Dylan Kobayashi

According to our database1, Dylan Kobayashi authored at least 15 papers between 2016 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2021
Traces of Time through Space: Advantages of Creating Complex Canvases in Collaborative Meetings.
Proc. ACM Hum. Comput. Interact., 2021

Translating The Benefits Of Wide-band Display Environments Into An XR Space.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021

Securing Collaborative Work in Wide-band Display Environments.
Proceedings of the 7th IEEE International Conference on Collaboration and Internet Computing, 2021


2020
Exploring Collections of research publications with Human Steerable AI.
Proceedings of the PEARC '20: Practice and Experience in Advanced Research Computing, 2020

LandSAGE: A decision support tool for monitoring and mitigation of natural disasters.
Proceedings of the PEARC '20: Practice and Experience in Advanced Research Computing, 2020

LandSAGE: Collaborative Large Display Systems for Landslide Response in Southeast Asia.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Data in Context: Engaging Audiences with 3D Physical Geo-Visualization.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
On a side note: observations on using digital notes on a large display with users sitting at extreme sides.
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019

Usage Patterns of Wideband Display Environments In e-Science Research, Development and Training.
Proceedings of the 15th International Conference on eScience, 2019

2018
Sage River Disaster Information (SageRDI): Demonstrating Application Data Sharing In SAGE2.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

Flying a Broom in a Hybrid Reality Room: Eliciting Physical Interaction.
Proceedings of the Symposium on Spatial User Interaction, 2018

Integration of Gesture Control with Large Display Environments Using SAGE2.
Proceedings of the 15th International Joint Conference on Computer Science and Software Engineering, 2018

2017
The Destiny-class CyberCANOE - a surround screen, stereoscopic, cyber-enabled collaboration analysis navigation and observation environment.
Proceedings of the Engineering Reality of Virtual Reality 2017, Burlingame, CA, USA, Janurary 29, 2017

2016
High-Resolution Interactive and Collaborative Data Visualization Framework for Large-Scale Data Analysis.
Proceedings of the 2016 International Conference on Collaboration Technologies and Systems, 2016


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