Alex Sandro Gomes

Orcid: 0000-0003-1499-8011

According to our database1, Alex Sandro Gomes authored at least 61 papers between 2003 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Lesson-Planning Groupware for Teachers: Situated Participatory Design.
Proceedings of the Learning and Collaboration Technologies, 2023

2022
An Approach Based on Social Network Analysis to Enhance Social Presence in a Collaborative Learning Environment.
IEEE Trans. Educ., 2022

Enigmas de Yucatàn: Recurso Educacional Digital para o Ensino de Geometria Espacial.
Revista Brasileira de Informática na Educ., 2022

Learner behaviors associated with uses of resources and learning pathways in blended learning scenarios.
Comput. Educ., 2022

TPS<sup>2</sup> Approach Applied to Requirements Engineering Curriculum Course.
Proceedings of the Learning and Collaboration Technologies. Designing the Learner and Teacher Experience, 2022

Designing future scenarios in e-tourism.
Proceedings of the EATIS 2022: 11th Euro American Conference on Telematics and Information Systems, Aveiro, Portugal, June 1, 2022

2021
Contrasting levels of student engagement in blended and non-blended learning scenarios.
Comput. Educ., 2021

Higher Education Teachers Training (HET<sup>2</sup>) Model: Active Learning in Higher Education Environment.
Proceedings of the Trends and Applications in Information Systems and Technologies, 2021

Considerations on the development of critical thinking in learning virtual environment.
Proceedings of the TEEM'21: Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality, Barcelona, Spain, October 26, 2021

A Teacher-facing Learning Analytics Dashboard for Process-oriented Feedback in Online Learning.
Proceedings of the LAK'21: 11th International Learning Analytics and Knowledge Conference, 2021

2020
Social Climate and Classroom Adaptations for Blended Learning Practices.
J. Inf. Technol. Res., 2020

A Methodology for Creating a Macro Action Plan to Improve IT Use and Its Governance in Organizations.
Inf., 2020

Paving the Way for IT Governance in the Public Sector.
Proceedings of the Trends and Innovations in Information Systems and Technologies, 2020

Heritage Education Experience: Creating and Sharing Collective Memories.
Proceedings of the Adjunct Publication of the 28th ACM Conference on User Modeling, 2020

Evaluating Entrepreneurial Perceptions on Blended Learning.
Proceedings of the 2020 IEEE International Conference on Systems, Man, and Cybernetics, 2020

Evaluation of the Communicability of Virtual Learning Environment Interfaces for Deaf Students.
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020

2019
ECLECTIC as a learning ecosystem for higher education disruption.
Univers. Access Inf. Soc., 2019

Statistical Grouping Methods for Identifying User Profiles.
Int. J. Technol. Hum. Interact., 2019

Forecasting Students' Performance Through Self-Regulated Learning Behavioral Analysis.
Int. J. Distance Educ. Technol., 2019

The Adoption of Learning Experience Design Tools in Classroom Planning Activity: A Systematic Literature Review.
Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality, 2019

Context Analysis of Teachers' Learning Design Practice Through Activity Theory, Distributed Cognition, and Situated Cognition.
Proceedings of the Learning Technology for Education Challenges, 2019

Health Student Using Google Classroom: Satisfaction Analysis.
Proceedings of the Learning Technology for Education Challenges, 2019

2018
Classroom Adaptations for Blended Learning Practices.
Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2018

Aspects of User Experience Maturity Evolution of Small and Medium Organizations in Brazil.
Proceedings of the 20th International Conference on Enterprise Information Systems, 2018

Usability Testing for Teachers' Lesson Planning Services.
Proceedings of the IEEE Frontiers in Education Conference, 2018

2017
Youubi: Ambiente de Aprendizagem Ubíqua.
Revista Brasileira de Informática na Educ., 2017

Design Ethnography for Screenless Interaction Style: hands-on and no-hands in early morning routines.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017

U-Learning: A Collaborative Experience in the Urban Context.
Proceedings of the Collaboration and Technology - 23rd International Conference, 2017

2016
Inovação e Criatividade na Educação Básica: Dos con-ceitos ao ecossistema.
Revista Brasileira de Informática na Educ., 2016

Effectiveness of gamification in the engagement of students.
Comput. Hum. Behav., 2016

Youubi: Open software for ubiquitous learning.
Comput. Hum. Behav., 2016

An EDM Approach to the Analysis of Students' Engagement in Online Courses from Constructs of the Transactional Distance.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016

Discovering Level of Participation in MOOCs through Clusters Analysis.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016

2015
A 3D visualization framework to social network monitoring and analysis.
Comput. Hum. Behav., 2015

Effectiveness of practices with sensors in engaging in meaningful learning in higher education: Extending a framework of ubiquitous learning.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015

2014
Análise comparativa da Usabilidade dos Ambientes de Gestão da Aprendizagem Amadeus e Moodle.
Revista Brasileira de Informática na Educ., 2014

2013
Design of a Self-standing Multimedia Enriched Projector to enhance teaching experience in classroom in Brazilian public schools.
Revista Brasileira de Informática na Educ., 2013

3D Visualization Environment for Analysis of Telehealth Indicators in Public Health.
Proceedings of the MEDINFO 2013, 2013

Architecture for Social Interactions Monitoring in Collaborative Learning Environments as a Support for the Teacher's Awareness.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013

Redesigning Collaboration Tools to Enhance Social Presence in Online Learning Environments.
Proceedings of the Collaboration and Technology - 19th International Conference, 2013

2012
Brandmap: An Information Visualization Platform for Brand Association in Blogosphere.
Proceedings of the 16th International Conference on Information Visualisation, 2012

Design da experiência para processos ágeis.
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012

Technique for 3D Information Visualization for Health Information Systems.
Proceedings of the AMIA 2012, 2012

2011
Percepção social em EAD: Identificando necessidades para o LMS Amadeus.
Revista Brasileira de Informática na Educ., 2011

Effects of scaffoldings on interactive diagram constructions in educational interface for elementary school teachers training.
Proceedings of the 2011 ACM Symposium on Applied Computing (SAC), TaiChung, Taiwan, March 21, 2011

Voice interfaces for real-time translation of common tourist conversation.
Proceedings of the 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human Computer Interaction, 2011

2010
Análise da aprendizagem mediada por uma interface educativa voltada para resolução situações aditivas com suporte diagramático.
Revista Brasileira de Informática na Educ., 2010

Amadeus TV: Portal Educacional na TV Digital Integrado a um Sistema de Gestão de Aprendizado.
Revista Brasileira de Informática na Educ., 2010

2009
A Comparison Study: Sketch-Based Interfaces versus WIMP Interfaces in Three Dimensional Modeling Tasks.
Proceedings of the 2009 Latin American Web Congress, 2009

2008
Uma proposta de rede social para adolescentes na televisão digital interativa.
Proceedings of the Companion Proceedings of the XIV Brazilian Symposium on Multimedia and the Web, 2008

Erimont: a real environment for physics distance education.
Proceedings of the Companion Proceedings of the XIV Brazilian Symposium on Multimedia and the Web, 2008

Design de ajudas inteligentes em interfaces educativas.
Proceedings of the VIII Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais (IHC 2008), 2008

Design da interação de novos produtos para TVD: abordagens qualitativas.
Proceedings of the VIII Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais (IHC 2008), 2008

Balanceando entre a sensibilidade à riqueza do campo e a praticidade do design de software.
Proceedings of the Memorias de la XI Conferencia Iberoamericana de Software Engineering (CIbSE 2008), 2008

e-du box: educational multimedia with tangible-enhanced interaction.
Proceedings of the Conference on Designing Interactive Systems, 2008

2006
Design de interfaces tangíveis educacionais: uma metodologia baseada em contexto.
Proceedings of the VII Symposium on Human Factors in Computer Systems, 2006

Dynamic Game Balancing: An Evaluation of User Satisfaction.
Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference, 2006

2005
Analysis of activity structure in the asynchronous education process via mailing list.
Proceedings of the Task Models and Diagrams for User Interface Design: Proceedings of the Forth International Workshop on Task Models and Diagrams for User Interface Design, 2005

Integrating activity theory and organizational modeling for context of use analysis.
Proceedings of the CLIHC '05, 2005

2004
Mapeando Diagramas da Teoria da Atividade em Modelos Organizacionais Baseados em i*.
Proceedings of the Anais do WER04, 2004

2003
Aliando Teoria da Atividade e TROPOS na Elicitação de Requisitos de Ambientes Colaborativos de Aprendizagem.
Proceedings of the Anais do WER03, 2003


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