Chen Wang

Orcid: 0000-0002-9315-3780

Affiliations:
  • Tsinghua University, Beijing, China


According to our database1, Chen Wang authored at least 24 papers between 2020 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
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Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2024
DICE: End-to-end Deformation Capture of Hand-Face Interactions from a Single Image.
CoRR, 2024

GECO: Generative Image-to-3D within a SECOnd.
CoRR, 2024

2023
StructNeRF: Neural Radiance Fields for Indoor Scenes With Structural Hints.
IEEE Trans. Pattern Anal. Mach. Intell., December, 2023

DeepPortraitDrawing: Generating human body images from freehand sketches.
Comput. Graph., November, 2023

Learning Implicit Glyph Shape Representation.
IEEE Trans. Vis. Comput. Graph., October, 2023

On Rotation Gains Within and Beyond Perceptual Limitations for Seated VR.
IEEE Trans. Vis. Comput. Graph., July, 2023

VMesh: Hybrid Volume-Mesh Representation for Efficient View Synthesis.
CoRR, 2023

Benchmarking Robustness in Neural Radiance Fields.
CoRR, 2023

Natural hand remapping: velocity adaptive hand manipulation for VR.
Commun. Inf. Syst., 2023

DreamEditor: Text-Driven 3D Scene Editing with Neural Fields.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

VMesh: Hybrid Volume-Mesh Representation for Efficient View Synthesis.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

PanoGRF: Generalizable Spherical Radiance Fields for Wide-baseline Panoramas.
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023

Digging into Depth Priors for Outdoor Neural Radiance Fields.
Proceedings of the 31st ACM International Conference on Multimedia, 2023

SwinMM: Masked Multi-view with Swin Transformers for 3D Medical Image Segmentation.
Proceedings of the Medical Image Computing and Computer Assisted Intervention - MICCAI 2023, 2023

Animal3D: A Comprehensive Dataset of 3D Animal Pose and Shape.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

2022
Seated VR Rotation Gains.
Dataset, January, 2022

DeepPortraitDrawing: Generating Human Body Images from Freehand Sketches.
CoRR, 2022

NeRF-SR: High Quality Neural Radiance Fields using Supersampling.
Proceedings of the MM '22: The 30th ACM International Conference on Multimedia, Lisboa, Portugal, October 10, 2022

Learning Purified Feature Representations from Task-irrelevant Labels.
Proceedings of the International Joint Conference on Neural Networks, 2022

2021
NeRF-SR: High-Quality Neural Radiance Fields using Super-Sampling.
CoRR, 2021

Learning Purified Feature Representations from Task-irrelevant Labels.
CoRR, 2021

Velocity Guided Amplification of View Rotation for Seated VR Scene Exploration.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Wander: A breath-control Audio Game to Support Sound Sleep.
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021

2020
PalmBoard: Leveraging Implicit Touch Pressure in Statistical Decoding for Indirect Text Entry.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020


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