Hanli Zhao

Orcid: 0000-0003-3044-9223

According to our database1, Hanli Zhao authored at least 49 papers between 2006 and 2024.

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Bibliography

2024
TEG: image theme recognition using text-embedding-guided few-shot adaptation.
J. Electronic Imaging, 2024

2023
Utilizing bee foraging behavior in mutational salp swarm for feature selection: a study on return-intentions of overseas Chinese after COVID-19.
J. Comput. Des. Eng., November, 2023

Elite levy spreading differential evolution via ABC shrink-wrap for multi-threshold segmentation of breast cancer images.
Biomed. Signal Process. Control., April, 2023

GRIG: Few-Shot Generative Residual Image Inpainting.
CoRR, 2023

Detecting Blinks from Wearable Cameras using Spatial-Temporal-Aware Deep Network Learning.
Proceedings of the 2023 Symposium on Eye Tracking Research and Applications, 2023

2022
Probability-Based Channel Pruning for Depthwise Separable Convolutional Networks.
J. Comput. Sci. Technol., 2022

Generative image inpainting with enhanced gated convolution and Transformers.
Displays, 2022

Diverse facial inpainting guided by exemplars.
CoRR, 2022

2021
Category-consistent deep network learning for accurate vehicle logo recognition.
Neurocomputing, 2021

Learning to Decode Contextual Information for Efficient Contour Detection.
Proceedings of the MM '21: ACM Multimedia Conference, Virtual Event, China, October 20, 2021

2020
Learning a convolutional neural network for propagation-based stereo image segmentation.
Vis. Comput., 2020

High-quality retinal vessel segmentation using generative adversarial network with a large receptive field.
Int. J. Imaging Syst. Technol., 2020

2019
Single-Image Dehazing Using Color Attenuation Prior Based on Haze-Lines.
Proceedings of the 2019 IEEE International Conference on Big Data (IEEE BigData), 2019

2018
Constant time texture filtering.
Vis. Comput., 2018

Parallel and efficient approximate nearest patch matching for image editing applications.
Neurocomputing, 2018

Efficient image decolorization with a multimodal contrast-preserving measure.
Comput. Graph., 2018

2017
Semantic portrait color transfer with internet images.
Multim. Tools Appl., 2017

2016
Interactive image recoloring by combining global and local optimization.
Multim. Tools Appl., 2016

Stereoscopic image recoloring.
J. Electronic Imaging, 2016

Real-time edge-aware weighted median filtering on the GPU.
Comput. Graph., 2016

Real-Time Weighted Median Filtering with the Edge-Aware 4D Bilateral Grid.
Proceedings of the E-Learning and Games - 10th International Conference, 2016

2015
Parallel Style-Aware Image Cloning for Artworks.
IEEE Trans. Vis. Comput. Graph., 2015

Manifold-preserving image colorization with nonlocal estimation.
Multim. Tools Appl., 2015

Structure-Aware Nonlocal Optimization Framework for Image Colorization.
J. Comput. Sci. Technol., 2015

Image recoloring using geodesic distance based color harmonization.
Comput. Vis. Media, 2015

2013
Real-time directional stylization of images and videos.
Multim. Tools Appl., 2013

Real-time image marbleization.
Multim. Tools Appl., 2013

2012
Analytical solutions for sketch-based convolution surface modeling on the GPU.
Vis. Comput., 2012

Mathematical Marbling.
IEEE Computer Graphics and Applications, 2012

2011
Parallel and efficient Boolean on polygonal solids.
Vis. Comput., 2011

Real-Time Implementation for Weighted-Least-Squares-Based Edge-Preserving Decomposition and Its Applications.
Trans. Edutainment, 2011

Real-Time Image Smoothing Based on True Edges.
Proceedings of the 12th International Conference on Computer-Aided Design and Computer Graphics, 2011

2010
A unified framework for designing textures using energy optimization.
Pattern Recognit., 2010

2009
Real-time saliency-aware video abstraction.
Vis. Comput., 2009

Fast approximation of trilateral filter for tone mapping using a signal processing approach.
Signal Process., 2009

<i>AtelierM</i>++: a fast and accurate marbling system.
Multim. Tools Appl., 2009

Fireworks controller.
Comput. Animat. Virtual Worlds, 2009

Fast and Reliable Mouse Picking Using Graphics Hardware.
Int. J. Comput. Games Technol., 2009

Ram-based tone mapping for high dynamic range images.
Proceedings of the 2009 IEEE International Conference on Multimedia and Expo, 2009

Fast Shape-Simplifying Image Abstraction Using Graphics Hardware.
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009

Real-time photo style transfer.
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009

Bilateral filtering using fuzzy-median for image manipulations.
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009

Approximating solid objects by ellipsoid-tree.
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009

2008
Real-time feature-aware video abstraction.
Vis. Comput., 2008

Real-Time Tone Mapping for High-Resolution HDR Images.
Proceedings of the International Conference on Cyberworlds 2008, 2008

2007
Ellipsoid-tree construction for solid objects.
Proceedings of the 2007 ACM Symposium on Solid and Physical Modeling, 2007

Feature-Based Texture Design Using Deformation Techniques.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007

2006
Simple and Fast Terrain Rendering Using Graphics Hardware.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006

Dynamic Textures Using Wavelet Analysis.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006


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