Juyong Zhang

According to our database1, Juyong Zhang authored at least 39 papers between 2007 and 2018.

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Bibliography

2018
Anderson acceleration for geometry optimization and physics simulation.
ACM Trans. Graph., 2018

3D Face Reconstruction With Geometry Details From a Single Image.
IEEE Trans. Image Processing, 2018

Shading-Based Surface Detail Recovery Under General Unknown Illumination.
IEEE Trans. Pattern Anal. Mach. Intell., 2018

Real-time 3D Face-Eye Performance Capture of a Person Wearing VR Headset.
Proceedings of the 2018 ACM Multimedia Conference on Multimedia Conference, 2018

Alive Caricature From 2D to 3D.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

2017
Joint head pose and facial landmark regression from depth images.
Computational Visual Media, 2017

Pixel-level guided face editing with fully convolution networks.
Proceedings of the 2017 IEEE International Conference on Multimedia and Expo, 2017

2016
FrameFab: robotic fabrication of frame shapes.
ACM Trans. Graph., 2016

Upright orientation of 3D shapes with Convolutional Networks.
Graphical Models, 2016

Photometric stereo using mesh face based optimization.
Proceedings of the 2016 Visual Communications and Image Processing, 2016

Euclidean and Hamming Embedding for Image Patch Description with Convolutional Networks.
Proceedings of the 2016 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2016

Hand Pose Regression via a Classification-Guided Approach.
Proceedings of the Computer Vision - ACCV 2016, 2016

2015
Variational Mesh Denoising Using Total Variation and Piecewise Constant Function Space.
IEEE Trans. Vis. Comput. Graph., 2015

Locating Facial Landmarks Using Probabilistic Random Forest.
IEEE Signal Process. Lett., 2015

Survey on sparsity in geometric modeling and processing.
Graphical Models, 2015

Guided Mesh Normal Filtering.
Comput. Graph. Forum, 2015

l1-Regression based subdivision schemes for noisy data.
Computer-Aided Design, 2015

2014
Local barycentric coordinates.
ACM Trans. Graph., 2014

Robust surface reconstruction via dictionary learning.
ACM Trans. Graph., 2014

Iso-level tool path planning for free-form surfaces.
Computer-Aided Design, 2014

[Demo paper] exploring attractive faces: General versus personal preferences.
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2014

Making 3D Eyeglasses Try-on practical.
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2014

[Demo paper] learning to beautify facial image.
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2014

Analytical model for camera distance related 3D virtual view distortion estimation.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

Robust interactive image segmentation via iterative refinement.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

Recovering Surface Details under General Unknown Illumination Using Shading and Coarse Multi-view Stereo.
Proceedings of the 2014 IEEE Conference on Computer Vision and Pattern Recognition, 2014

2013
Exploring Local Modifications for Constrained Meshes.
Comput. Graph. Forum, 2013

2012
Variational mesh decomposition.
ACM Trans. Graph., 2012

Robust Interactive Image Segmentation Using Convex Active Contours.
IEEE Trans. Image Processing, 2012

Augmented Lagrangian Method for Total Variation Based Image Restoration and Segmentation Over Triangulated Surfaces.
J. Sci. Comput., 2012

Kinect-Based Easy 3D Object Reconstruction.
Proceedings of the Advances in Multimedia Information Processing - PCM 2012, 2012

Constrained active contours for boundary refinement in interactive image segmentation.
Proceedings of the 2012 IEEE International Symposium on Circuits and Systems, 2012

2011
Interactive Mesh Cutting Using Constrained Random Walks.
IEEE Trans. Vis. Comput. Graph., 2011

Fast optimization for multichannel total variation minimization with non-quadratic fidelity.
Signal Processing, 2011

2010
Progressive Coding and Illumination and View Dependent Transmission of 3-D Meshes Using R-D Optimization.
IEEE Trans. Circuits Syst. Video Techn., 2010

Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow.
Comput. Graph. Forum, 2010

A diffusion approach to seeded image segmentation.
Proceedings of the Twenty-Third IEEE Conference on Computer Vision and Pattern Recognition, 2010

2008
Re-examination of applying wavelet based progressive image coder for 3D semi-regular mesh compression.
Proceedings of the 2008 IEEE International Conference on Multimedia and Expo, 2008

2007
Illumination and view dependent progressive transmission of semi-regular meshes with subdivision connectivity.
Proceedings of the 5th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2007, 2007


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