Anders Langlands

According to our database1, Anders Langlands authored at least 6 papers between 2007 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Spectral imaging in production: course notes Siggraph 2021.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

Rust for Visual Effects.
Proceedings of the DigiPro '21: The Digital Production Symposium, 2021

2020
PhysLight: An End-to-End Pipeline for Scene-Referred Lighting.
Proceedings of the SIGGRAPH '20: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

2014
Physically based shading in theory and practice.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

2008
A pipeline for 800+ shots.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

2007
Noise-free BSSRDF rendering on the cheap.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007


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