supporting Real-time Visualization With The HDoV Tree.
Proceedings of the 2003 ACM Symposium on Applied Computing (SAC), 2003

An Enhanced Framework for Real-Time Hair Animation.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications (PG 2003), 2003

Non-Photorealistic Rendering and Content-Based Image Retrieval.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications (PG 2003), 2003

A 3D Shape Matching Method with Neural Networks.
Proceedings of the 9th International Conference on Multi-Media Modeling, 2003

A Framework for Reuse From Animation Multi-Databases.
Proceedings of the 9th International Conference on Multi-Media Modeling, 2003

HDoV-tree: The Structure, The Storage, The Speed.
Proceedings of the 19th International Conference on Data Engineering, 2003

Feature extraction of volume data based on multi-scale representation.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

Performance guaranteed rendering using the HDoV tree.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

A feature-based pencil drawing method.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

Interactive visual method for motion and model reuse.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

A 3D shape matching framework.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

3D Model Retrieval With Morphing-Based Geometric and Topological Feature Maps.
Proceedings of the 2003 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2003), 2003

A Framework to Customize a Face Model for Reusing Animation.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

Augmenting SSEs with Structural Properties for Rapid Protein Structure Comparison.
Proceedings of the 3rd IEEE International Symposium on BioInformatics and BioEngineering (BIBE 2003), 2003

2002
Design and Implementation of a WAP GIS Framework.
Proceedings of the 3rd International Conference on Web Information Systems Engineering Workshops, 2002

Balancing Fidelity and Performance in Virtual Walkthrough.
Proceedings of the Visual and Multimedia Information Management, 2002

A Method of Human Short Hair Modeling and Real Time Animation.
Proceedings of the 10th Pacific Conference on Computer Graphics and Applications (PG 2002), 2002

Feature-guided painterly image rendering.
Proceedings of the 2002 International Conference on Image Processing, 2002

2001
Tour Into the Picture Revisited.
Proceedings of the 9-th International Conference in Central Europe on Computer Graphics, 2001

Walking Through a Very Large Virtual Environment in Real-time.
Proceedings of the VLDB 2001, 2001

REVIEW: A Real Time Virtual Walkthrough System.
Proceedings of the 2001 ACM SIGMOD international conference on Management of data, 2001

Decomposing polygon meshes for interactive applications.
Proceedings of the 2001 Symposium on Interactive 3D Graphics, 2001

Authentication of Volume Data Using Wavelet-Based Foveation.
Proceedings of the Eurographics Multimedia Workshop 2001, 2001

Robust Invisible Watermarking of Volume Data Using the 3D DCT.
Proceedings of the Computer Graphics International 2001 (CGI'01), 2001

Polygonizing Non-Uniformly Distributed 3D Points by Advancing Mesh Frontiers.
Proceedings of the Computer Graphics International 2001 (CGI'01), 2001

2000
Interactive 3D modeling using only one image.
VRST, 2000

Implementation of a Graphics Design Framework on the Web.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications (PG 2000), 2000

Mesh Construction from Non-Uniformly Distributed and Noisy 3D Points Recovered from Image Sequence.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications (PG 2000), 2000

Collaborative and Interactive Room Design on the Web.
Proceedings of the 5th International Symposium on Parallel Architectures, 2000

Rapid 3D Model Acquisition from Images of Small Objects.
Proceedings of the Geometric Modeling and Processing 2000, 2000

Reusing Animations in Databases for Multimedia Presentations.
Proceedings of the Advances in Computing Science, 2000

1997
Autonomous Virtual Actors Based on Virtual Sensors.
Proceedings of the Creating Personalities for Synthetic Actors, 1997

An Animation Interface Designed for Motion Capture.
Proceedings of the Computer Animation 1997, 1997

1995
The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters.
Comput. Graph. Forum, 1995

1994
Goal-oriented design and correction of articulated figure motion with the TRACK system.
Computers & Graphics, 1994


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