Charles de Rousiers

According to our database1, Charles de Rousiers authored at least 4 papers between 2011 and 2014.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2014
Physically based shading in theory and practice.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

2012
Real-Time Rendering of Rough Refraction.
IEEE Trans. Vis. Comput. Graph., 2012

2011
Rendu réaliste de matériaux complexes. (Realistic rendering of complex materials).
PhD thesis, 2011

Real-time rough refraction.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2011


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