Dan Sandin
Affiliations:- University of Illinois at Chicago, Electronic Visualization Laboratory (EVL)
According to our database1,
Dan Sandin
authored at least 55 papers
between 1975 and 2023.
Collaborative distances:
Collaborative distances:
Timeline
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Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
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on evl.uic.edu
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on viaf.org
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on id.loc.gov
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on d-nb.info
On csauthors.net:
Bibliography
2023
CoRR, 2023
2019
Proceedings of the IEEE International Conference on Acoustics, 2019
Proceedings of the Stereoscopic Displays and Applications XXX, 2019
StarCAM - A 16K stereo panoramic video camera with a novel parallel interleaved arrangement of sensors.
Proceedings of the Stereoscopic Displays and Applications XXX, 2019
Proceedings of the Stereoscopic Displays and Applications XXX, 2019
2018
Saliency-Based Feature Selection Strategy in Stereoscopic Panoramic Video Generation.
Proceedings of the 2018 IEEE International Conference on Acoustics, 2018
2017
A common feature-based disparity control strategy in stereoscopic panorama generation.
Proceedings of the 2017 IEEE Visual Communications and Image Processing, 2017
2014
Proceedings of the 2014 IEEE Virtual Reality, 2014
2013
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013
Cultural heritage omni-stereo panoramas for immersive cultural analytics - From the Nile to the Hijaz.
Proceedings of the 8th International Symposium on Image and Signal Processing and Analysis, 2013
CAVE2: a hybrid reality environment for immersive simulation and information analysis.
Proceedings of the Engineering Reality of Virtual Reality 2013, 2013
2011
Proceedings of the Three-Dimensional Imaging, 2011
2010
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010
2009
Int. J. Virtual Real., 2009
The OptIPortal, a scalable visualization, storage, and computing interface device for the OptiPuter.
Future Gener. Comput. Syst., 2009
Future Gener. Comput. Syst., 2009
2008
Advances in the Dynallax Solid-State Dynamic Parallax Barrier Autostereoscopic Visualization Display System.
IEEE Trans. Vis. Comput. Graph., 2008
A Point-Based Asynchronous Remote Visualization Framework for Real-Time Virtual Reality.
Int. J. Image Graph., 2008
2007
Proceedings of the IEEE Virtual Reality Conference, 2007
The Effects of Scene Complexity, Stereovision, and Motion Parallax on Size Constancy in a Virtual Environment.
Proceedings of the IEEE Virtual Reality Conference, 2007
Proceedings of the IEEE Virtual Reality Conference, 2007
2006
Personal Varrier: Autostereoscopic virtual reality display for distributed scientific visualization.
Future Gener. Comput. Syst., 2006
The global lambda visualization facility: An international ultra-high-definition wide-area visualization collaboratory.
Future Gener. Comput. Syst., 2006
Point-based VR visualization for large-scale mesh datasets by real-time remote computation.
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006
2005
ACM Trans. Graph., 2005
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2005
2000
Proceedings of the Virtual Reality 2000 Conference, 2000
1999
1998
Future Gener. Comput. Syst., 1998
Proceedings of the ACM SIGGRAPH 98 Electronic Art and Animation Catalog, 1998
Proceedings of the ACM SIGGRAPH 98 Electronic Art and Animation Catalog, 1998
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998
Proceedings of the Seventh IEEE International Symposium on High Performance Distributed Computing, 1998
1997
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997
1996
IEEE Multim., 1996
Proceedings of the ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH 1996, 1996
1995
Proceedings of the 1995 Virtual Reality Annual International Symposium, 1995
Proceedings of the 1995 Symposium on Interactive 3D Graphics, 1995
1994
Proceedings of the First IEEE Conference on Evolutionary Computation, 1994
1993
Scientific and artistic investigation of multi-dimensional fractals on the AT&T Pixel Machine.
Vis. Comput., 1993
Surround-screen projection-based virtual reality: the design and implementation of the CAVE.
Proceedings of the 20th Annual Conference on Computer Graphics and Interactive Techniques, 1993
1992
1990
Proceedings of the 1st IEEE Visualization Conference, 1990
Proceedings of the Panel Proceedings of the 17th Annual Conference on Computer Graphics and Interactive Techniques, 1990
1989
Proceedings of the 16th Annual Conference on Computer Graphics and Interactive Techniques, 1989
1987
IEEE Computer Graphics and Applications, 1987
1983
Proceedings of the 10th Annual Conference on Computer Graphics and Interactive Techniques, 1983
1976
Proceedings of the ACM Symposium on Graphic Languages, Florida, USA, April 26-27, 1976, 1976
1975