Hélène Sauzéon

Orcid: 0000-0001-5781-9891

According to our database1, Hélène Sauzéon authored at least 36 papers between 2008 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Online presence:

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Bibliography

2024
Improved Performances and Motivation in Intelligent Tutoring Systems: Combining Machine Learning and Learner Choice.
CoRR, 2024

2023
Toward truly accessible MOOCs for persons with cognitive impairments: a field study.
Hum. Comput. Interact., November, 2023

Pilot study of an intervention based on an intelligent tutoring system (ITS) for instructing mathematical skills of students with ASD and/or ID.
Educ. Inf. Technol., August, 2023

Generative AI in the Classroom: Can Students Remain Active Learners?
CoRR, 2023

Interactive environments for training children's curiosity through the practice of metacognitive skills : a pilot study.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

Selecting Better Samples from Pre-trained LLMs: A Case Study on Question Generation.
Proceedings of the Findings of the Association for Computational Linguistics: ACL 2023, 2023

2022
Conversational agents for fostering curiosity-driven learning in children.
Int. J. Hum. Comput. Stud., 2022

Aïana: An Accessible MOOC Player for Supporting e-Learning of Individuals with Cognitive Impairments.
ERCIM News, 2022

GPT-3-driven pedagogical agents for training children's curious question-asking skills.
CoRR, 2022

Selecting Better Samples from Pre-trained LLMs: A Case Study on Question Generation.
CoRR, 2022

Evaluating language-biased image classification based on semantic representations.
CoRR, 2022

Language-biased image classification: evaluation based on semantic representations.
Proceedings of the Tenth International Conference on Learning Representations, 2022

2021
Designing accessible MOOCs to expand educational opportunities for persons with cognitive impairments.
Behav. Inf. Technol., 2021

2020
Acceptability of notifications delivered to older adults by technology-based assisted living services.
Univers. Access Inf. Soc., 2020

Pedagogical Agents for Fostering Question-Asking Skills in Children.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Effectiveness and usability of technology-based interventions for children and adolescents with ASD: A systematic review of reliability, consistency, generalization and durability related to the effects of intervention.
Comput. Hum. Behav., 2019

An emotion regulation app for school inclusion of children with ASD: Design principles and evaluation.
Comput. Educ., 2019

Online e-learning and cognitive disabilities: A systematic review.
Comput. Educ., 2019

Accessibility of Immersive Serious Games for Persons with Cognitive Disabilities.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019

2018
Towards context-aware assistive applications for aging in place via real-life-proof activity detection.
J. Ambient Intell. Smart Environ., 2018

Towards Truly Accessible MOOCs for Persons with Cognitive Disabilities: Design and Field Assessment.
Proceedings of the Computers Helping People with Special Needs, 2018

2017
Designing an accessible and engaging email application for aging in place.
Proceedings of the 2017 IEEE SmartWorld, 2017

HomeAssist: An Assisted Living Platform for Aging in Place Based on an Interdisciplinary Approach.
Proceedings of the Advances in Human Factors and Ergonomics in Healthcare and Medical Devices, 2017

2016
Tablet-Based Activity Schedule in Mainstream Environment for Children with Autism and Children with ID.
ACM Trans. Access. Comput., 2016

Self determination-based design to achieve acceptance of assisted living technologies for older adults.
Comput. Hum. Behav., 2016

2015
A Unifying Notification System To Scale Up Assistive Services.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015

2014
Tablet-based activity schedule for children with autism in mainstream environment.
Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility, 2014

Verification of daily activities of older adults: a simple, non-intrusive, low-cost approach.
Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility, 2014

2013
Virtual/Real Transfer in a Large-Scale Environment: Impact of Active Navigation as a Function of the Viewpoint Displacement Effect and Recall Tasks.
Adv. Hum. Comput. Interact., 2013

Assessing the Impact of Automatic vs. Controlled Rotations on Spatial Transfer with a Joystick and a Walking Interface in VR.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

A case for human-driven software development.
Proceedings of the 35th International Conference on Software Engineering, 2013

2012
Brain computer interface vs walking interface in VR: the impact of motor activity on spatial transfer.
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012

2011
Using the Landmark-Route-Survey Framework to Evaluate Spatial Knowledge Obtained From Synthetic Vision Systems.
Hum. Factors, 2011

Virtual/Real Transfer of Spatial Knowledge: Benefit from Visual Fidelity Provided in a Virtual Environment and Impact of Active Navigation.
Cyberpsychology Behav. Soc. Netw., 2011

2009
Transfer of spatial knowledge from a virtual environment to reality: Impact of route complexity and subject's strategy on the exploration mode.
J. Virtual Real. Broadcast., 2009

2008
Use of virtual reality for spatial knowledge transfer: effects of passive/active exploration mode in simple and complex routes for three different recall tasks.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008


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