Shohei Mori

According to our database1, Shohei Mori authored at least 39 papers between 2011 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Video See-Through Mixed Reality with Focus Cues.
IEEE Trans. Vis. Comput. Graph., 2022

AR Hero: Generating Interactive Augmented Reality Guitar Tutorials.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Exploring Pseudo-Weight in Augmented Reality Extended Displays.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

Ising Machine-Based Similar Region Search Using Feature Histograms.
Proceedings of the 11th IEEE Global Conference on Consumer Electronics, 2022

2021
Visualization Techniques in Augmented Reality: A Taxonomy, Methods and Patterns.
IEEE Trans. Vis. Comput. Graph., 2021

Neural Cameras: Learning Camera Characteristics for Coherent Mixed Reality Rendering.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021

2020
InpaintFusion: Incremental RGB-D Inpainting for 3D Scenes.
IEEE Trans. Vis. Comput. Graph., 2020

Tools for Teaching Mining Students in Virtual Reality based on 360° Video Experiences.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Video-Annotated Augmented Reality Assembly Tutorials.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Efficient Zooming Without Resolution Loss in Streaming Video Using 8K Video Sources.
Proceedings of the 9th IEEE Global Conference on Consumer Electronics, 2020

Mixed Reality Light Fields for Interactive Remote Assistance.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Global-Map-Registered Local Visual Odometry Using On-the-Fly Pose Graph Updates.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020

2019
Removing fences from sweep motion videos using global 3D reconstruction and fence-aware light field rendering.
Comput. Vis. Media, 2019

2018
Superimposing Thermal-Infrared Data on 3D Structure Reconstructed by RGB Visual Odometry.
IEICE Trans. Inf. Syst., 2018

Perceived weight of a rod under augmented and diminished reality visual effects.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

BrightView: Increasing Perceived Brightness of Optical See-Through Head-Mounted Displays Through Unnoticeable Incident Light Reduction.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

3D PixMix: Image Inpainting in 3D Environments.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

Estimation of Center of Mass for Sports Scene Using Weighted Visual Hull.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2018

2017
A Work Area Visualization by Multi-View Camera-Based Diminished Reality.
Multimodal Technol. Interact., 2017

A survey of diminished reality: Techniques for visually concealing, eliminating, and seeing through real objects.
IPSJ Trans. Comput. Vis. Appl., 2017

Diminished hand: A diminished reality-based work area visualization.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Further Experiments and Considerations on Weight Perception Caused by Visual Diminishing of Real Objects.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

Workshop on Highly Diverse Cameras and Displays for Mixed and Augmented Reality (HDCD4MAR) Summary.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

An Instant See-Through Vision System Using a Wide Field-of-View Camera and a 3D-Lidar.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

Semantic Object Selection and Detection for Diminished Reality Based on SLAM with Viewpoint Class.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

Design and Implementation of a Common Dataset for Comparison and Evaluation of Diminished Reality Methods.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

Background Image Registration as a Post-Processing Technique in Diminished Reality Rendering Procedures.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

BrightView: Increasing Perceived Brightness in Optical See-Through Head-Mounted Displays.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

Registration of RGB and Thermal Point Clouds Generated by Structure From Motion.
Proceedings of the 2017 IEEE International Conference on Computer Vision Workshops, 2017

Reference Framework on vSRT-method Benchmarking for MAR.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2017

Stable inversion design for binaural reproduction over loudspeakers.
Proceedings of the IEEE Conference on Control Technology and Applications, 2017

Augmented visualization: Observing as desired.
Proceedings of the 2017 Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2017

2016
Detour Light Field Rendering for Diminished Reality Using Unstructured Multiple Views.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

First Deployment of Diminished Reality for Anatomy Education.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

Considerations on binocular mismatching in observation-based diminished reality.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

2015
Efficient Use of Textured 3D Model for Pre-observation-based Diminished Reality.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality Workshops, 2015

2013
Stereo Camera Tracking for Mixed Reality-Based PreViz of Stereoscopic 3D Cinema Using ICP Algorithm.
Proceedings of the 13. IAPR International Conference on Machine Vision Applications, 2013

Interactive Stereoscopic Authoring in MR-Based Pre-visualization for 3D Filmmaking.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

2011
Enabling on-set stereoscopic MR-based previsualization for 3D filmmaking.
Proceedings of the SIGGRAPH Asia 2011 Sketches, Hong Kong, December 12-15, 2011, 2011


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