Hanyoung Jang

According to our database1, Hanyoung Jang authored at least 10 papers between 2009 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Interactive Facial Expression Editing with Non-linear Blendshape Interpolation.
Proceedings of the 43rd Annual Conference of the European Association for Computer Graphics, 2022

2021
Human motion reconstruction using deep transformer networks.
Pattern Recognit. Lett., 2021

2020
A variational U-Net for motion retargeting.
Comput. Animat. Virtual Worlds, 2020

A Robust Low-cost Mocap System with Sparse Sensors.
Proceedings of the SIGGRAPH Asia 2020 Posters, 2020

2019
Fast Terrain-Adaptive Motion Generation using Deep Neural Networks.
Proceedings of the SIGGRAPH Asia 2019 Technical Briefs, 2019

Human Motion Denoising Using Attention-Based Bidirectional Recurrent Neural Network.
Proceedings of the SIGGRAPH Asia 2019 Posters, 2019

2018
A variational U-Net for motion retargeting.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

Deep motion transfer without big data.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

2014
Performance of linear precoding and user selection in IEEE 802.11ac downlink MU-MIMO system.
Proceedings of the IEEE Wireless Communications and Networking Conference, 2014

2009
Measurement and analysis of World of Warcraft in mobile WiMAX networks.
Proceedings of the 8th Annual Workshop on Network and Systems Support for Games, 2009


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