Hideaki Kimata

According to our database1, Hideaki Kimata authored at least 53 papers between 2000 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2018
Mask Optimization for Image Inpainting.
IEEE Access, 2018

What Can VR Systems Tell Sports Players? Reaction-Based Analysis of Baseball Batters in Virtual and Real Worlds.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Make-a-face: a hands-free, non-intrusive device for tongue/mouth/cheek input using EMG.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Pinchmove: improved accuracy of user mobility for near-field navigation in virtual environments.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

UbiTrain: Leveraging the Physical and Virtual Environment for Ubiquitous Sports Training.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Jerk-Aware Video Acceleration Magnification.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

Human Pose As Calibration Pattern; 3D Human Pose Estimation With Multiple Unsynchronized and Uncalibrated Cameras.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2018

Estimation of Center of Mass for Sports Scene Using Weighted Visual Hull.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2018

2017
Partial plane sweep volume for deep learning based view synthesis.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

CleaVR: collaborative layout evaluation and assessment in virtual reality.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Fine-grained event timing detection method using quasi-high frame generation for single camera image sequence.
Proceedings of the Fifteenth IAPR International Conference on Machine Vision Applications, 2017

Accommodation response for visually equivalent light field 3D display.
Proceedings of the 2017 IEEE Industry Applications Society Annual Meeting, 2017

face2faceVR: using AR to assist VR in ubiquitous environment usage.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

Ball 3D Trajectory Reconstruction without Preliminary Temporal and Geometrical Camera Calibration.
Proceedings of the 2017 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2017

Which is the better inpainted image? Learning without subjective annotation.
Proceedings of the British Machine Vision Conference 2017, 2017

2015
Robust mobile communication system over opportunistic communication connected to public network.
Proceedings of the IEEE International Conference on Consumer Electronics, 2015

A wearable action support system for business use by context-aware computing based on web schedule.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

2014
Stabilization Technique for Region-of-Interest Trajectories Made from Video Watching Manipulations.
IEICE Transactions, 2014

2013
Backward view synthesis prediction using virtual depth map for multiview video plus depth map coding.
Proceedings of the 2013 Visual Communications and Image Processing, 2013

A new video sharing by communication and analysis of region of interest on panoramic video.
Proceedings of the International Conference on Computing, Networking and Communications, 2013

Reduced resolution update for depth map compression on the basis of texture and predicted image.
Proceedings of the 21st European Signal Processing Conference, 2013

2012
Scenario-driven interactive panorama video delivery: promptly watch and share enjoyable parts of an event.
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012

A study on making camera trajectory from panorama watching manipulation.
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012

Multi-layered image retargeting.
Proceedings of the 19th IEEE International Conference on Image Processing, 2012

Depth-based weighted bi-prediction for video plus depth map coding.
Proceedings of the 19th IEEE International Conference on Image Processing, 2012

2011
Block-adaptive palette-based prediction for depth map coding.
Proceedings of the 18th IEEE International Conference on Image Processing, 2011

2010
Image-based 3D telecopier: a system for sharing a 3D object by multiple groups of people at remote locations.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010

An image-based system for sharing a 3D object by transmitting to remote locations.
Proceedings of the IEEE Virtual Reality Conference, 2010

Interactive panoramic video streaming system over restricted bandwidth network.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

View synthesis motion estimation for multiview distributed video coding.
Proceedings of the 18th European Signal Processing Conference, 2010

2009
Adaptive appearance compensated view synthesis prediction for Multiview Video Coding.
Proceedings of the International Conference on Image Processing, 2009

Improved view interpolation for side information in multiview distributed video coding.
Proceedings of the Third ACM/IEEE International Conference on Distributed Smart Cameras, 2009

2008
Real-time MVC viewer for free viewpoint navigation.
Proceedings of the 2008 IEEE International Conference on Multimedia and Expo, 2008

A backward compatible 3D scene coding using residual prediction.
Proceedings of the IEEE International Conference on Acoustics, 2008

Free-viewpoint scalable multi-view video coding using panoramic mosaic depth maps.
Proceedings of the 2008 16th European Signal Processing Conference, 2008

2007
Multiview Video Coding Using View Interpolation and Color Correction.
IEEE Trans. Circuits Syst. Video Techn., 2007

View Scalable Multiview Video Coding Using 3-D Warping With Depth Map.
IEEE Trans. Circuits Syst. Video Techn., 2007

Progressive Coding of Surface Light Fields for Efficient Image Based Rendering.
IEEE Trans. Circuits Syst. Video Techn., 2007

Low-delay multiview video coding for free-viewpoint video communication.
Systems and Computers in Japan, 2007

2006
Multi-View Video Coding using View Interpolation and Reference Picture Selection.
Proceedings of the 2006 IEEE International Conference on Multimedia and Expo, 2006

2004
3D adaptive motion vector coding integrated with block-based adaptive interpolation filter.
Systems and Computers in Japan, 2004

Spatial temporal adaptive direct mode coding on bidirectional motion compensation prediction.
Systems and Computers in Japan, 2004

Bit Position Quantization in Scalable Video Coding for Representing Detail of Image.
Proceedings of the Advances in Multimedia Information Processing - PCM 2004, 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30, 2004

Hierarchical reference picture selection method for temporal scalability beyond H.264.
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo, 2004

System Design of Free Viewpoint Video Communication.
Proceedings of the 2004 International Conference on Computer and Information Technology (CIT 2004), 2004

2003
Recursively weighting pixel domain intra prediction on H.264.
Proceedings of the Visual Communications and Image Processing 2003, 2003

3D motion vector coding with block base adaptive interpolation filter on H.264.
Proceedings of the 2003 IEEE International Conference on Multimedia and Expo, 2003

3D motion vector coding with block base adaptive interpolation filter on H.264.
Proceedings of the 2003 IEEE International Conference on Acoustics, 2003

2002
"Trampeg": An MPEG-2 real-time software transcoder for low-bit-rate transmission.
Systems and Computers in Japan, 2002

2001
Time Adaptive Motion Estimation Method For Software-Based Real-Time Video Coding.
Proceedings of the 2001 IEEE International Conference on Multimedia and Expo, 2001

Edge preserving pre-post filtering for low bitrate video coding.
Proceedings of the 2001 International Conference on Image Processing, 2001

2000
RTP Payload Format for MPEG-4 Audio/Visual Streams.
RFC, November, 2000

A Study of Keyframe Reference Picture Selection Method for Error Resilient Multiple Video Objects Distribution.
Proceedings of the 2000 IEEE International Conference on Multimedia and Expo, 2000


  Loading...