Ig Ibert Bittencourt

Orcid: 0000-0001-5676-2280

Affiliations:
  • Federal University of Alagoas


According to our database1, Ig Ibert Bittencourt authored at least 132 papers between 2006 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
An assistive technology based on Peirce's semiotics for the inclusive education of deaf and hearing children.
Univers. Access Inf. Soc., November, 2023

Applications of convolutional neural networks in education: A systematic literature review.
Expert Syst. Appl., November, 2023

Does gender stereotype threat affects the levels of aggressiveness, learning and flow in gamified learning environments?: An experimental study.
Educ. Inf. Technol., February, 2023

Revisão Sistemática da Literatura sobre Gamificação, Satisfação e Diversão na Educação.
Revista Brasileira de Informática na Educ., 2023

Inteligência Artificial para Educação: Um Caminho para um Campo mais Inclusivo.
Revista Brasileira de Informática na Educ., 2023

Towards explainable prediction of essay cohesion in Portuguese and English.
Proceedings of the LAK 2023: 13th International Learning Analytics and Knowledge Conference, 2023

Even Boosting Stereotypes Increase the Gender Gap in Gamified Tutoring Systems: An Analysis of Self-efficacy, Flow and Learning.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2023

ITS Unplugged: Leapfrogging the Digital Divide for Teaching Numeracy Skills in Underserved Populations.
Proceedings of the Workshop "Towards the Future of AI-augmented Human Tutoring in Math Learning" co-located with The 24th International Conference on Artificial Intelligence in Education (AIED 2023), 2023

Question Classification with Constrained Resources: A Study with Coding Exercises.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2023

A Case Study on AIED Unplugged Applied to Public Policy for Learning Recovery Post-pandemic in Brazil.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2023

Artificial Intelligence and Educational Policy: Bridging Research and Practice.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2023

AIED Unplugged: Leapfrogging the Digital Divide to Reach the Underserved.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2023

Gamiflow: Towards a Flow Theory-Based Gamification Framework for Learning Scenarios.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2023

The Good and Bad of Stereotype Threats: Understanding Its Effects on Negative Thinking and Learning Performance in Gamified Tutoring.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners, Doctoral Consortium and Blue Sky, 2023

2022
Tecnologias Educacionais Estereotipadas: Um desafio a ser enfrentado.
Revista Brasileira de Informática na Educ., 2022

A Context-Independent Ontological Linked Data Alignment Approach to Instance Matching.
Int. J. Semantic Web Inf. Syst., 2022

Investigating how gamified syllabic literacy impacts learning, flow and inappropriate behaviors: A single-subject study design.
Int. J. Child Comput. Interact., 2022

Brain-imaging techniques in educational technologies: A systematic literature review.
Educ. Inf. Technol., 2022

What to do and what to avoid on the use of gamified intelligent tutor system for low-income students.
Educ. Inf. Technol., 2022

Ethics of AI in Education: Towards a Community-Wide Framework.
Int. J. Artif. Intell. Educ., 2022

Sequence Labeling Algorithms for Punctuation Restoration in Brazilian Portuguese Texts.
Proceedings of the Intelligent Systems - 11th Brazilian Conference, 2022

Authoring Inner Loops of Intelligent Tutoring Systems Using Collective Intelligence.
Proceedings of the Artificial Intelligence in Education. Posters and Late Breaking Results, Workshops and Tutorials, Industry and Innovation Tracks, Practitioners' and Doctoral Consortium, 2022

2021
The State-of-the-Art on Collective Intelligence in Online Educational Technologies.
IEEE Trans. Learn. Technol., 2021

Homogeneous Group Formation in Collaborative Learning Scenarios: An Approach Based on Personality Traits and Genetic Algorithms.
IEEE Trans. Learn. Technol., 2021

On the joint use of Artificial Intelligence and Brain-Imaging Techniques in Technology-enhanced Learning Environments: A Systematic Literature Review.
Revista Brasileira de Informática na Educ., 2021

2020
Co-designing Gamified Intelligent Tutoring Systems with Teachers.
Revista Brasileira de Informática na Educ., 2020

Data-Driven Analysis of Engagement in Gamified Learning Environments: A Methodology for Real-Time Measurement of MOOCs.
Proceedings of the Intelligent Tutoring Systems - 16th International Conference, 2020

Does Tailoring Gamified Educational Systems Matter? The Impact on Students' Flow Experience.
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020

A Gamified Solution to the Cold-Start Problem of Intelligent Tutoring System.
Proceedings of the Artificial Intelligence in Education - 21st International Conference, 2020

Helping Teachers Help Their Students: A Human-AI Hybrid Approach.
Proceedings of the Artificial Intelligence in Education - 21st International Conference, 2020

Can Ontologies Support the Gamification of Scripted Collaborative Learning Sessions?
Proceedings of the Artificial Intelligence in Education - 21st International Conference, 2020

2019
Automatic Question Classifiers: A Systematic Review.
IEEE Trans. Learn. Technol., 2019

Analysing gamification elements in educational environments using an existing Gamification taxonomy.
Smart Learn. Environ., 2019

Análise exploratória sobre a abertura de dados educacionais no Brasil: como torná-los prontos para o ecossistema da Web?
Revista Brasileira de Informática na Educ., 2019

Does Gamification Improve Flow Experience in Classroom? An Analysis of Gamer Types in Collaborative and Competitive Settings.
Revista Brasileira de Informática na Educ., 2019

An approach for planning and deploying gamification concepts with social networks within educational contexts.
Int. J. Inf. Manag., 2019

GaTO: An Ontological Model to Apply Gamification in Intelligent Tutoring Systems.
Frontiers Artif. Intell., 2019

Software Requirements for the Design of Gamified Applications for Time Management and Tasks for Children and Adolescents with ADHD.
Proceedings of the XV Brazilian Symposium on Information Systems, 2019

A Taxonomy of Game Elements for Gamification in Educational Contexts: Proposal and Evaluation.
Proceedings of the 19th IEEE International Conference on Advanced Learning Technologies, 2019

Helping Teachers Design Gamified Intelligent Tutoring Systems.
Proceedings of the 19th IEEE International Conference on Advanced Learning Technologies, 2019

The Effects of Ontology-Based Gamification in Scripted Collaborative Learning.
Proceedings of the 19th IEEE International Conference on Advanced Learning Technologies, 2019

Planning Gamification Strategies based on User Characteristics and DM: A Gender-based Case Study.
Proceedings of the 12th International Conference on Educational Data Mining, 2019

EmAP-ML: A Protocol of Emotions and Behaviors Annotation for Machine Learning Labels.
Proceedings of the Transforming Learning with Meaningful Technologies, 2019

2018
Flow Theory to Promote Learning in Educational Systems: Is it Really Relevant?
Revista Brasileira de Informática na Educ., 2018

Informática na Educação baseada em Evidências: Um Manifesto.
Revista Brasileira de Informática na Educ., 2018

A systematic review on the use of best practices for publishing linked data.
Online Inf. Rev., 2018

Affective states in computer-supported collaborative learning: Studying the past to drive the future.
Comput. Educ., 2018

Authoring Tools for Designing Intelligent Tutoring Systems: a Systematic Review of the Literature.
Int. J. Artif. Intell. Educ., 2018

Pedagogical Recommendation to Improve the Quality of Writing: A Case Study In a Public School.
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018

Visualizing Learning Analytics and Educational Data Mining Outputs.
Proceedings of the Artificial Intelligence in Education - 19th International Conference, 2018

Amplifying Teachers Intelligence in the Design of Gamified Intelligent Tutoring Systems.
Proceedings of the Artificial Intelligence in Education - 19th International Conference, 2018

2017
A semi-automatic system to evaluate the performance and scalability of ontology persistent APIs.
Sci. Comput. Program., 2017

Metodologia de Desenvolvimento de Jogos Sérios: especificação de ferramentas de apoio open source.
Revista Brasileira de Informática na Educ., 2017

The Use of Software Tools in Linked Data Publication and Consumption: A Systematic Literature Review.
Int. J. Semantic Web Inf. Syst., 2017

An ontology-driven software product line architecture for developing gamified intelligent tutoring systems.
Int. J. Knowl. Learn., 2017

An object triple mapping system supporting detached objects: A performance and memory usage empirical comparison.
Eng. Appl. Artif. Intell., 2017

Does gender stereotype threat in gamified educational environments cause anxiety? An experimental study.
Comput. Educ., 2017

AIMED: Agile, Integrative and Open Method for Open Educational Resources Development.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017

The Use of Handwriting Input in Math Tutoring Systems: An Use Case with PAT2Math.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017

Brazilian Portuguese Cross-Cultural Adaptation and Validation of the Susceptibility to Persuasion Scale (Br-STPS).
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017

An Agile Method for Developing OERs and Its Application in Serious Game Design.
Proceedings of the Higher Education for All. From Challenges to Novel Technology-Enhanced Solutions, 2017

Helping MOOC Teachers Do Their Job.
Proceedings of the Higher Education for All. From Challenges to Novel Technology-Enhanced Solutions, 2017

Group Formation in CSCL: A Review of the State of the Art.
Proceedings of the Higher Education for All. From Challenges to Novel Technology-Enhanced Solutions, 2017

2016
A systematic review on multi-device inclusive environments.
Univers. Access Inf. Soc., 2016

Applications of ontologies in requirements engineering: a systematic review of the literature.
Requir. Eng., 2016

Avaliação Léxico-Sintática de Atividades Escritas em Algoritmo Genético e Processamento de Linguagem Natural: Um Experimento no ENEM.
Revista Brasileira de Informática na Educ., 2016

Inovação e Criatividade na Educação Básica: Dos con-ceitos ao ecossistema.
Revista Brasileira de Informática na Educ., 2016

Step Towards a Model to Bridge the Gap between Personality Traits and Collaborative Learning Roles.
IxD&A, 2016

Computer-based systems for automating instructional design of collaborative learning scenarios: a systematic literature review.
Int. J. Knowl. Learn., 2016

Toward A Unified Modeling of Learner's Growth Process and Flow Theory.
J. Educ. Technol. Soc., 2016

FOCA: A Methodology for Ontology Evaluation.
CoRR, 2016

A gamified peer assessment model for on-line learning environments in a competitive context.
Comput. Hum. Behav., 2016

Does peer assessment in on-line learning environments work? A systematic review of the literature.
Comput. Hum. Behav., 2016

What do students do on-line? Modeling students' interactions to improve their learning experience.
Comput. Hum. Behav., 2016

Reduced GUI for an interactive geometry software: Does it affect students' performance?
Comput. Hum. Behav., 2016

A Quantitative Analysis of the Most Relevant Gamification Elements in an Online Learning Environment.
Proceedings of the 25th International Conference on World Wide Web, 2016

Modelling Students' Algebraic Knowledge with Dynamic Bayesian Networks.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016

Evaluating the Impact of Mars and Venus Effect on the Use of an Adaptive Learning Technology for Portuguese and Mathematics.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016

Infographics or Graphics+Text: Which Material is Best for Robust Learning?
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016

OntoSoft Process: Towards an Agile Process for Ontology-Based Software.
Proceedings of the 49th Hawaii International Conference on System Sciences, 2016

Discouraging Gaming the System Through Interventions of an Animated Pedagogical Agent.
Proceedings of the Adaptive and Adaptable Learning, 2016

2015
AssistLIBRAS: Uma Ferramenta de Autoria para a Construção de Sinais da LIBRAS.
Revista Brasileira de Informática na Educ., 2015

Estado da Arte sobre Afetividade na Formação de Grupos em Ambientes Colaborativos de Aprendizagem.
Revista Brasileira de Informática na Educ., 2015

Ontology-based feature modeling: An empirical study in changing scenarios.
Expert Syst. Appl., 2015

Gamification of Collaborative Learning Scenarios: Structuring Persuasive Strategies Using Game Elements and Ontologies.
Proceedings of the Social Computing in Digital Education - First International Workshop, 2015

OntoQAI: An Ontology to Support Quality Assurance Inspections.
Proceedings of the 29th Brazilian Symposium on Software Engineering, 2015

Improving pedagogical recommendations by classifying students according to their interactional behavior in a gamified learning environment.
Proceedings of the 30th Annual ACM Symposium on Applied Computing, 2015

A survey analysis on goal orientation changes in an information systems distance course: a Brazilian case study.
Proceedings of the 30th Annual ACM Symposium on Applied Computing, 2015

Affective States in CSCL Environments: A Systematic Mapping of the Literature.
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015

Quality Evaluation of Web-Based Educational Software: A Systematic Mapping.
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015

Badges and XP: An observational study about learning.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015

Steps Towards the Gamification of Collaborative Learning Scenarios Supported by Ontologies.
Proceedings of the Artificial Intelligence in Education - 17th International Conference, 2015

2014
Automated instructional design for CSCL: A hierarchical task network planning approach.
Expert Syst. Appl., 2014

A Systematic Review on the Use of Ontologies in Requirements Engineering.
Proceedings of the 2014 Brazilian Symposium on Software Engineering, Maceió, Brazil, September 28, 2014

Lessons learned from an online open course: a Brazilian case study.
Proceedings of the Symposium on Applied Computing, 2014

A Systematic Approach for Providing Personalized Pedagogical Recommendations Based on Educational Data Mining.
Proceedings of the Intelligent Tutoring Systems - 12th International Conference, 2014

2013
Um Sistema para Inspeções de Garantia da Qualidade Baseado em Ontologias e Agentes.
RITA, 2013

Rule-based expert systems to support step-by-step guidance in algebraic problem solving: The case of the tutor PAT2Math.
Expert Syst. Appl., 2013

JOINT: Java ontology integrated toolkit.
Expert Syst. Appl., 2013

A Semantic Web-based authoring tool to facilitate the planning of collaborative learning scenarios compliant with learning theories.
Comput. Educ., 2013

On the use of metamodeling for relating requirements and architectural design decisions.
Proceedings of the 28th Annual ACM Symposium on Applied Computing, 2013

Designing for Different Users and Multiple Devices: A Roadmap towards Inclusive Environments.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Exploring Twofold Adaptability to the User Interface - Different Users and Multiple Devices.
Proceedings of the ICEIS 2013, 2013

Towards an Agent-Based Approach for Automatic Generation of Researcher Profiles Using Multiple Data Sources.
Proceedings of the 2013 IEEE/WIC/ACM International Conferences on Web Intelligence and Intelligent Agent Technology, 2013

2012
Uma Linha de Produto de Software baseada na Web Semântica para Sistemas Tutores Inteligentes.
Revista Brasileira de Informática na Educ., 2012

Educational resources recommendation system based on agents and semantic web for helping students in a virtual learning environment.
Int. J. Web Based Communities, 2012

A framework for building web mining applications in the world of blogs: A case study in product sentiment analysis.
Expert Syst. Appl., 2012

A survey of security in multi-agent systems.
Expert Syst. Appl., 2012

A Tool for Efficient Development of Ontology-based Applications.
Proceedings of Joint V Seminar on Ontology Research in Brazil and VII International Workshop on Metamodels, 2012

Towards an Ontology-Based System to Improve Usability in Collaborative Learning Environments.
Proceedings of the Intelligent Tutoring Systems - 11th International Conference, 2012

Towards Reducing Cognitive Load and Enhancing Usability through a Reduced Graphical User Interface for a Dynamic Geometry System: An Experimental Study.
Proceedings of the 2012 IEEE International Symposium on Multimedia, 2012

2011
Construindo Aplicações de T-Learning Integradas com uma Plataforma Web Educacional Semântica.
Revista Brasileira de Informática na Educ., 2011

Modelos para a Construção de Sistemas Multiagentes: Um Estudo de Caso em Sistemas Tutores Inteligentes.
Revista Brasileira de Informática na Educ., 2011

Um Mecanismo para a Descoberta Automática de Ambientes Educacionais.
Revista Brasileira de Informática na Educ., 2011

Modelos e Ferramentas para a Construção de Sistemas Educacionais Adaptativos e Semânticos.
Revista Brasileira de Informática na Educ., 2011

Steps, techniques, and technologies for the development of intelligent applications based on Semantic Web Services: A case study in e-learning systems.
Eng. Appl. Artif. Intell., 2011

A solution for personalized t-learning applications integrated with a web educational platform.
Proceedings of the 2011 ACM Symposium on Applied Computing (SAC), TaiChung, Taiwan, March 21, 2011

2010
Recommendations in Online Discussion Forums for E-Learning Systems.
IEEE Trans. Learn. Technol., 2010

Editorial.
Revista Brasileira de Informática na Educ., 2010

An ontology-based software framework to provide educational data mining.
Proceedings of the 2010 ACM Symposium on Applied Computing (SAC), 2010

2009
Estado da Arte em Web Semântica e Web 2.0: Potencialidades e Tendências da Nova Geração de Ambientes de Ensino na Internet.
Revista Brasileira de Informática na Educ., 2009

A computational model for developing semantic web-based educational systems.
Knowl. Based Syst., 2009

An approach for semantic web services automatic discovery and composition with similarity metrics.
Proceedings of the 2009 ACM Symposium on Applied Computing (SAC), 2009

Modeling JADE Agents from GAIA Methodology under the Perspective of Semantic Web.
Proceedings of the Enterprise Information Systems, 11th International Conference, 2009

2008
A Rule-Based Recommender System for Online Discussion Forums.
Proceedings of the Adaptive Hypermedia and Adaptive Web-Based Systems, 2008

2007
A computation environment for automated negotiation: a case study in electronic tourism.
Proceedings of the 2007 ACM Symposium on Applied Computing (SAC), 2007

Developing Agent-Based Aied Systems under the Perspective of the Semantic Web.
Proceedings of the Artificial Intelligence in Education, 2007

2006
An Agent-Based Intelligent Tutoring System: A Case Study in Legal Domain.
Int. Trans. Syst. Sci. Appl., 2006

An environment for supporting automated electronic negotiations using ontologies and production rules.
Proceedings of the 12th Brazilian Symposium on Multimedia and the Web, 2006

Rule-Based Systems Combining AI Techniques into a Legal Agent-based Intelligent Tutoring System.
Proceedings of the Eighteenth International Conference on Software Engineering & Knowledge Engineering (SEKE'2006), 2006

Um ambiente para desenvolvimento de negociadores eletronicos inteligentes.
Proceedings of the 3rd Brazilian Symposium on Information Systems, 2006

A Multi-Agent Based Framework for Supporting Learning in Adaptive Automated Negotiation.
Proceedings of the ICEIS 2006, 2006


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