Jan Leusmann
Orcid: 0000-0001-9700-5868
According to our database1,
Jan Leusmann
authored at least 15 papers
between 2019 and 2025.
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Bibliography
2025
How to Design Interactive Physical Learning Robots That Are Fun to Teach: If You Are Curious, I Will Show You!
IEEE Pervasive Comput., 2025
Proceedings of the Joint Proceedings of the ACM IUI 2025 Workshops co-located with the 30th Annual ACM Conference on Intelligent User Interfaces (IUI 2025), 2025
Eliciting Understandable Architectonic Gestures for Robotic Furniture Through Co-Design Improvisation.
Proceedings of the 20th ACM/IEEE International Conference on Human-Robot Interaction, 2025
Understanding Preferred Robot Reaction Times for Human-Robot Handovers Supported by a Deep Learning System.
Proceedings of the 20th ACM/IEEE International Conference on Human-Robot Interaction, 2025
The Future of Human-Robot Synergy in Interactive Environments: The Role of Robots at the Workplace.
Proceedings of the Adjunct Proceedings of the 4th Annual Symposium on Human-Computer Interaction for Work, 2025
An Approach to Elicit Human-Understandable Robot Expressions to Support Human-Robot Interaction.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025
Developing and Validating the Perceived System Curiosity Scale (PSC): Measuring Users' Perceived Curiosity of Systems.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025
2024
Proceedings of the Twentieth Symposium on Usable Privacy and Security, 2024
2023
Investigating Opportunities for Active Smart Assistants to Initiate Interactions With Users.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
A Database for Kitchen Objects: Investigating Danger Perception in the Context of Human-Robot Interaction.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2019
Understanding Visual-Haptic Integration of Avatar Hands Using a Fitts' Law Task in Virtual Reality.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
KnuckleTouch: Enabling Knuckle Gestures on Capacitive Touchscreens using Deep Learning.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019