Aaron A. Reed

According to our database1, Aaron A. Reed authored at least 16 papers between 2010 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Playable Experiences at AIIDE 2018.
Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018

2017
Changeful Tales: Design-Driven Approaches Toward More Expressive Storygames.
PhD thesis, 2017

2015
The Scored Rule Engine: Next-Generation Social Physics.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015

2014
Social Story Worlds With Comme il Faut.
IEEE Trans. Comput. Intell. AI Games, 2014

Introducing story sampling: Preliminary results of a new interactive narrative evaluation technique.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014

Ice-Bound: Combining richly-realized story with expressive gameplay.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014

Ice-Bound: A novel of reconfiguration.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014

Author assistance visualizations for Ice-Bound, a combinatorial narrative.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014

2013
Prom Week: Designing past the game/story dilemma.
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013

Prom Week.
Proceedings of the Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2013

2012
Sharing Authoring with Algorithms: Procedural Generation of Satellite Sentences in Text-based Interactive Stories.
Proceedings of the The third workshop on Procedural Content Generation in Games, 2012

<i>Prom week</i>.
Proceedings of the International Conference on the Foundations of Digital Games, 2012

2011
SpyFeet: an exercise RPG.
Proceedings of the Foundations of Digital Games, 2011

Creating "maybe make some change".
Proceedings of the 8th Conference on Creativity & Cognition, 2011

A Step Towards the Future of Role-Playing Games: The SpyFeet Mobile RPG Project.
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2011

2010
Playing with words: from intuition to evaluation of game dialogue interfaces.
Proceedings of the International Conference on the Foundations of Digital Games, 2010


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