Bireswar Laha

According to our database1, Bireswar Laha authored at least 20 papers between 2011 and 2017.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2017
Immersive Collaborative Analysis of Network Connectivity: CAVE-style or Head-Mounted Display?
IEEE Trans. Vis. Comput. Graph., 2017

2016
Evaluating Control Schemes for the Third Arm of an Avatar.
Presence Teleoperators Virtual Environ., 2016

Bare-Hand Volume Cracker for Raw Volume Data Analysis.
Frontiers Robotics AI, 2016

Immersion at scale: Researcher's guide to ecologically valid mobile experiments.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Effects of field of regard and stereoscopy and the validity of MR simulation for visual analysis of scientific data.
Proceedings of the 2016 IEEE Virtual Reality, 2016

2015
Visual Integration: A dynamic approach to the interactive combination of disparate data.
IBM J. Res. Dev., 2015

Scalability limits of large immersive high-resolution displays.
Proceedings of the 2015 IEEE Virtual Reality, 2015

A classification of user tasks in visual analysis of volume data.
Proceedings of the 2015 IEEE Scientific Visualization Conference, 2015

Buyers satisfaction in a virtual fitting room scenario based on realism of avatar.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015

Practical chirocentric 3DUI platform for immersive environments.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015

2014
Effects of VR System Fidelity on Analyzing Isosurface Visualization of Volume Datasets.
IEEE Trans. Vis. Comput. Graph., 2014

Benefits of 3D immersion for virtual colonoscopy.
Proceedings of the 2014 IEEE VIS International Workshop on 3DVis, 2014

Poster: Designing effective travel techniques with bare-hand interaction.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014

2013
Validation of the MR Simulation Approach for Evaluating the Effects of Immersion on Visual Analysis of Volume Data.
IEEE Trans. Vis. Comput. Graph., 2013

Volume cracker: a bimanual 3D interaction technique for analysis of raw volumetric data.
Proceedings of the 1st Symposium on Spatial User Interaction, 2013

Poster: Volume Cracker: A bimanual 3D interaction technique for analysis of raw volumetric data.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013

2012
Effects of Immersion on Visual Analysis of Volume Data.
IEEE Trans. Vis. Comput. Graph., 2012

The effects of navigational control and environmental detail on learning in 3D virtual environments.
Proceedings of the 2012 IEEE Virtual Reality, 2012

A gaming interface using body gestures for collaborative navigation.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012

2011
Building blocks: A novel metaphor for solving 3D puzzles.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011


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