Attila Barsi

According to our database1, Attila Barsi authored at least 35 papers between 2005 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2020
Fast and Accurate Depth Estimation From Sparse Light Fields.
IEEE Trans. Image Process., 2020

2019
Objective and Subjective Assessment of Binocular Disparity for Projection-Based Light Field Displays.
Proceedings of the 2019 International Conference on 3D Immersion, 2019

2018
Evaluation of the Concept of Dynamic Adaptive Streaming of Light Field Video.
IEEE Trans. Broadcast., 2018

Towards True-To-Scale 3D Reconstruction of the Human Face Using Structured Light Projection and Off-The-Shelf Cameras.
Proceedings of the International Conference on 3D Immersion, 2018

Objective Quality Assessment of 2D Synthesized Views for Light-Field Visualization.
Proceedings of the International Conference on 3D Immersion, 2018

Objective Quality Evaluation of an Angularly-Continuous Light-Field Format.
Proceedings of the International Conference on 3D Immersion, 2018

The Viewing Conditions of Light-Field Video for Subjective Quality Assessment.
Proceedings of the International Conference on 3D Immersion, 2018

Estimation of Global Luminance for Holovizio 3D Display.
Proceedings of the International Conference on 3D Immersion, 2018

Real-time light-field 3D telepresence.
Proceedings of the 7th European Workshop on Visual Information Processing, 2018

Light - fields of Circular Camera Arrays.
Proceedings of the 26th European Signal Processing Conference, 2018

3D Objective Quality Assessment of Light Field Video Frames.
Proceedings of the 3DTV Conference: The True Vision, 2018

Expert Evaluation of a Novel Light-Field Visualization Format.
Proceedings of the 3DTV Conference: The True Vision, 2018

2017
Quantifying Spatial and Angular Resolution of Light-Field 3-D Displays.
IEEE J. Sel. Top. Signal Process., 2017

On the edge of the seat: Reduced angular resolution of a light field cinema with fixed observer positions.
Proceedings of the Ninth International Conference on Quality of Multimedia Experience, 2017

To interpolate or not to interpolate: Subjective assessment of interpolation performance on a light field display.
Proceedings of the 2017 IEEE International Conference on Multimedia & Expo Workshops, 2017

Cinema as large as life: Large-scale light field cinema system.
Proceedings of the International Conference on 3D Immersion, 2017

The interdependence of spatial and angular resolution in the quality of experience of light field visualization.
Proceedings of the International Conference on 3D Immersion, 2017

Ray tracing for HoloVizio light field displays.
Proceedings of the International Conference on 3D Immersion, 2017

Towards display-independent light-field formats.
Proceedings of the International Conference on 3D Immersion, 2017

2016
The Effect of Light Field Reconstruction and Angular Resolution Reduction on the Quality of Experience.
Proceedings of the 12th International Conference on Signal-Image Technology & Internet-Based Systems, 2016

Performance comparison of subjective assessment methodologies for Light Field Displays.
Proceedings of the 2016 IEEE International Symposium on Signal Processing and Information Technology, 2016

Perceived quality of angular resolution for light field displays and the validy of subjective assessment.
Proceedings of the International Conference on 3D Imaging, 2016

Subjective quality assessment of zooming levels and image reconstructions based on region of interest for light field displays.
Proceedings of the International Conference on 3D Imaging, 2016

Perceptual Quality of Reconstructed Medical Images on Projection-Based Light Field Displays.
Proceedings of the eHealth 360°, 2016

2015
Tangible Holographic 3D Objects with Virtual Touch.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Real-time Content Adaptive Depth Retargeting for Light Field Displays.
Proceedings of the 36th Annual Conference of the European Association for Computer Graphics, 2015

2014
Measurement of perceived spatial resolution in 3D light-field displays.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

Analysis and optimization of pixel usage of light-field conversion from multi-camera setups to 3D light-field displays.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

Overview of the applicability of H.264/MVC for real-time light-field applications.
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014

Towards mixed reality applications on light-field displays.
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014

Freehand interaction with large-scale 3D map data.
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014

2013
Role of Holographic Displays and Stereovision Displays in Patient Safety and Robotic Surgery.
Proceedings of the Frontiers of Intelligent Autonomous Systems, 2013

2012
Role of Holographic Displays and Stereovision Displays in Patient Safety and Robotic Surgery.
Proceedings of the Intelligent Autonomous Systems 12, 2012

2007
Holographic and action capture techniques.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

2005
Stochastic glossy global illumination on the GPU.
Proceedings of the Spring Conference on Computer Graphics, 2005


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