Davide Vercelli

According to our database1, Davide Vercelli authored at least 7 papers between 2007 and 2015.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2015
Data-driven background crowds in <i>Exodus</i>: gods and kings.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2010
A Flexible Framework for Wide-Spectrum VR Development.
Presence Teleoperators Virtual Environ., 2010

Network streaming of dynamic 3D content with on-line compression of frame data.
Proceedings of the IEEE Virtual Reality Conference, 2010

A Compression Scheme for Efficient Remote Streaming of Dynamic 3D Content.
Proceedings of the GRAPP 2010, 2010

2009
Hybrid Rendering in a Multi-framework VR System.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009

2008
Development of a 3D real time gesture recognition methodology for virtual environment control.
Proceedings of the 17th IEEE International Symposium on Robot and Human Interactive Communication, 2008

2007
Description and Performance Analysis of a Distributed Rendering Architecture for Virtual Environments.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007


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