Anastasia Salter

Orcid: 0000-0002-1468-1308

According to our database1, Anastasia Salter authored at least 23 papers between 2012 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Playing with AI Chat: Positioning "Dangerous" Language Model Futures through Interactive Fiction.
Proceedings of the 41st ACM International Conference on Design of Communication, 2023

The Constraints of Cozy Games: Boyfriend Dungeon and Consent in Queer Play: Boyfriend Dungeon and Consent in Queer Play.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023

2022
Adventures in TwineSpace: An Augmented Reality Story Format for Twine.
Proceedings of the Interactive Storytelling, 2022

2021
Communities of making: Exploring parallels between fandom and open source.
First Monday, 2021

Orange is Sus: Among Us and Political Play.
Proceedings of the FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, 2021

2020
31st ACM International Conference on Hypertext and Social Media.
SIGWEB Newsl., 2020

Deep Agent: Studying the Dynamics of Information Spread and Evolution in Social Networks.
CoRR, 2020

A Taxonomy of User Actions on Social Networking Sites.
Proceedings of the HT '20: 31st ACM Conference on Hypertext and Social Media, 2020

Climates of Change: An Online Exhibition of Creative Work.
Proceedings of the HT '20: 31st ACM Conference on Hypertext and Social Media, 2020

Hacking Droids and Casting Spells: Locative Augmented Reality Games and the Reimagining of the Theme Park.
Proceedings of the HT '20: 31st ACM Conference on Hypertext and Social Media, 2020

Crafting is So Hardcore: Masculinized Making in Gaming Representations of Labor.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

Party Ghosts and Queer Teen Wolves: Monster Prom and Resisting Heteronormativity in Dating Simulators.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

2019
But does pikachu love you?: reproductive labor in casual and hardcore games.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

2018
Games crafters play.
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018

"Just because it's gay?": transgressive design in queer coming of age visual novels.
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018

2017
A taxonomy of narrative-centric board and card games.
Proceedings of the International Conference on the Foundations of Digital Games, 2017

This is fine: #ResistJam and the 2016 election in gaming.
Proceedings of the International Conference on the Foundations of Digital Games, 2017

2016
From Orlando to Russia: Cross-Cultural Communication through Gamemaking.
Proceedings of the 34th ACM International Conference on the Design of Communication, 2016

Playing at empathy: Representing and experiencing emotional growth through Twine games.
Proceedings of the 2016 IEEE International Conference on Serious Games and Applications for Health, 2016

2015
Introduction: Comics and the Digital Humanities.
Digit. Humanit. Q., 2015

2014
Marking new ground: Flash, HTML5 and the future of the web arcade.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014

#1ReasonWhy: Game communities and the invisible woman.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014

2012
Mixed reality games.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012


  Loading...