Dimitrios Raptis

Orcid: 0000-0001-6983-6795

Affiliations:
  • Aalborg University, Department of Computer Science, Denmark (PhD 2015)
  • University of Patras, ECE Department, Rio Patras, Greece


According to our database1, Dimitrios Raptis authored at least 35 papers between 2005 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2022
Why did you pick that? A study on smartwatch design qualities and people's preferences.
Behav. Inf. Technol., 2022

Spicing It Up: From Ubiquitous Devices to Tangible Things Through Provocation.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022

Postphenomenological Dimensions of Digitally Mediated Domestic Heating.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Between Egoism and Altruism: A Mixed-Methods Study of Reflections about Energy Use in the Life Cycle of High Preference Grocery Products.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Sustainable Foodtures: Exploring Roles of Future Technology in Sustainable Food Shopping.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Design Visions for Future Energy Systems: Towards Aligning Developers' Assumptions and Householders' Expectations.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

The Troubling Cups: Making Trouble at Work about Inequalities in Pay.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

2021
Shaping Romance: Mediating Intimacy for Co-located Couples.
Proceedings of the OzCHI '21: 33rd Australian Conference on Human-Computer Interaction, Melbourne, VI, Australia, 30 November 2021, 2021

The Trained Panel Method and Its Application in HCI Research.
Proceedings of the CHI Greece 2021: 1st International Conference of the ACM Greek SIGCHI Chapter, virtual Event / Athens, Greece, November 25, 2021

One Byte at a Time: Insights about Meaningful Data for Sustainable Food Consumption Practices.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
A combined multi-criteria approach to assess forest management sustainability: an application to the forests of Eastern Macedonia & Thrace Region in Greece.
Ann. Oper. Res., 2020

SoundSculpt: A Design Framework for 3D Modelling and Digitally Fabricating Sound Patterns.
Proceedings of the OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, 2020

Lumen: A Case Study of Designing for Sustainable Energy Communities through Ambient Feedback.
Proceedings of the OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, 2020

Readiness, Seamlessness and Connectedness Understanding Business Travellers' Door to Door Journeys.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

2018
DARA: assisting drivers to reflect on how they hold the steering wheel.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

Using Smartwatch Inertial Sensors to Recognize and Distinguish Between Car Drivers and Passengers.
Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018

Exploring <i>Hygge</i> as a Desirable Design Vision for the Sustainable Smart Home.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

Washing with the Wind: A Study of Scripting towards Sustainability.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
A Comparison of Techniques for Cross-Device Interaction from Mobile Devices to Large Displays.
J. Mobile Multimedia, 2017

Converging coolness and investigating its relation to user experience.
Behav. Inf. Technol., 2017

Cross-device interaction with large displays in public: insights from both users' and observers' perspectives.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017

Investigating Cross-Device Interaction between a Handheld Device and a Large Display.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Aesthetic, Functional and Conceptual Provocation in Research Through Design.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Measuring the coolness of interactive products: the COOL questionnaire.
Behav. Inf. Technol., 2016

Continuity in Multi-Device Interaction: An Online Study.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

2015
QuittyLink: A Mobile Application that helps people Quit Smoking.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

2014
Studying the effect of perceived hedonic mobile device quality on user experience evaluations of mobile applications.
Behav. Inf. Technol., 2014

What is a Digital Ecology? Theoretical Foundations and a Unified Definition.
Aust. J. Intell. Inf. Process. Syst., 2014

The 4C framework: principles of interaction in digital ecosystems.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

2013
Understanding "cool" in human-computer interaction research and design.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Does size matter?: investigating the impact of mobile phone screen size on users' perceived usability, effectiveness and efficiency.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

2011
Designing Pervasive Games for Learning.
Proceedings of the Design, User Experience, and Usability. Theory, Methods, Tools and Practice, 2011

2009
Considering Cost in Usability Evaluation of Mobile Applications: Who, Where and When.
Proceedings of the Human-Computer Interaction, 2009

2007
Delivering multimedia content in enabled cultural spaces.
Proceedings of the 3rd International Conference on Mobile Multimedia Communications, 2007

2005
Context-based design of mobile applications for museums: a survey of existing practices.
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005


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