Zixuan Guo
Orcid: 0000-0002-0451-8988Affiliations:
- Xi'an Jiaotong-Liverpool University, Suzhou, China
According to our database1,
Zixuan Guo authored at least 17 papers
between 2022 and 2026.
Collaborative distances:
Collaborative distances:
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Bibliography
2026
AdaptiController: VR-Enhanced Fine Motor Assistance Through Finger Pressure Modulation.
IEEE Trans. Vis. Comput. Graph., May, 2026
Mask Balancing: Perception-Driven Dynamic Visibility Enhancement for Occlusion-Capable Optical See-Through Head-Mounted Displays.
IEEE Trans. Vis. Comput. Graph., May, 2026
SemanticAction: A Semantic-Driven and Behavior-Aware Password Framework for Adaptive VR Authentication Under Observation Attacks.
IEEE Trans. Vis. Comput. Graph., May, 2026
IEEE Trans. Vis. Comput. Graph., May, 2026
PunctVR: VR Training for Image-Guided Needle Puncture with a Scaffolded, Self-Directed Framework.
IEEE Trans. Vis. Comput. Graph., May, 2026
Is Seeing Believing and Hearing Trusting? Exploring the Role of Visual and Vocal Cues in Shaping User Trust in VR News Anchors.
IEEE Trans. Vis. Comput. Graph., May, 2026
XR Intergenerational Exergaming: Exploring the Complementary Roles of VR, MR, and Environmental Context.
IEEE Trans. Vis. Comput. Graph., May, 2026
2025
No More Head-Turning: Exploring Passthrough Techniques for Addressing Rear Interruptions from the Front in VR.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2025
2024
Analysis and Design of Efficient Authentication Techniques for Password Entry with the Qwerty Keyboard for VR Environments.
IEEE Trans. Vis. Comput. Graph., November, 2024
Int. J. Hum. Comput. Interact., October, 2024
Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames.
IEEE Trans. Vis. Comput. Graph., May, 2024
Enhancement of Co-located Shared VR Experiences: Representing Non-HMD Observers on Both HMD and 2D Screen.
CoRR, 2024
Enhancement of Co-located Shared VR Experiences: Representing Non-HMD Observers on Both HMD and 2D Screens.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
Exploring the Impact of Passthrough on VR Exergaming in Public Environments: A Field Study.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
2023
Who's Watching Me?: Exploring the Impact of Audience Familiarity on Player Performance, Experience, and Exertion in Virtual Reality Exergames.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
MR.Brick: Designing A Remote Mixed-reality Educational Game System for Promoting Children's Social & Collaborative Skills.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
How Do Narrative Features Affect a Player's Immersion in Computer Games? The Analytical Hierarchy Process Approach.
Proceedings of the Cross-Cultural Design. Applications in Learning, Arts, Cultural Heritage, Creative Industries, and Virtual Reality, 2022