Guillaume Zufferey

According to our database1, Guillaume Zufferey authored at least 18 papers between 2006 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Leveraging mobile eye-trackers to capture joint visual attention in co-located collaborative learning groups.
Int. J. Comput. Support. Collab. Learn., 2018

2016
Using Mobile Eye-Trackers to Unpack the Perceptual Benefits of a Tangible User Interface for Collaborative Learning.
ACM Trans. Comput. Hum. Interact., 2016

Detecting Collaborative Dynamics Using Mobile Eye-Trackers.
Proceedings of the Transforming Learning, 2016

2015
3D Tangibles Facilitate Joint Visual Attention in Dyads.
Proceedings of the 11th International Conference on Computer Supported Collaborative Learning, 2015

2012
TinkerLamp 2.0: Designing and Evaluating Orchestration Technologies for the Classroom.
Proceedings of the 21st Century Learning for 21st Century Skills, 2012

2011
Benefits of a Tangible Interface for Collaborative Learning and Interaction.
IEEE Trans. Learn. Technol., 2011

Classroom orchestration: The third circle of usability.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

2010
The Complementarity of Tangible and Paper Interfaces in Tabletop Environments for Collaborative Learning.
PhD thesis, 2010

An empirical evaluation of touch and tangible interfaces for tabletop displays.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

Task Performance vs. Learning Outcomes: A Study of a Tangible User Interface in the Classroom.
Proceedings of the Sustaining TEL: From Innovation to Learning and Practice, 2010

SensorTune: a mobile auditory interface for DIY wireless sensor networks.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
TinkerSheets: using paper forms to control and visualize tangible simulations.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009

Physical space and division of labor around a tabletop tangible simulation.
Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, 2009

Using augmentations as bridges from concrete to abstract representations.
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009

2008
Tinkering or Sketching: Apprentices' Use of Tangibles and Drawings to Solve Design Problems.
Proceedings of the Times of Convergence. Technologies Across Learning Contexts, 2008

2006
A dynamically constrained genetic algorithm for hardware-software partitioning.
Proceedings of the Genetic and Evolutionary Computation Conference, 2006

An Hybrid Genetic Algorithm for Constrained Hardware-Software Partitioning.
Proceedings of the 9th IEEE Workshop on Design & Diagnostics of Electronic Circuits & Systems (DDECS 2006), 2006

Hardware/Software Coevolution of Genome Programs and Cellular Processors.
Proceedings of the First NASA/ESA Conference on Adaptive Hardware and Systems (AHS 2006), 2006


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