Janne Kontkanen

According to our database1, Janne Kontkanen authored at least 19 papers between 2002 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Generative Powers of Ten.
CoRR, 2023

2022
FILM: Frame Interpolation for Large Motion.
Proceedings of the Computer Vision - ECCV 2022, 2022

3D Moments from Near-Duplicate Photos.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

2021
No Shadow Left Behind: Removing Objects and Their Shadows Using Approximate Lighting and Geometry.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

2019
Multi-View Image Fusion.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019

2016
Jump: virtual reality video.
ACM Trans. Graph., 2016

2014
Earth in Google maps: rendering trillions of triangles in JavaScript.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

2011
Coherent Out-of-Core Point-Based Global Illumination.
Comput. Graph. Forum, 2011

2008
A meshless hierarchical representation for light transport.
ACM Trans. Graph., 2008

2007
Novel illumination algorithms for off-line and real-time rendering.
PhD thesis, 2007

Incremental Instant Radiosity for Real-Time Indirect Illumination.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

2006
Sampling Precomputed Volumetric Lighting.
J. Graph. Tools, 2006

Wavelet Radiance Transport for Interactive Indirect Lighting.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

Ambient Occlusion for Animated Characters.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

2005
Ambient occlusion fields.
Proceedings of the 2005 Symposium on Interactive 3D Graphics, 2005

2003
The Second Order Particle System.
Proceedings of the 11-th International Conference in Central Europe on Computer Graphics, 2003

Goal-Oriented vs. Open-Ended Applications.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003

Technology, Society and Mind.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003

2002
Software Architecture for Multimodal User Input - FLUID.
Proceedings of the Universal Access: Theoretical Perspectives, 2002


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