Giovanni Delnevo

Orcid: 0000-0001-6640-5746

According to our database1, Giovanni Delnevo authored at least 60 papers between 2017 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2024
Multimodal Interface for Games: A Case Study with TinyML.
Proceedings of the 21st IEEE Consumer Communications & Networking Conference, 2024

Enhancing Road Safety Through Fitness-to-Drive Metrics: The NextPerception Project on Driver Behavior Analysis and Gamification.
Proceedings of the 21st IEEE Consumer Communications & Networking Conference, 2024

Toward a Digital Twin: Combining Sensing, Machine Learning, and Data Visualization for the Effective Management of a Coastal Lagoon Environment.
Proceedings of the 21st IEEE Consumer Communications & Networking Conference, 2024

On the Interaction with Large Language Models for Web Accessibility: Implications and Challenges.
Proceedings of the 21st IEEE Consumer Communications & Networking Conference, 2024

2023
An evaluation methodology to determine the actual limitations of a TinyML-based solution.
Internet Things, July, 2023

Neural Networks for Hyperspectral Imaging of Historical Paintings: A Practical Review.
Sensors, March, 2023

Evaluating the use of machine learning algorithms in environmental sensing for energy saving.
Proceedings of the 2nd Workshop on Networked Sensing Systems for a Sustainable Society, 2023

Emergency Management in Smart Campus: Case Studies and Future Directions.
Proceedings of the International Conference on Information and Communication Technologies for Disaster Management, 2023

Italian-Chinese Neural Machine Translation: results and lessons learnt.
Proceedings of the 2023 ACM Conference on Information Technology for Social Good, 2023

2022
Arduino Nano 33 BLE Sense Classification Tasks.
Dataset, October, 2022

Edge-Based Transfer Learning for Classroom Occupancy Detection in a Smart Campus Context.
Sensors, 2022

A Deep Learning and Social IoT Approach for Plants Disease Prediction Toward a Sustainable Agriculture.
IEEE Internet Things J., 2022

On the prediction of air quality within vehicles using outdoor air pollution: sensors and machine learning algorithms.
Proceedings of the NET4us '22: Proceedings of the ACM SIGCOMM Workshop on Networked Sensing Systems for a Sustainable Society, 2022

Social Sensing for Monuments Recognition using Convolutional Neural Networks: A Case Study.
Proceedings of the IEEE Symposium on Computers and Communications, 2022

Are all the flowers the same? A Citizen Science mobile app for increasing awareness about insect pollinators.
Proceedings of the 42nd IEEE International Conference on Distributed Computing Systems, 2022

Hierarchical clustering as an unsurpervised machine learning algorithm for hyperspectral image segmentation of films.
Proceedings of the GoodIT 2022: ACM International Conference on Information Technology for Social Good, Limassol, Cyprus, September 7, 2022

On increasing password security awareness using a serious game.
Proceedings of the 19th IEEE Annual Consumer Communications & Networking Conference, 2022

Gamification of a University-level Web Technologies course: a five years experience.
Proceedings of the 19th IEEE Annual Consumer Communications & Networking Conference, 2022

On Designing a Mobile App to Support People with Cognitive Disabilities in Daily Activities.
Proceedings of the 19th IEEE Annual Consumer Communications & Networking Conference, 2022

2021
On Supporting University Communities in Indoor Wayfinding: An Inclusive Design Approach.
Sensors, 2021

The Prediction of Body Mass Index from Negative Affectivity through Machine Learning: A Confirmatory Study.
Sensors, 2021

An alternative approach to dimension reduction for pareto distributed data: a case study.
J. Big Data, 2021

The Barrier of meaning in archaeological data science.
CoRR, 2021

Categorical data as a stone guest in a data science project for predicting defective water meters.
CoRR, 2021

Modeling CoVid-19 Diffusion with Intelligent Computational Techniques is not Working. What Are We Doing Wrong?
Proceedings of the Human Interaction, Emerging Technologies and Future Applications IV - Proceedings of the 4th International Conference on Human Interaction and Emerging Technologies: Future Applications (IHIET, 2021

Encouraging users in waste sorting using deep neural networks and gamification.
Proceedings of the GoodIT '21: Conference on Information Technology for Social Good, 2021

Evaluating the practical limitations of TinyML: an experimental approach.
Proceedings of the IEEE Globecom 2021 Workshops, Madrid, Spain, December 7-11, 2021, 2021

A deep learning approach to anthropogenic load assessment for sustainable coastal tourism.
Proceedings of the IEEE Globecom 2021 Workshops, Madrid, Spain, December 7-11, 2021, 2021

2020
A Cautionary Tale for Machine Learning Design: why we Still Need Human-Assisted Big Data Analysis.
Mob. Networks Appl., 2020

Intelligent and Good Machines? The Role of Domain and Context Codification.
Mob. Networks Appl., 2020

Is a COVID-19 Second Wave Possible in Emilia-Romagna (Italy)? Forecasting a Future Outbreak with Particulate Pollution and Machine Learning.
Comput., 2020

Particulate Matter and COVID-19 Disease Diffusion in Emilia-Romagna (Italy). Already a Cold Case?
Comput., 2020

FruGar: Exploiting Deep Learning and Crowdsourcing for Frugal Gardening.
Proceedings of the 1st Workshop on Experiences with the Design and Implementation of Frugal Smart Objects, 2020

Dimensionality Reduction and the Strange Case of Categorical Data for Predicting Defective Water Meter Devices.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications III, 2020

Potential and Limitations of Designing a Deep Learning Model for Discovering New Archaeological Sites: A Case with the Mesopotamian Floodplain.
Proceedings of the GoodTechs '20: 6th EAI International Conference on Smart Objects and Technologies for Social Good, 2020

A Study on The Limits and Potential of Machine Predictions from a Human-Big Data-Machine Interaction Perspective.
Proceedings of the GoodTechs '20: 6th EAI International Conference on Smart Objects and Technologies for Social Good, 2020

On exploiting Gamification for the Crowdsensing of Air Pollution: a Case Study on a Bicycle-based System.
Proceedings of the GoodTechs '20: 6th EAI International Conference on Smart Objects and Technologies for Social Good, 2020

Pervasive Games as Web-applications: a Case Study based on a Laser Game.
Proceedings of the IEEE 17th Annual Consumer Communications & Networking Conference, 2020

Almawhere 2.0: a pervasive system to facilitate indoor wayfinding.
Proceedings of the IEEE 17th Annual Consumer Communications & Networking Conference, 2020

2019
Gamifying cultural experiences across the urban environment.
Multim. Tools Appl., 2019

Is bigger always better? A controversial journey to the center of machine learning design, with uses and misuses of big data for predicting water meter failures.
J. Big Data, 2019

On combining Big Data and machine learning to support eco-driving behaviours.
J. Big Data, 2019

A User-Centred Approach to Design In-Vehicle Human Machine Interfaces: A Case Study for Electric Cars.
Proceedings of the 1st ACM Workshop on Emerging Smart Technologies and Infrastructures for Smart Mobility and Sustainability, 2019

Deep Water: Predicting Water Meter Failures Through a Human-Machine Intelligence Collaboration.
Proceedings of the Human Interaction and Emerging Technologies, 2019

What Do Patients Tell Doctors on the Internet? Ask AI How to Valorize Online Medical Conversations.
Proceedings of the 28th International Conference on Computer Communication and Networks, 2019

A Paradox in ML Design: Less data for a smarter water metering cognification experience.
Proceedings of the 5th EAI International Conference on Smart Objects and Technologies for Social Good, 2019

2018
Intelligent machines for good?: More focus on the context.
Proceedings of the 4th EAI International Conference on Smart Objects and Technologies for Social Good, 2018

AlmaWorld: Data Visualization to Support International Research Collaborations.
Proceedings of the 4th EAI International Conference on Smart Objects and Technologies for Social Good, 2018

Modeling Patients' Online Medical Conversations: A Granger Causality Approach.
Proceedings of the Third IEEE/ACM International Conference on Connected Health: Applications, 2018

On augmenting the experience of people with mobility impairments while exploring the city: A case study with wearable devices.
Proceedings of the 15th IEEE Annual Consumer Communications & Networking Conference, 2018

On improving GlovePi: Towards a many-to-many communication among deaf-blind users.
Proceedings of the 15th IEEE Annual Consumer Communications & Networking Conference, 2018

AlmaWhere: A prototype of accessible indoor wayfinding and navigation system.
Proceedings of the 15th IEEE Annual Consumer Communications & Networking Conference, 2018

On enhancing accessible smart buildings using IoT.
Proceedings of the 15th IEEE Annual Consumer Communications & Networking Conference, 2018

Canarin II: Designing a smart e-bike eco-system.
Proceedings of the 15th IEEE Annual Consumer Communications & Networking Conference, 2018

Patients Reactions to Non-Invasive and Invasive Prenatal Tests: A Machine-Based Analysis from Reddit Posts.
Proceedings of the IEEE/ACM 2018 International Conference on Advances in Social Networks Analysis and Mining, 2018

2017
In-vehicle Human Machine Interface: An Approach to Enhance Eco-Driving Behaviors.
Proceedings of the 2017 ACM Workshop on Interacting with Smart Objects, 2017

I want to ride my bicycle: A microservice-based use case for a MaaS architecture.
Proceedings of the 2017 IEEE Symposium on Computers and Communications, 2017

Digital Invasions Within Cultural Heritage: Social Media and Crowdsourcing.
Proceedings of the Smart Objects and Technologies for Social Good, 2017

Discovering the City: Crowdsourcing and Personalized Urban Paths Across Cultural Heritage.
Proceedings of the Smart Objects and Technologies for Social Good, 2017

Smart Mobility and Sensing: Case Studies Based on a Bike Information Gathering Architecture.
Proceedings of the Smart Objects and Technologies for Social Good, 2017


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