Lihua You

Orcid: 0000-0001-9738-4378

According to our database1, Lihua You authored at least 112 papers between 2001 and 2024.

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Bibliography

2024
On sufficient conditions for Hamiltonicity of graphs, and beyond.
J. Comb. Optim., March, 2024

Almost controllable graphs and beyond.
Discret. Math., January, 2024

TMSDNet: Transformer with multi-scale dense network for single and multi-view 3D reconstruction.
Comput. Animat. Virtual Worlds, 2024

Deep Spectral Meshes: Multi-Frequency Facial Mesh Processing with Graph Neural Networks.
CoRR, 2024

2023
PDE-based surface reconstruction in automotive styling design.
Multim. Tools Appl., 2023

Vectorizing binary image boundaries with symmetric shape detection, bisection and optimal parameterization.
Comput. Animat. Virtual Worlds, 2023

State-of-the-art improvements and applications of position based dynamics.
Comput. Animat. Virtual Worlds, 2023

A Review of Point Sets Parameterization Methods for Curve Fitting.
Proceedings of the 27th International Conference Information Visualisation, 2023

Artificial Immune Systems Approach for Surface Reconstruction of Shapes with Large Smooth Bumps.
Proceedings of the Computational Science - ICCS 2023, 2023

2022
On the first three minimum Mostar indices of tree-like phenylenes.
J. Appl. Math. Comput., December, 2022

Robust quasi-uniform surface meshing of neuronal morphology using line skeleton-based progressive convolution approximation.
Frontiers Neuroinformatics, August, 2022

PDE patch-based surface reconstruction from point clouds.
J. Comput. Sci., 2022

Interactive PDE patch-based surface modeling from vertex-frames.
Eng. Comput., 2022

DFGA: Digital Human Faces Generation and Animation from the RGB Video using Modern Deep Learning Technology.
Proceedings of the 30th Pacific Conference on Computer Graphics and Applications, 2022

A Review of 3D Point Clouds Parameterization Methods.
Proceedings of the Computational Science - ICCS 2022, 2022

Virtual Reality Prototype of a Linear Accelerator Simulator for Oncological Radiotherapy Training.
Proceedings of the Computational Science - ICCS 2022, 2022

2021
Real-time surface manipulation with C<sup>1</sup> continuity through simple and efficient physics-based deformations.
Vis. Comput., 2021

Efficient Creation of 3D Organic Models from Sketches and ODE-Based Deformations.
Trans. Comput. Sci., 2021

Voronoi diagram and Monte-Carlo simulation based finite element optimization for cost-effective 3D printing.
J. Comput. Sci., 2021

Wowtao: A personalized pottery-making system.
Comput. Ind., 2021

The expected values and variances for Sombor indices in a general random chain.
Appl. Math. Comput., 2021

Efficient and Physics-based Facial Blendshapes based on ODE sweeping Surface and Newton's second law.
Proceedings of the 25th International Conference Information Visualisation, 2021

Shape Reconstruction from Point Clouds Using Closed Form Solution of a Fourth-Order Partial Differential Equation.
Proceedings of the Computational Science - ICCS 2021, 2021

Semantic Similarity Metric Learning for Sketch-Based 3D Shape Retrieval.
Proceedings of the Computational Science - ICCS 2021, 2021

Composite Generalized Elliptic Curve-Based Surface Reconstruction.
Proceedings of the Computational Science - ICCS 2021, 2021

State-of-the-Art in 3D Face Reconstruction from a Single RGB Image.
Proceedings of the Computational Science - ICCS 2021, 2021

2020
Single Color Sketch-Based Image Retrieval in HSV Color Space.
Trans. Comput. Sci., 2020

Fully Automatic Facial Deformation Transfer.
Symmetry, 2020

Efficient C2 Continuous Surface Creation Technique Based on Ordinary Differential Equation.
Symmetry, 2020

Fast character modeling with sketch-based PDE surfaces.
Multim. Tools Appl., 2020

Reconstruction of Curve Networks from Unorganized Spatial Points.
J. Univers. Comput. Sci., 2020

The maximum α-spectral radius and the majorization theorem of k-uniform supertrees.
Discret. Appl. Math., 2020

Barycentric convolution surfaces based on general planar polygon skeletons.
Graph. Model., 2020

Minimizing Material Consumption of 3D Printing with Stress-Guided Optimization.
Proceedings of the Computational Science - ICCS 2020, 2020

Autocomplete Element Fields.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Screwing assembly oriented interactive model segmentation in HMD VR environment.
Comput. Animat. Virtual Worlds, 2019

Efficient and realistic character animation through analytical physics-based skin deformation.
Graph. Model., 2019

An automatic cluster-based approach for depth estimation of single 2D images.
Proceedings of the 13th International Conference on Software, 2019

Firefly Algorithm Approach For Rational Bézier Border Reconstruction of Skin Lesions from Macroscopic Medical Images.
Proceedings of the 13th International Conference on Software, 2019

Modelling and Simulation of Lily flowers using PDE Surfaces.
Proceedings of the 13th International Conference on Software, 2019

Fine-Grained Color Sketch-Based Image Retrieval.
Proceedings of the Advances in Computer Graphics, 2019

ODE-Driven Sketch-Based Organic Modelling.
Proceedings of the Advances in Computer Graphics, 2019

2018
Automatic Generation of Dynamic Skin Deformation for Animated Characters.
Symmetry, 2018

Some Properties of the Strong Primitivity of Nonnegative Tensors.
J. Appl. Math., 2018

Which cospectral graphs have same degree sequences.
Discret. Math., 2018

Brushing element fields.
Proceedings of the SIGGRAPH Asia 2018 Technical Briefs, Tokyo, Japan, December 04-07, 2018, 2018

Automatic Depth Estimation from Single 2D Image via Transfer Learning Approach.
Proceedings of the 2nd European Conference on Electrical Engineering and Computer Science, 2018

2017
Semantic portrait color transfer with internet images.
Multim. Tools Appl., 2017

Brush2Model: Convolution surface-based brushes for 3D modelling in head-mounted display-based virtual environments.
Comput. Animat. Virtual Worlds, 2017

Distance and distance signless Laplacian spread of connected graphs.
Discret. Appl. Math., 2017

Rib-reinforced Shell Structure.
Comput. Graph. Forum, 2017

The (distance) signless Laplacian spectral radii of digraphs with given dichromatic number.
Ars Comb., 2017

2016
A hybrid approach for character modeling using geometric primitives and shape-from-shading algorithm.
J. Comput. Des. Eng., 2016

Bounds on the Spectral Radius of a Nonnegative Matrix and Its Applications.
J. Appl. Math., 2016

2015
High-quality tree structures modelling using local convolution surface approximation.
Vis. Comput., 2015

Analytical solutions for tree-like structure modelling using subdivision surfaces.
Comput. Animat. Virtual Worlds, 2015

Advanced ordinary differential equation based head modelling for Chinese marionette art preservation.
Comput. Animat. Virtual Worlds, 2015

Efficient sketch-based creation of detailed character models through data-driven mesh deformations.
Comput. Animat. Virtual Worlds, 2015

Dynamic skin deformation using finite difference solutions for character animation.
Comput. Graph., 2015

Recent Developments in Skin Deformation for Character Animation.
Proceedings of the GRAPP 2015, 2015

2014
Blending using ODE swept surfaces with shape control and $$C^1$$ C 1 continuity.
Vis. Comput., 2014

The Maximal Total Irregularity of Bicyclic Graphs.
J. Appl. Math., 2014

Further Results on the Nullity of Signed Graphs.
J. Appl. Math., 2014

The Maximal Total Irregularity of Unicyclic Graphs.
Ars Comb., 2014

Notes on the sum of powers of the signless Laplacian eigenvalues of graphs.
Ars Comb., 2014

Further results on the spectral radius of matrices and graphs.
Appl. Math. Comput., 2014

2013
An efficient and collision-free hole-filling algorithm for orthodontics.
Vis. Comput., 2013

Comment on "Kirchhoff index in line, subdivision and total graphs of a regular graph".
Discret. Appl. Math., 2013

A unified smoke control method based on signed distance field.
Comput. Graph., 2013

Shape modeling for animated characters using ordinary differential equations.
Comput. Graph., 2013

The maximum Sum-Balaban index of trees with given diameter.
Ars Comb., 2013

Efficient tree-like structures modeling based on subdivision surfaces.
Proceedings of the 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, 2013

Surface Modeling Using Partial Differential Equations: A Survey.
Proceedings of the 17th International Conference on Information Visualisation, 2013

Determination of Force Fields for Ode-based and Skeleton Driven Character Animation .
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013

Character Modeling using Physically based Deformable Curves.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013

Statistical Analysis of Joint Determination for Skeleton Driven Animation of Human Hands.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013

A Survey of 2D and 3D Shape Descriptors.
Proceedings of the 10th International Conference Computer Graphics, 2013

2012
Controllable C1 continuous blending of time-dependent parametric surfaces.
Vis. Comput., 2012

2011
Solid modelling based on sixth order partial differential equations.
Comput. Aided Des., 2011

A Unified Approach to Geometric Modeling of Curves and Surfaces.
Proceedings of the GRAPP 2011, 2011

Trigonometric Curve-based Human Modeling.
Proceedings of the GRAPP 2011, 2011

2010
Shape manipulation using physically based wire deformations.
Comput. Animat. Virtual Worlds, 2010

Manipulation of Parametric Surfaces through a Simple Deformation Algorithm.
Proceedings of the GRAPP 2010, 2010

Sweeping based Controllable Surface Blending.
Proceedings of the GRAPP 2010, 2010

2009
Adaptive Physics-Inspired Facial Animation.
Proceedings of the Motion in Games, Second International Workshop, 2009

Surface modeling with boundary constraints and partial differential equations.
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009

Physics and example based skin deformations for character animation.
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009

2008
Dynamic skin deformation with characteristic curves.
Comput. Animat. Virtual Worlds, 2008

2007
Physically-based deformations: copy and paste.
Vis. Comput., 2007

Boundary Constrained Swept Surfaces for Modelling and Animation.
Comput. Graph. Forum, 2007

2006
Deformation of Dynamic Surfaces.
Proceedings of the Computational Science, 2006

Manipulation of Elastically Deformable Surfaces through Maya Plug-in.
Proceedings of the 2006 International Conference on Geometric Modeling and Imaging, 2006

Effects of Different Order PDEs on Blending Surfaces.
Proceedings of the Third International Conference on Computer Graphics, 2006

2005
An Efficient Approach for Surface Creation.
Proceedings of the Computational Science and Its Applications, 2005

Surface blending with curvature continuity.
Proceedings of the 9th International Conference on Computer-Aided Design and Computer Graphics, 2005

Solid Blends of High Order Continuity.
Proceedings of the 2005 International Conference on Computer Graphics, 2005

2004
Blending surface generation using a fast and accurate analytical solution of a fourth-order PDE with three shape control parameters.
Vis. Comput., 2004

PDE Surface Generation with Combined Closed and Non-Closed Form Solutions.
J. Comput. Sci. Technol., 2004

Surface Blending Using a Power Series Solution to Fourth Order Partial Differential Equations.
Int. J. Shape Model., 2004

Analytical C<sup>2</sup> smooth blending surfaces.
Future Gener. Comput. Syst., 2004

Fast Surface Modelling Using a 6th Order PDE.
Comput. Graph. Forum, 2004

PDE blending surfaces with C2 continuity.
Comput. Graph., 2004

Blending Solids with Approximate Analytical Solution to PDE.
Proceedings of the 8th International Conference on Information Visualisation, 2004

Fourth Order PDE Blends.
Proceedings of the 8th International Conference on Information Visualisation, 2004

2003
Fast generation of 3-D deformable moving surfaces.
IEEE Trans. Syst. Man Cybern. Part B, 2003

Generating Blending Surfaces with a Pseudo-Lévy Series Solution to Fourth Order Partial Differential Equations.
Computing, 2003

Generating Blending Surfaces with an Iterative Solution to Fourth Order PDE.
Proceedings of the 2003 International Conference on Geometric Modeling and Graphics, 2003

2002
PDE based surface representation - vase design.
Comput. Graph., 2002

Rapid Generation of C<sup>2</sup> Continuous Blending Surfaces.
Proceedings of the Computational Science - ICCS 2002, 2002

2001
On maximal (k, b)-linear-free sets of integers and its spectrum.
Australas. J Comb., 2001

Surface Representation Using Second, Fourth and Mixed Order Partial Differential Equations.
Proceedings of the 2001 International Conference on Shape Modeling and Applications (SMI 2001), 2001

Finite Difference Surface Representation Considering Effect of Boundary Curvature.
Proceedings of the International Conference on Information Visualisation, 2001


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