Erin Ottmar

Orcid: 0000-0002-9487-7967

According to our database1, Erin Ottmar authored at least 22 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2024
Gamification and Deadending: Unpacking Performance Impacts in Algebraic Learning.
Proceedings of the 14th Learning Analytics and Knowledge Conference, 2024

2023
The WearableLearning Platform: A Computational Thinking Tool Supporting Game Design and Active Play.
Technol. Knowl. Learn., December, 2023

Keep DRAGging ON: Is solving more problems in DragonBox 12+ associated with higher mathematical performance during the COVID-19 pandemic?
Br. J. Educ. Technol., July, 2023

The effects of operator position and superfluous brackets on student performance in simple arithmetic.
J. Numer. Cogn., March, 2023

Toward Automated Classroom Observation: Multimodal Machine Learning to Estimate CLASS Positive Climate and Negative Climate.
IEEE Trans. Affect. Comput., 2023

Examining shifts in conceptual knowledge, procedural knowledge and procedural flexibility in the context of two game-based technologies.
J. Comput. Assist. Learn., 2023

Benefit of Gamification for Persistent Learners: Propensity to Replay Problems Moderates Algebra-Game Effectiveness.
Proceedings of the Tenth ACM Conference on Learning @ Scale, 2023

2022
Perceptual and number effects on students' initial solution strategies in an interactive online mathematics game.
J. Numer. Cogn., 2022

2021
Numbers vs. Variables: The Effect of Symbols on Students' Math Problem-Solving.
Proceedings of the 43rd Annual Meeting of the Cognitive Science Society, 2021

State vs. Trait: Examining Gaming the System in the Context of Math Perception Tasks.
Proceedings of the 43rd Annual Meeting of the Cognitive Science Society, 2021

2020
Spacing Out! Manipulating Spatial Features in Mathematical Expressions Affects Performance.
J. Numer. Cogn., 2020

Equivalence Tasks in a Digital Algebraic Notation System Promotes Performance in Middle School Mathematics.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

For Good Measure: Identifying Student Measurement Estimation Strategies Through Actions, Language, and Gesture.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

2019
Toward Automated Classroom Observation: Predicting Positive and Negative Climate.
Proceedings of the 14th IEEE International Conference on Automatic Face & Gesture Recognition, 2019

2018
The Wearable Learning Cloud Platform for the Creation of Embodied Multiplayer Math Games.
Proceedings of the Artificial Intelligence in Education - 19th International Conference, 2018

Computational Thinking Through Game Creation in STEM Classrooms.
Proceedings of the Artificial Intelligence in Education - 19th International Conference, 2018

2017
Book Review of "Development of Mathematical Cognition: Neural Substrates and Genetic Influences" (2016) Edited by D. B. Berch, D. C. Geary, & K. M. Koepke.
J. Numer. Cogn., 2017

Categories of Large Numbers in Line Estimation.
Cogn. Sci., 2017

Wearable Learning: Multiplayer Embodied Games for Math.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017

2015
Getting From Here to There! : Testing the Effectiveness of an Interactive Mathematics Intervention Embedding Perceptual Learning.
Proceedings of the 37th Annual Meeting of the Cognitive Science Society, 2015

2014
Cutting In Line: Discontinuities in the Use of Large Numbers by Adults.
Proceedings of the 36th Annual Meeting of the Cognitive Science Society, 2014

2012
Teaching the Perceptual Structure of Algebraic Expressions: Preliminary Findings from the Pushing Symbols Intervention.
Proceedings of the 34th Annual Meeting of the Cognitive Science Society, 2012


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