Miguel Bruns Alonso

Orcid: 0000-0002-9172-0323

According to our database1, Miguel Bruns Alonso authored at least 41 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Online presence:

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Bibliography

2024
Chitosan Biofilm Actuators: Humidity Responsive Materials for Sustainable Interaction Design.
Proceedings of the Eighteenth International Conference on Tangible, 2024

2023
The Material Aesthetics Lab: Creating Interactive Experiences with Matter.
Interactions, 2023

Puffy: A Step-by-step Guide to Craft Bio-inspired Artifacts with Interactive Materiality.
Proceedings of the Seventeenth International Conference on Tangible, 2023

Embodying Wind through Flare: How Natural Phenomena Can Contribute to Enriching the Design of Interactive Systems.
Proceedings of the Seventeenth International Conference on Tangible, 2023

Designing for Haptic and Embodied Interaction with Feelix.
Proceedings of the Seventeenth International Conference on Tangible, 2023

The Creation of a Holistic Interactive Dining Experience with Shape-Changing Food materials at Restaurant alchemist.
Proceedings of the Seventeenth International Conference on Tangible, 2023

Seamlessly Embedding Buttons into the Leather Fabric of a Car Interior, an Exploration.
Proceedings of the Adjunct Proceedings of the 15th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2023

2022
Rapid Prototyping Dynamic Robotic Fibers for Tunable Movement.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

The design process of a multi-disciplinary tool for developing interactive textiles.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022

INCORPORATING SHAPE-CHANGING FOOD MATERIALS INTO EVERYDAY CULINARY PRACTICES: Guidelines Informed by Participatory Sessions with Chefs Involving Edible pH-responsive Origami Structures.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022

Adjustable Graphical Notation and Accessible Hardware to Accommodate the Force Feedback Design Process: Redesign of Feelix based on Preliminary Evaluations of Design Tools and Methods.
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Designing Feedback for Haptic and Shape Changing Interfaces with Feelix: A tutorial on the design of force feedback and shape change in custom user interfaces.
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

From Concern to Care: A Transformative Reflection on Designing-with the Living.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Dynamic Robotic Fibers: Liquid Crystal Elastomers for Programmable and Reversible Shape-Changing Behaviors.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Shape-Changing Interfaces in the Automotive Context: A Taxonomy to Aid the Systematic Development of Intuitive Gesture-Based eHMIs.
Proceedings of the AutomotiveUI '22: 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seoul, Republic of Korea, September 17, 2022

2021
Expressivity in Interaction: a Framework for Design.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Shape-Changing Interfaces as eHMIs: Exploring the Design Space of Zoomorphic Communication between Automated Vehicles and Pedestrians.
Proceedings of the AutomotiveUI '21: 13th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Leeds, United Kingdom, September 9-14, 2021, 2021

2020
Facilitating Flexible Force Feedback Design with Feelix.
Proceedings of the ICMI '20: International Conference on Multimodal Interaction, 2020

2019
Exploring mechanical meta-material structures through personalised shoe sole design.
Proceedings of the 3rd Annual ACM Symposium on Computational Fabrication, 2019

Designing Haptic Effects on an Accelerator Pedal to Support a Positive Eco-Driving Experience.
Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

DynaKnob: Combining Haptic Force Feedback and Shape Change.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
Knobology 2.0: Giving Shape to the Haptic Force Feedback of Interactive Knobs.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

Ripple Thermostat: Affecting the Emotional Experience through Interactive Force Feedback and Shape Change.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Grand Challenges in Shape-Changing Interface Research.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Aesthetics of Haptics: An Experience Approach to Haptic Interaction Design.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

2016
Demo hour.
Interactions, 2016

Balancing User and System Control in Shape-Changing Interfaces: a Designerly Exploration.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

GaussStudio: Designing Seamless Tangible Interactions on Portable Displays.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Counteract or assist?: influence of dynamic force-feedback on emotions.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

Lyssna: A Design Fiction to Reframe Food Waste.
Proceedings of the Companion Publication of the 2014 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2014
Brush and learn: transforming tooth brushing behavior through interactive materiality, a design exploration.
Proceedings of the Eighth International Conference on Tangible, 2014

The design space of shape-changing interfaces: a repertory grid study.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Measuring and adapting behavior during product interaction to influence affect.
Pers. Ubiquitous Comput., 2013

Post-error expression of speed and force while performing a simple, monotonous task with a haptic pen.
Behav. Inf. Technol., 2013

2012
How to design for transformation of behavior through interactive materiality.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Expressive stress relievers.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

2009
Roll and rock: Exploring the affective loop in a pen.
Proceedings of the Affective Computing and Intelligent Interaction, 2009

2008
Squeeze, rock, and roll; can tangible interaction with affective products support stress reduction?
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008

2007
Exploring Manipulative Hand Movements During a Stressful Condition.
Proceedings of the Affective Computing and Intelligent Interaction, 2007

2006
MusicCube: a physical experience with digital music.
Pers. Ubiquitous Comput., 2006

2005
MusicCube: making digital music tangible.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005


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