Daniel Gooch

Orcid: 0000-0003-1936-3103

According to our database1, Daniel Gooch authored at least 56 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Exploring the Profile of University Assessments Flagged as Containing AI-Generated Material.
Inroads, June, 2024

Bob or Bot: Exploring ChatGPT's Answers to University Computer Science Assessment.
ACM Trans. Comput. Educ., March, 2024

Reflections on using the story completion method in designing tangible user interfaces.
Int. J. Hum. Comput. Stud., 2024

Children's perspectives on pain-logging: Insights from a Co-Design Approach.
Proceedings of the Designing Interactive Systems Conference, 2024

2023
A Card-based Ideation Toolkit to Generate Designs for Tangible Privacy Management Tools.
Proceedings of the Seventeenth International Conference on Tangible, 2023

Socio-Technical Resilience for Community Healthcare.
Proceedings of the First International Symposium on Trustworthy Autonomous Systems, 2023

2022
Significant Features for Human Activity Recognition Using Tri-Axial Accelerometers.
Sensors, 2022

2021
Privacy Care: A Tangible Interaction Framework for Privacy Management.
ACM Trans. Internet Techn., 2021

A Design Exploration of Health-Related Community Displays.
Proc. ACM Hum. Comput. Interact., 2021

Up Close & Personal: Exploring User-preferred Image Schemas for Intuitive Privacy Awareness and Control.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

2020
The benefits and challenges of using crowdfunding to facilitate community-led projects in the context of digital civics.
Int. J. Hum. Comput. Stud., 2020

How are you feeling?: Using Tangibles to Log the Emotions of Older Adults.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020

2019
Supporting urban change: Using a MOOC to facilitate attitudinal learning and participation in smart cities.
Comput. Educ., 2019

Knowledge-Based Architecture for Recognising Activities of Older People.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 23rd International Conference KES-2019, 2019

2018
Amplifying Quiet Voices: Challenges and Opportunities for Participatory Design at an Urban Scale.
ACM Trans. Comput. Hum. Interact., 2018

'It's More Like a Letter': An Exploration of Mediated Conversational Effort in Message Builder.
Proc. ACM Hum. Comput. Interact., 2018

Designing for reflection on sender effort in close personal communication.
Proceedings of the 30th Australian Conference on Computer-Human Interaction, 2018

2017
Impact in interdisciplinary and cross-sector research: Opportunities and challenges.
J. Assoc. Inf. Sci. Technol., 2017

Digital games-based learning for children with dyslexia: A social constructivist perspective on engagement and learning during group game-play.
Comput. Educ., 2017

Mining a MOOC to examine international views of the "Smart City".
Proceedings of the 2017 IEEE SmartWorld, 2017

Demanding by Design: Supporting Effortful Communication Practices in Close Personal Relationships.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

2016
Creating an Understanding of Data Literacy for a Data-driven Society.
J. Community Informatics, 2016

Creating Bridges: The Role of Exploratory Design Research in an Intelligent Tutoring System Project.
Interact. Comput., 2016

DevOps for the Urban IoT.
Proceedings of the Second International Conference on IoT in Urban Space, 2016

Using Gamification to Motivate Students with Dyslexia.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Season's Greetings: An Analysis of Christmas Card Use.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Designing with Data: A Designerly Approach to Data and Data Analytics.
Proceedings of the Companion Publication of the 2014 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
The Impact of Social Presence on Feelings of Closeness in Personal Relationships.
Interact. Comput., 2015

Exploring the use of a gamification platform to support students with dyslexia.
Proceedings of the 6th International Conference on Information, 2015

Reimagining the role of citizens in smart city projects.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Is 'Additional' Effort Always Negative?: Understanding Discretionary Work in Interpersonal Communications.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

2014
Social Presence and the void in distant relationships: How do people use communication technologies to turn absence into fondness of the heart, rather than drifting out of mind?
AI Soc., 2014

Problematizing cultural appropriation.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

Diversity for design: a framework for involving neurodiverse children in the technology design process.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Understanding and fostering children's storytelling during game narrative design.
Proceedings of the IDC '14, 2014

2013
Student contests.
XRDS, 2013

2012
ACM student volunteers.
XRDS, 2012

ACM Author-Izer.
XRDS, 2012

<i>XRDS</i>.
XRDS, 2012

ACM Student Chapters.
XRDS, 2012

sleepyWhispers: sharing goodnights within distant relationships.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

YourGloves, hothands and hotmits: devices to hold hands at a distance.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

It's neat to feel the heat: how can we hold hands at a distance?
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Understanding participation and opportunities for design from an online postcard sending community.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Communications of the ACM.
XRDS, 2011

Tech pack.
XRDS, 2011

Email services at ACM.
XRDS, 2011

Special interest groups.
XRDS, 2011

The Magic Sock Drawer project.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Socialising presence.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

YourGlove: a device for remote hand holding.
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011

A design framework for mediated personal relationship devices.
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011

Up close and personal: social presence in mediated personal relationships.
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011

2010
ACM career and job center.
XRDS, 2010

MentorNet.
XRDS, 2010

Microsoft Developer Academic Alliance.
XRDS, 2010


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