Marco C. Rozendaal
Orcid: 0000-0003-4085-8602
According to our database1,
Marco C. Rozendaal
authored at least 24 papers
between 2007 and 2023.
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Bibliography
2023
Sensing Care Through Design: A Speculative Role-play Approach to "Living with" Sensor-supported Care Networks.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2021
AI Soc., 2021
2020
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
Shift and Blend: Understanding the hybrid character of computing artefacts on a tool-agent spectrum.
Proceedings of the HAI '20: 8th International Conference on Human-Agent Interaction, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
ACM Trans. Comput. Hum. Interact., 2019
2018
Giving Form to Smart Objects: Exploring Intelligence as an Interaction Design Material.
Proceedings of the New Directions in Third Wave Human-Computer Interaction: Volume 1, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Understanding Autonomy, Animism and Presence as a Design Strategy for Behavior Change.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017
AscoltaMe: Retracing the Computational Expressivity of a Tactful Object for Sensitive Settings.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
2016
Proceedings of the 14th Participatory Design Conference PDC '16, Aarhus, Denmark, August 15-19, 2016, Volume 2, 2016
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016
2014
Design for complex persuasive experiences: helping parents of hospitalized children take care of themselves.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Proceedings of the Ambient Intelligence - Third International Joint Conference, 2012
2011
A Research Framework for Playful Persuasion Based on Psychological Needs and Bodily Interaction.
Proceedings of the Human Behavior Unterstanding - Second International Workshop, 2011
2010
AI Soc., 2010
2009
Product features and task effects on experienced richness, control and engagement in voicemail browsing.
Pers. Ubiquitous Comput., 2009
Game feature and expertise effects on experienced richness, control and engagement in game play.
AI Soc., 2009
2008
Proceedings of the Human Vision and Electronic Imaging XIII, 2008
2007
Product behavior and appearance effects on experienced engagement during experiential and goal-directed tasks.
Proceedings of the 2007 International Conference on Designing Pleasurable Products and Interfaces, 2007