Nikolaos M. Avouris

Affiliations:
  • University of Patras, Greece


According to our database1, Nikolaos M. Avouris authored at least 144 papers between 1993 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2021
Classification of Discussions in MOOC Forums: An Incremental Modeling Approach.
Proceedings of the L@S'21: Eighth ACM Conference on Learning @ Scale, 2021

Dealing with Input Mode Confusion During Dual-Language Keyboard Use.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Exploring the "distance" between MOOC forums: A comparative study on discussion topics.
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021

Tracing El Greco's Echoes of Antiquity: Audience Interaction with Online Art.
Proceedings of the CHI Greece 2021: 1st International Conference of the ACM Greek SIGCHI Chapter, virtual Event / Athens, Greece, November 25, 2021

On evaluating online teaching and learning experience: A usability evaluation study of synchronous teaching platforms.
Proceedings of the CHI Greece 2021: 1st International Conference of the ACM Greek SIGCHI Chapter, virtual Event / Athens, Greece, November 25, 2021

Teaching Human-Computer Interaction for Social Good.
Proceedings of the CHI Greece 2021: 1st International Conference of the ACM Greek SIGCHI Chapter, virtual Event / Athens, Greece, November 25, 2021

2020
Excavations go mobile: A web-based mobile application for archaeological excavations.
Proceedings of the 11th International Conference on Information, 2020

2019
A cognition-centered personalization framework for cultural-heritage content.
User Model. User Adapt. Interact., 2019

Do Game Designers' Decisions Related to Visual Activities Affect Knowledge Acquisition in Cultural Heritage Games? An Evaluation From a Human Cognitive Processing Perspective.
ACM Journal on Computing and Cultural Heritage, 2019

A Human-Cognitive Perspective of Users' Password Choices in Recognition-Based Graphical Authentication.
Int. J. Hum. Comput. Interact., 2019

CogniPGA: Longitudinal Evaluation of Picture Gesture Authentication with Cognition-Based Intervention.
i-com, 2019

Supporting Designers in Creating Cognition-centered Personalized Cultural Heritage Activities.
Proceedings of the Adjunct Publication of the 27th Conference on User Modeling, 2019

Evaluation of a Massive Online Course Forum: Design Issues and Their Impact on Learners' Support.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

On the Use of Persistent Spatial Points for Deploying Path Navigation in Augmented Reality: An Evaluation Study.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Comparative Study of Two Different Mooc Forums Posts Classifiers: Analysis and Generalizability Issues.
Proceedings of the 10th International Conference on Information, 2019

Teaching Assistants in MOOCs Forums: Omnipresent Interlocutors or Knowledge Facilitators.
Proceedings of the Transforming Learning with Meaningful Technologies, 2019

UltraSonic Watch: Seamless Two-Factor Authentication through Ultrasound.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Cross-study Reliability of the Open Card Sorting Method.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
GrCHI: human-computer interaction set in rich heritage.
Interactions, 2018

Effects of mixed-reality on players' behaviour and immersion in a cultural tourism game: A cognitive processing perspective.
Int. J. Hum. Comput. Stud., 2018

Teaching assistants' interventions in online courses: a comparative study of two massive open online courses.
Proceedings of the 22nd Pan-Hellenic Conference on Informatics, 2018

Studying human-computer interaction for social good: the case of digital government evaluation and re-design project.
Proceedings of the 22nd Pan-Hellenic Conference on Informatics, 2018

Introduction to computing: a survey of courses in Greek higher education institutions.
Proceedings of the 22nd Pan-Hellenic Conference on Informatics, 2018

Eye Gaze-driven Prediction of Cognitive Differences during Graphical Password Composition.
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018

Towards gaze-based quantification of the security of graphical authentication schemes.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

Towards a Cognition-Centered Personalization Framework for Cultural-Heritage Content.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Influences of Human Cognition and Visual Behavior on Password Strength during Picture Password Composition.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Visualization of Cultural-Heritage Content based on Individual Cognitive Differences.
Proceedings of the AVI-CH 2018 Workshop on Advanced Visual Interfaces for Cultural Heritage co-located with 2018 International Conference on Advanced Visual Interfaces (AVI 2018), 2018

Does image grid visualization affect password strength and creation time in graphical authentication?
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

Out of the Box: Using Gamification Cards to Teach Ideation to Engineering Students.
Proceedings of the Ambient Intelligence - 14th European Conference, 2018

Design guidelines for location-based mobile games for learning.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
Sweet-spotting security and usability for intelligent graphical authentication mechanisms.
Proceedings of the International Conference on Web Intelligence, 2017

Using Eye Gaze Data and Visual Activities to Infer Human Cognitive Styles: Method and Feasibility Studies.
Proceedings of the 25th Conference on User Modeling, Adaptation and Personalization, 2017

Cultural Heritage Gaming: Effects of Human Cognitive Styles on Players' Performance and Visual Behavior.
Proceedings of the Adjunct Publication of the 25th Conference on User Modeling, 2017

Design of Location-Based Mobile Games: Introduction.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Effects of Image-Based Rendering and Reconstruction on Game Developers Efficiency, Game Performance, and Gaming Experience.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Effects of Human Cognitive Differences on Interaction and Visual Behavior in Graphical User Authentication.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Work in progress: An introduction to computing course using a Python-based experiential approach.
Proceedings of the 2017 IEEE Global Engineering Education Conference, 2017

On Implicit Elicitation of Cognitive Strategies using Gaze Transition Entropies in Pattern Recognition Tasks.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Influences of Users' Cognitive Strategies on Graphical Password Composition.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Towards the real-time evaluation of collaborative activities: Integration of an automatic rater of collaboration quality in the classroom from the teacher's perspective.
Educ. Inf. Technol., 2016

Using Eye Tracking to Identify Cognitive Differences: A Brief Literature Review.
Proceedings of the 20th Pan-Hellenic Conference on Informatics, 2016

Security and Usability in Knowledge-based User Authentication: A Review.
Proceedings of the 20th Pan-Hellenic Conference on Informatics, 2016

A qualitative analysis of the effect of wholistic-analytic cognitive style dimension on the cultural heritage game playing.
Proceedings of the 7th International Conference on Information, 2016

Differences of Field Dependent/Independent Gamers on Cultural Heritage Playing: Preliminary Findings of an Eye-Tracking Study.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2016

Do Field Dependence-Independence Differences of Game Players Affect Performance and Behaviour in Cultural Heritage Games?
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016

Usability Engineering Practices in Software Development Organizations: The Greek and the Italian Case Study.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016

2015
Towards a Time Series Approach for the Classification and Evaluation of Collaborative Activities.
Comput. Informatics, 2015

A survey on tools for end user authoring of mobile applications for cultural heritage.
Proceedings of the 6th International Conference on Information, 2015

Personalization of mobile applications in cultural heritage environments.
Proceedings of the 6th International Conference on Information, 2015

2014
Support for the teacher in technology-enhanced collaborative classroom.
Educ. Inf. Technol., 2014

Studying the effect of perceived hedonic mobile device quality on user experience evaluations of mobile applications.
Behav. Inf. Technol., 2014

It's All about Time: Towards the Real-Time Evaluation of Collaborative Activities.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

A Game Design Workshop to Support the Elaboration of Game Ideas.
Proceedings of the Distributed, Ambient, and Pervasive Interactions, 2014

Deployment, Usage and Impact of Social Media Tools in Small and Medium Enterprises: A Case Study.
Proceedings of the Social Computing and Social Media, 2014

SONETA: A Social Media Geo-Trends Analysis Tool.
Proceedings of the Social Computing and Social Media, 2014

Two Make a Network: Using Graphs to Assess the Quality of Collaboration of Dyads.
Proceedings of the Collaboration and Technology - 20th International Conference, 2014

2013
Discovering the invisible city: Location-based games for learning in smart cities.
IxD&A, 2013

The Influence of Website Category on Aesthetic Preferences.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

KLM Form Analyzer: Automated Evaluation of Web Form Filling Tasks Using Human Performance Models.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Museums as Intelligent Environments.
Proceedings of the Workshop Proceedings of the 9th International Conference on Intelligent Environments, 2013

Villard-de-Lans: A Case Study for Participatory People-Centered Smart City Learning Design.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013

The Good, the Bad and the Neutral: An Analysis of Team-Gaming Activity.
Proceedings of ECTEL meets ECSCW 2013, 2013

2012
Validating Empirically a Rating Approach for Quantifying the Quality of Collaboration.
Proceedings of the Intelligent Adaptation and Personalization Techniques in Computer-Supported Collaborative Learning, 2012

A Review of Mobile Location-based Games for Learning across Physical and Virtual Spaces.
J. Univers. Comput. Sci., 2012

Learning about web accessibility: A project based tool-mediated approach.
Educ. Inf. Technol., 2012

Time Series Analysis of Collaborative Activities.
Proceedings of the Collaboration and Technology - 18th International Conference, 2012

2011
Interaction Analysis as a Tool for Supporting Collaboration: An Overview.
Proceedings of the Technology-Enhanced Systems and Tools for Collaborative Learning Scaffolding, 2011

An Empirical Study on the Web Password Strength in Greece.
Proceedings of the 15th Panhellenic Conference on Informatics, 2011

DEG: Involving End Users and Domain Experts in Design of Educational Games.
Proceedings of the End-User Development - Third International Symposium, 2011

The Application of Preference Mapping in Aesthetic Website Evaluation.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Are First Impressions about Websites Only Related to Visual Appeal?
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Designing Pervasive Games for Learning.
Proceedings of the Design, User Experience, and Usability. Theory, Methods, Tools and Practice, 2011

Rating dimensions of collaboration quality in synchronous collaborating dyads: findings and interpretations.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

On the necessity of user-friendly CAPTCHA.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Evaluating website navigability: validation of a tool-based approach through two eye-tracking user studies.
New Rev. Hypermedia Multim., 2010

MuseumScrabble: Design of a Mobile Game for Children's Interaction with a Digitally Augmented Cultural Space.
Int. J. Mob. Hum. Comput. Interact., 2010

An Architecture to Support Personalized Interaction across Multiple digitally Augmented Spaces.
Int. J. Artif. Intell. Tools, 2010

A Survey of Tools Supporting Design and Evaluation of Websites Based on Models of Human Information Interaction.
Int. J. Artif. Intell. Tools, 2010

When Security Meets Usability: A User-Centric Approach on a Crossroads Priority Problem.
Proceedings of the 14th Panhellenic Conference on Informatics, 2010

Teaching Introduction to Computing Through a Project-Based Collaborative Learning Approach.
Proceedings of the 14th Panhellenic Conference on Informatics, 2010

Determining Relations Between Core Dimenisons of Collaboration Quality: A Multidimensional Scaling Approach.
Proceedings of the 2nd International Conference on Intelligent Networking and Collaborative Systems, 2010

Study of the Effect of Awareness on Synchronous Collaborative Problem-Solving.
Proceedings of the 2nd International Conference on Intelligent Networking and Collaborative Systems, 2010

Designing a Collaborative Learning Activity in Second Life - An Exploratory Study in Physics.
Proceedings of the ICALT 2010, 2010

2009
Introduction of Synchronous Peer Collaboration Activities in a Distance Learning Course.
IEEE Trans. Educ., 2009

Investigating the Effect of Hyperlink Information Scent on Users' Interaction with a Web Site.
Proceedings of the Human-Computer Interaction, 2009

The Subjective and Objective Nature of Website Aesthetic Impressions.
Proceedings of the Human-Computer Interaction, 2009

Are Ten Participants Enough for Evaluating Information Scent of Web Page Hyperlinks?
Proceedings of the Human-Computer Interaction, 2009

Considering Cost in Usability Evaluation of Mobile Applications: Who, Where and When.
Proceedings of the Human-Computer Interaction, 2009

MobiAct: Supporting Personalized Interaction with Mobile Context-aware Applications.
Proceedings of the Artificial Intelligence Applications and Innovations III, 2009

Assessing Collaboration Quality in Synchronous CSCL Problem-Solving Activities: Adaptation and Empirical Evaluation of a Rating Scheme.
Proceedings of the Learning in the Synergy of Multiple Disciplines, 2009

Alternative ways of monitoring collaboration.
Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, 2009

"Playing with" museum exhibits: designing educational games mediated by mobile technology.
Proceedings of the Interaction Design and Children, 2009

2008
Automated semantic elaboration of web site information architecture.
Interact. Comput., 2008

Intelligent - Miner: The Conceptual and Architectural Design of a Web Based Data Mining Service.
e Minds Int. J. Hum. Comput. Interact., 2008

The effective combination of hybrid usability methods in evaluating educational applications of ICT: Issues and challenges.
Educ. Inf. Technol., 2008

New challenges in CSCL: towards adaptive script support.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

AutoCardSorter: designing the information architecture of a web site using latent semantic analysis.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Delivering multimedia content in enabled cultural spaces.
Proceedings of the 3rd International Conference on Mobile Multimedia Communications, 2007

Towards a flexible model for computer-based analysis and visualization of collaborative learning activities.
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007

2006
Enhancing User Support in Open Problem Solving Environments through Bayesian Network Inference Techniques.
J. Educ. Technol. Soc., 2006

Evaluation of Classifiers for an Uneven Class Distribution Problem.
Appl. Artif. Intell., 2006

Modeling Perceived Value of Color in Web Sites.
Proceedings of the Advances in Artificial Intelligence, 4th Helenic Conference on AI, 2006

An Environment for Constructing and Exploring Visual Models of Logic Propositions by Young Students.
Proceedings of the Advances in Artificial Intelligence, 4th Helenic Conference on AI, 2006

InfoScent evaluator: a semi-automated tool to evaluate semantic appropriateness of hyperlinks in a web site.
Proceedings of the 2006 Australasian Computer-Human Interaction Conference, 2006

Steady State Contingency analysis of electrical networks using machine learning techniques.
Proceedings of the Artificial Intelligence Applications and Innovations, 2006

e-Class Personalized: Design and Evaluation of an Adaptive Learning Content Management System.
Proceedings of the Artificial Intelligence Applications and Innovations, 2006

On supporting young students in visual logic modeling.
Proceedings of the Artificial Intelligence Applications and Innovations, 2006

Bridging the Gap between Physical and Abstract Worlds: Capturing Observed Phenomena in Abstract Models through MODELLINGSPACE.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

A Model for Interoperability in Computer Supported Collaborative Learning.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

Is There a Way to e-Bologna? Cross-National Collaborative Activities in University Courses.
Proceedings of the Innovative Approaches for Learning and Knowledge Sharing, 2006

Bayesian Modelling of Colour's Usage Impact to Web Credibility.
Proceedings of the ECAI 2006, 17th European Conference on Artificial Intelligence, August 29, 2006

On Supporting Users' Reflection During Small Groups Synchronous Collaboration.
Proceedings of the Groupware: Design, Implementation, and Use, 12th International Workshop, 2006

2005
Heterogeneity of learning material in synchronous computer-supported collaborative modelling.
Comput. Educ., 2005

Context-based design of mobile applications for museums: a survey of existing practices.
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005

Survey of position location techniques in mobile systems.
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005

Mystery in the museum: collaborative learning activities using handheld devices.
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005

Inferring Relations Between Color and Emotional Dimensions of a Web Site Using Bayesian Networks.
Proceedings of the Human-Computer Interaction, 2005

2004
An environment for studying collaborative learning activities.
J. Educ. Technol. Soc., 2004

Synchronous Collaboration in Distance Education: A Case Study on a Computer Science Course.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2004

Visualization of Synchronous Collaborative Modeling Activities.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2004

2003
Data mining for decision support on customer insolvency in telecommunications business.
Eur. J. Oper. Res., 2003

On analysis of collaborative problem solving: an object-oriented approach.
Comput. Hum. Behav., 2003

Feature selection for air quality forecasting: a genetic algorithm approach.
AI Commun., 2003

Real-Time Collaborative Problem Solving: A Study on Alternative Coordination Mechanisms.
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003

On Tools for Analysis of Collaborative Problem Solving.
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003

A Study on Heterogeneity During Realtime Collaborative Problem Solving.
Proceedings of the Designing for Change in Networked Learning Environments, 2003

2002
Student Task Modeling in Design and Evaluation of Open Problem-Solving Environments.
Educ. Inf. Technol., 2002

Computer-Supported Collaborative Concept Mapping: Study of Synchronous Peer Interaction.
Educ. Inf. Technol., 2002

Neural and Neuro-Fuzzy Integration in a Knowledge-Based System for Air Quality Prediction.
Appl. Intell., 2002

Improving SMS Usability Using Bayesian Networks.
Proceedings of the Methods and Applications of Artificial Intelligence, 2002

The Role of Domain Knowledge in a Large Scale Data Mining Project.
Proceedings of the Methods and Applications of Artificial Intelligence, 2002

Collaborative problem solving using an open modeling environment.
Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community, 2002

OCAF: an object-oriented model of analysis of collaborative problem solving.
Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community, 2002

2001
Short-term air quality prediction using a case-based classifier.
Environ. Model. Softw., 2001

Development and evaluation of a computer-based laboratory teaching tool.
Comput. Appl. Eng. Educ., 2001

Interaction with Web-based Agents for Distance Learning.
J. Res. Pract. Inf. Technol., 2001

Website Evaluation: A Usability-Based Perspective.
Proceedings of the Advances in Informatics, 8th Panhellenic Conference on Informatics, 2001

Intelligent Techniques for Spatio-Temporal Data Analysis in Environmental Applications.
Proceedings of the Machine Learning and Its Applications, Advanced Lectures, 2001

1995
Development of distributed problem solving systems for dynamic environments.
IEEE Trans. Syst. Man Cybern., 1995

Cooperating knowledge-based systems for environmental decision support.
Knowl. Based Syst., 1995

Debugging multi-agent systems.
Inf. Softw. Technol., 1995

1994
Case-based reasoning in environment monitoring applications.
Appl. Artif. Intell., 1994

1993
User Interface Design for Cooperating Agents in Industrial Process Supervision and Control Applications.
Int. J. Man Mach. Stud., 1993


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