Florian Echtler

Orcid: 0000-0002-7175-9503

Affiliations:
  • Aalborg University, Department of Computer Science, Denmark (since 2020)
  • Bauhaus University, Computer Science and Media Department, Weimar, Germany (2014-2020)
  • University of Regensburg, Germany (2012-2014)
  • Siemens CERT, Munich, Germany (2010-2012)
  • TU Munich, Germany (2005-2009, PhD 2009)


According to our database1, Florian Echtler authored at least 76 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
TableCanvas: Remote Open-Ended Play in Physical-Digital Environments.
Proceedings of the Eighteenth International Conference on Tangible, 2024

LensLeech: On-Lens Interaction for Arbitrary Camera Devices.
Proceedings of the Eighteenth International Conference on Tangible, 2024

2023
SurfaceCast: Ubiquitous, Cross-Device Surface Sharing.
Proc. ACM Hum. Comput. Interact., 2023

Demonstrating SurfaceCast: Ubiquitous, Cross-Device Surface Sharing.
Proceedings of the Companion Proceedings of the 2023 Conference on Interactive Surfaces and Spaces, 2023

2022
Special Issue on Mobile and Wearable Interaction.
i-com, 2022

MirrorForge: Rapid Prototyping of Complex Mirrors for Camera and Projector Systems.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022

HeadsUp: Mobile Collision Warnings through Ultrasound Doppler Sensing.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022

Frankie: Exploring how Self-Tracking Technologies can go from Data-Centred to Human-Centred.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022

2021
DesPat: Smartphone-Based Object Detection for Citizen Science and Urban Surveys.
i-com, 2021

TempoWatch: a Wearable Music Control Interface for Dance Instructors.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

Seedmarkers: Embeddable Markers for Physical Objects.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

Fast 3D point-cloud segmentation for interactive surfaces.
Proceedings of the ISS '21: Interactive Surfaces and Spaces, Łódź, Poland, November 14, 2021

Artefact: A UML-based framework for model-driven development of interactive surface prototypes.
Proceedings of the ISS '21: Interactive Surfaces and Spaces, Łódź, Poland, November 14, 2021

Exploring Epileptic Seizure Detection with Commercial Smartwatches.
Proceedings of the 19th IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, 2021

Rainmaker: A Tangible Work-Companion for the Personal Office Space.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

2020
Short-Contact Touch-Manipulation of Scatterplot Matrices on Wall Displays.
Comput. Graph. Forum, 2020

Tabletop teleporter: evaluating the immersiveness of remote board gaming.
Proceedings of the PerDis '20: The 9th ACM International Symposium on Pervasive Displays, 2020

Cloudless Skies? Decentralizing Mobile Interaction.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, 2020

A Dynamic Representation of Physical Exercises on Inflatable Membranes: Making Walking Fun Again!
Proceedings of the 4th European Tangible Interaction Studio, 2020

Transparency of CHI Research Artifacts: Results of a Self-Reported Survey.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
VIGITIA: Unterstützung von alltäglichen Tätigkeiten an Tischen durch Projected AR.
Proceedings of the Mensch und Computer 2019, 2019

BinarySwipes: Fast List Search on Small Touchscreens.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

SecuriCast: zero-touch two-factor authentication using WebBluetooth.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2019

2018
The TUIO 2.0 Protocol: An Abstraction Framework for Tangible Interactive Surfaces.
Proc. ACM Hum. Comput. Interact., 2018

Editorial.
i-com, 2018

Companion - A Software Toolkit for Digitally Aided Pen-and-Paper Tabletop Roleplaying.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

SurfaceStreams: A Content-Agnostic Streaming Toolkit for Interactive Surfaces.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

Open Source, Open Science, and the Replication Crisis in HCI.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
ShakeCast: using handshake detection for automated, setup-free exchange of contact data.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

Demonstrating TouchScope: a hybrid multitouch oscilloscope interface.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

TouchScope: a hybrid multitouch oscilloscope interface.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

Designing Interactive Advertisements for Public Displays.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
SUR40 Linux: Reanimating an Obsolete Tangible Interaction Platform.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

The massive mobile multiuser framework: enabling ad-hoc realtime interaction on public displays with mobile devices.
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016

MMM Ball: Showcasing the Massive Mobile Multiuser Framework.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

CalendarCast: Setup-Free, Privacy-Preserving, Localized Sharing of Appointment Data.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Mobile-Sandbox: combining static and dynamic analysis with machine-learning techniques.
Int. J. Inf. Sec., 2015

MoBat: Sound-Based Localization of Multiple Mobile Devices on Everyday Surfaces.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

pART bench: A Hybrid Search Tool for Floor Plans in Architecture.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Shared Infrastructures for Tangible Tabletops & Interactive Surfaces.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015

Shoe me the Way: A Shoe-Based Tactile Interface for Eyes-Free Urban Navigation.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015

2014
TUIO Hackathon.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

Task Assignment and Visualization on Tabletops and Smartphones.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

The Interactive Dining Table, or Pass the Weather Widget, Please.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

Steuerung von Audiosoftware mit einem Musikinstrument.
Proceedings of the Mensch & Computer 2014 - Tagungsband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014

Engineering gestures for multimodal user interfaces.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2014

Phone proxies: effortless content sharing between smartphones and interactive surfaces.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2014

EyeDE: gaze-enhanced software development environments.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014


2013
Mobile-sandbox: having a deeper look into android applications.
Proceedings of the 28th Annual ACM Symposium on Applied Computing, 2013

RefactorPad: editing source code on touchscreens.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2013

Exploring the benefits of fingernail displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
GISpL: gestures made easy.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

Creating a common operation picture in realtime with user-centered interfaces for mass casualty incidents.
Proceedings of the 6th International Conference on Pervasive Computing Technologies for Healthcare, 2012

2011
Automatic Configuration of Pervasive Sensor Networks for Augmented Reality.
IEEE Pervasive Comput., 2011

An Approach to Collaborative Music Composition.
Proceedings of the 11th International Conference on New Interfaces for Musical Expression, 2011

Multi-touch Table as Conventional Input Device.
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011

Exploring multi-touch gestures for map interaction in mass casualty incidents.
Proceedings of the 41. Jahrestagung der Gesellschaft für Informatik, 2011

2010
Building Interactive Multi-touch Surfaces.
Proceedings of the Tabletops - Horizontal Interactive Displays, 2010

Management of Tracking for Mixed and Augmented Reality Systems.
Proceedings of the Engineering of Mixed Reality Systems, 2010

An LED-based multitouch sensor for LCD screens.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

Alternative multitouch gestures for map interaction.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Towards a unified gesture description language.
Proceedings of the International Conference on Humans and Computers, 2010

BioTISCH: the interactive molecular biology lab bench.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Tangible information displays.
PhD thesis, 2009

Supporting casual interactions between board games on public tabletop displays and mobile devices.
Pers. Ubiquitous Comput., 2009

Building Interactive Multi-Touch Surfaces.
J. Graphics, GPU, & Game Tools, 2009

A short guide to modulated light.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

A multi-touch tabletop interface for applying collaborative creativity techniques.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009

Inverted FTIR: easy multitouch sensing for flatscreens.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2009

2008
A multitouch software architecture.
Proceedings of the 5th Nordic Conference on Human-Computer Interaction 2008, 2008

Splitting the Scene Graph - Using Spatial Relationship Graphs Instead of Scene Graphs in Augmented Reality.
Proceedings of the GRAPP 2008, 2008

Tracking Mobile Phones on Interactive Tabletops.
Proceedings of the 38. Jahrestagung der Gesellschaft für Informatik, Beherrschbare Systeme, 2008

Shadow tracking on multi-touch tables.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
A System Architecture for Ubiquitous Tracking Environments.
Proceedings of the Sixth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2007

2005
Interactive Simulation of Deformable Bodies on GPUs.
Proceedings of the Simulation und Visualisierung 2005 (SimVis 2005), 2005


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