Marco C. Rozendaal

Orcid: 0000-0003-4085-8602

According to our database1, Marco C. Rozendaal authored at least 24 papers between 2007 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Sensing Care Through Design: A Speculative Role-play Approach to "Living with" Sensor-supported Care Networks.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2021
Things that help out: designing smart wearables as partners in stress management.
AI Soc., 2021

2020
Making Tactful Objects for Sensitive Settings: A Research through Design Process.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Shift and Blend: Understanding the hybrid character of computing artefacts on a tool-agent spectrum.
Proceedings of the HAI '20: 8th International Conference on Human-Agent Interaction, 2020

Expressive/Sensitive: Full Day Workshop at DIS 2020.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Objects with Intent: Designing Everyday Things as Collaborative Partners.
ACM Trans. Comput. Hum. Interact., 2019

2018
Giving Form to Smart Objects: Exploring Intelligence as an Interaction Design Material.
Proceedings of the New Directions in Third Wave Human-Computer Interaction: Volume 1, 2018

Cinematic Prototyping: Exploring Future Interactions without Prototyping Technology.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Understanding Autonomy, Animism and Presence as a Design Strategy for Behavior Change.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

AscoltaMe: Retracing the Computational Expressivity of a Tactful Object for Sensitive Settings.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Objects with intent: a new paradigm for interaction design.
Interactions, 2016

Connected everyday lab.
Interactions, 2016

Exploring embodied speculation in participatory design and innovation.
Proceedings of the 14th Participatory Design Conference PDC '16, Aarhus, Denmark, August 15-19, 2016, Volume 2, 2016

Beagle: A Stimulating Quest Throughout the Hospital.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

Playscapes: a Design Perspective on Young Children's Physical Play.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2014
Design for complex persuasive experiences: helping parents of hospitalized children take care of themselves.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Explorations in social interaction design.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Designing Persuasive Interactive Environments.
Proceedings of the Ambient Intelligence - Third International Joint Conference, 2012

2011
A Research Framework for Playful Persuasion Based on Psychological Needs and Bodily Interaction.
Proceedings of the Human Behavior Unterstanding - Second International Workshop, 2011

2010
Exploring sociality and engagement in play through game-control distribution.
AI Soc., 2010

2009
Product features and task effects on experienced richness, control and engagement in voicemail browsing.
Pers. Ubiquitous Comput., 2009

Game feature and expertise effects on experienced richness, control and engagement in game play.
AI Soc., 2009

2008
Beyond image quality: designing engaging interactions with digital products.
Proceedings of the Human Vision and Electronic Imaging XIII, 2008

2007
Product behavior and appearance effects on experienced engagement during experiential and goal-directed tasks.
Proceedings of the 2007 International Conference on Designing Pleasurable Products and Interfaces, 2007


  Loading...