Gilles Debunne

According to our database1, Gilles Debunne authored at least 10 papers between 1997 and 2003.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2003
Erosion Based Visibility Preprocessing.
Proceedings of the 14th Eurographics Workshop on Rendering Techniques, 2003

Dynamic Canvas for Non-Photorealistic Walkthroughs.
Proceedings of the Graphics Interface 2003 Conference, 2003

2001
Interactive animation of cloth-like objects in virtual reality.
Comput. Animat. Virtual Worlds, 2001

Dynamic real-time deformations using space & time adaptive sampling.
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001

2000
Animation multirésolution d'objets déformables en temps-réel. Application à la simulation chirurgicale. (Real-time multiresolution animation of deformable objects Application to surgery simulation).
PhD thesis, 2000

Adaptive Simulation of Soft Bodies in Real-Time.
Proceedings of the Computer Animation 2000, 2000

1999
Computer animation of human walking: a survey.
Comput. Animat. Virtual Worlds, 1999

Interactive multiresolution animation of deformable models.
Proceedings of the Eurographics Workshop on Computer Animation and Simulation 1999, 1999

1998
Dualizing Scene Reconstruction Algorithms.
Proceedings of the 3D Structure from Multiple Images of Large-Scale Environments, 1998

1997
Dynamic analysis of human walking.
Proceedings of the Eurographics Workshop on Computer Animation and Simulation 1997, 1997


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