Nurit Kirshenbaum

According to our database1, Nurit Kirshenbaum authored at least 11 papers between 2016 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2020
Tailoring Data Visualization to Diversely Informed End Users.
Proceedings of the PEARC '20: Practice and Experience in Advanced Research Computing, 2020

Exploring Collections of research publications with Human Steerable AI.
Proceedings of the PEARC '20: Practice and Experience in Advanced Research Computing, 2020

LandSAGE: Collaborative Large Display Systems for Landslide Response in Southeast Asia.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Data in Context: Engaging Audiences with 3D Physical Geo-Visualization.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
On a side note: observations on using digital notes on a large display with users sitting at extreme sides.
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019

Usage Patterns of Wideband Display Environments In e-Science Research, Development and Training.
Proceedings of the 15th International Conference on eScience, 2019

2018
Sage River Disaster Information (SageRDI): Demonstrating Application Data Sharing In SAGE2.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

Define, Refine, and Identify Events in a Bendable Interface.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

Flying a Broom in a Hybrid Reality Room: Eliciting Physical Interaction.
Proceedings of the Symposium on Spatial User Interaction, 2018

PEPA Deck: Bringing Interactivity to Playing Cards.
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018

2016
Set&Motion: Tool for Authoring Interactive Stories with Sensors and Actuators.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016


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