Javier Jaén Martínez
Orcid: 0000-0002-8815-9643
  According to our database1,
  Javier Jaén Martínez
  authored at least 101 papers
  between 1998 and 2023.
  
  
Collaborative distances:
Collaborative distances:
Timeline
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Online presence:
- 
    on zbmath.org
- 
    on orcid.org
- 
    on dl.acm.org
On csauthors.net:
Bibliography
  2023
A systematic literature review of clustering techniques for patients with traumatic brain injury.
    
  
    Artif. Intell. Rev., October, 2023
    
  
Design and evaluation of an augmented reality cyberphysical game for the development of empathic abilities.
    
  
    Int. J. Hum. Comput. Stud., August, 2023
    
  
A Reinforcement Learning Algorithm for Improving the Generation of Telerehabilitation Activities of ABI Patients.
    
  
    Proceedings of the 15th International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2023), 2023
    
  
    Proceedings of the 15th International Conference on Ubiquitous Computing & Ambient Intelligence (UCAmI 2023), 2023
    
  
Exploring Augmented Reality in Multiplayer Game Design to Promote Empathy and Prosocial Behavior.
    
  
    Proceedings of the XXIII International Conference on Human Computer Interaction, 2023
    
  
  2022
Exploiting variability in the design of genetic algorithms to generate telerehabilitation activities.
    
  
    Appl. Soft Comput., 2022
    
  
  2021
    Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Extented Abstracts, Toulouse & Virtual Event, France, 27 September 2021, 2021
    
  
Supporting Animal-Mediated Interventions at Home: The Role of Animals and Technology to Facilitate Daily Activities.
    
  
    Proceedings of the ACI'21: Eight International Conference on Animal-Computer Interaction, Bloomington, IN, USA, November 8, 2021
    
  
    Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, Virtual Event, USA, 28 June 2021, 2021
    
  
  2020
Interactive spaces for children: gesture elicitation for controlling ground mini-robots.
    
  
    J. Ambient Intell. Humaniz. Comput., 2020
    
  
Evaluating Simultaneous Visual Instructions with Kindergarten Children on Touchscreen Devices.
    
  
    Int. J. Hum. Comput. Interact., 2020
    
  
    Expert Syst. J. Knowl. Eng., 2020
    
  
EmoFindAR: Evaluation of a mobile multiplayer augmented reality game for primary school children.
    
  
    Comput. Educ., 2020
    
  
  2019
Remote interspecies interactions: Improving humans and animals' wellbeing through mobile playful spaces.
    
  
    Pervasive Mob. Comput., 2019
    
  
Exploring visual prompts for communicating directional awareness to kindergarten children.
    
  
    Int. J. Hum. Comput. Stud., 2019
    
  
    Int. J. Medical Informatics, 2019
    
  
    Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
    
  
  2018
Seven Years after the Manifesto: Literature Review and Research Directions for Technologies in Animal Computer Interaction.
    
  
    Multimodal Technol. Interact., 2018
    
  
    Interact. Comput., 2018
    
  
Children's Acceptance of a Collaborative Problem Solving Game Based on Physical Versus Digital Learning Spaces.
    
  
    Interact. Comput., 2018
    
  
Evaluating a tactile and a tangible multi-tablet gamified quiz system for collaborative learning in primary education.
    
  
    Comput. Educ., 2018
    
  
    Comput. Biol. Medicine, 2018
    
  
Gastronomy Meets Ludology: Towards a Definition of What it Means to Play with Your (Digital) Food.
    
  
    Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018
    
  
  2017
Tangibot: A tangible-mediated robot to support cognitive games for ageing people - A usability study.
    
  
    Pervasive Mob. Comput., 2017
    
  
Evaluating Multitouch Semiotics to Empower Prekindergarten Instruction with Interactive Surfaces.
    
  
    Interact. Comput., 2017
    
  
Assessing machine learning classifiers for the detection of animals' behavior using depth-based tracking.
    
  
    Expert Syst. Appl., 2017
    
  
Towards Future Interactive Intelligent Systems for Animals: Study and Recognition of Embodied Interactions.
    
  
    Proceedings of the 22nd International Conference on Intelligent User Interfaces, 2017
    
  
Designing interspecies playful interactions: studying children perceptions of games with animals.
    
  
    Proceedings of the Fourth International Conference on Animal-Computer Interaction, 2017
    
  
  2016
An efficient ant colony optimization strategy for the resolution of multi-class queries.
    
  
    Knowl. Based Syst., 2016
    
  
    Frontiers ICT, 2016
    
  
Interactive technologies for preschool game-based instruction: Experiences and future challenges.
    
  
    Entertain. Comput., 2016
    
  
An ACO-based personalized learning technique in support of people with acquired brain injury.
    
  
    Appl. Soft Comput., 2016
    
  
    Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
    
  
    Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
    
  
Towards Encouraging Communication in Hospitalized Children through Multi-Tablet Activities.
    
  
    Proceedings of the XVII International Conference on Human Computer Interaction, 2016
    
  
Evaluating the Usability of a Tangible-Mediated Robot for Kindergarten Children Instruction.
    
  
    Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016
    
  
From Tabletops to Multi-Tablet Environments in Educational Scenarios: A Lightweight and Inexpensive Alternative.
    
  
    Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016
    
  
Towards the Creation of Interspecies Digital Games: An Observational Study on Cats' Interest in Interactive Technologies.
    
  
    Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
    
  
MarkAirs: Around-Device Interactions with Tablets Using Fiducial Markers - An Evaluation of Precision Tasks.
    
  
    Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
    
  
Sound to your objects: a novel design approach to evaluate orangutans' interest in sound-based stimuli.
    
  
    Proceedings of the Third International Conference on Animal-Computer Interaction, 2016
    
  
  2015
    J. Ambient Intell. Smart Environ., 2015
    
  
    Int. J. Creative Interfaces Comput. Graph., 2015
    
  
    Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015
    
  
    Proceedings of the 2015 IEEE International Conference on Systems, 2015
    
  
    Proceedings of the Ambient Intelligence - Software and Applications, 2015
    
  
    Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
    
  
    Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
    
  
    Proceedings of the XVI International Conference on Human Computer Interaction, 2015
    
  
KINDERTIVITY: Using Interactive Surfaces to Foster Creativity in Pre-kindergarten Children.
    
  
    Proceedings of the XVI International Conference on Human Computer Interaction, 2015
    
  
    Proceedings of the XVI International Conference on Human Computer Interaction, 2015
    
  
Multi-Display Environments to Foster Emotional Intelligence in Hospitalized Children.
    
  
    Proceedings of the XVI International Conference on Human Computer Interaction, 2015
    
  
    Proceedings of the Genetic and Evolutionary Computation Conference, 2015
    
  
    Proceedings of the Proceedings 2st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2015
    
  
Kiteracy: a kit of tangible objects to strengthen literacy skills in children with down syndrome.
    
  
    Proceedings of the 14th International Conference on Interaction Design and Children, 2015
    
  
Developing a depth-based tracking system for interactive playful environments with animals.
    
  
    Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015
    
  
    Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015
    
  
  2014
    Int. J. Bio Inspired Comput., 2014
    
  
    Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
    
  
Exploring Visual Cues for Intuitive Communicability of Touch Gestures to Pre-kindergarten Children.
    
  
    Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
    
  
WeTab: hacia la construcción de entornos multi-superficie para juegos de sobremesa basados en tabletas.
    
  
    Proceedings of the Proceedings 1st Congreso de la Sociedad Española para las Ciencias del Videojuego, 2014
    
  
    Proceedings of the 2014 Workshops on Advances in Computer Entertainment Conference, 2014
    
  
  2013
A meta-model for dataflow-based rules in smart environments: Evaluating user comprehension and performance.
    
  
    Sci. Comput. Program., 2013
    
  
Evaluating heuristics for tabletop user segmentation based on simultaneous interaction.
    
  
    Expert Syst. Appl., 2013
    
  
    Appl. Soft Comput., 2013
    
  
    Proceedings of the IEEE Congress on Evolutionary Computation, 2013
    
  
  2012
TangiWheel: A Widget for Manipulating Collections on Tabletop Displays Supporting Hybrid Input Modality.
    
  
    J. Comput. Sci. Technol., 2012
    
  
Analyzing the understandability of Requirements Engineering languages for CSCW systems: A family of experiments.
    
  
    Inf. Softw. Technol., 2012
    
  
    Expert Syst. Appl., 2012
    
  
    Expert Syst. Appl., 2012
    
  
Learning semantically-annotated routes for context-aware recommendations on map navigation systems.
    
  
    Appl. Soft Comput., 2012
    
  
TSACO: Extending a Context-Aware Recommendation System with Allen Temporal Operators.
    
  
    Proceedings of the Ubiquitous Computing and Ambient Intelligence, 2012
    
  
    Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
    
  
  2011
Towards affection integration on context-aware recommendation of semantically annotated routes.
    
  
    Proceedings of the Workshop Proceedings of the 7th International Conference on Intelligent Environments, 2011
    
  
    Proceedings of the 35th Annual IEEE International Computer Software and Applications Conference, 2011
    
  
  2010
    Expert Syst. Appl., 2010
    
  
  2008
    Proceedings of the Innovations in Hybrid Intelligent Systems, 2008
    
  
    Proceedings of the International Symposium on Ubiquitous Virtual Reality, 2008
    
  
    Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008
    
  
  2007
An Application of Ant Colony Optimization to Decision Making on Affective Virtual Entities.
    
  
    Proceedings of the Ninth International Symposium on Symbolic and Numeric Algorithms for Scientific Computing, 2007
    
  
    Proceedings of the Software Architecture, First European Conference, 2007
    
  
Strategies for accelerating ant colony optimization algorithms on graphical processing units.
    
  
    Proceedings of the IEEE Congress on Evolutionary Computation, 2007
    
  
  2006
    Proceedings of the Entertainment Computing, 2006
    
  
  2005
    Proceedings of the IEEE Congress on Evolutionary Computation, 2005
    
  
  2004
    IEEE Multim., 2004
    
  
    Proceedings of the Advances in Web-Age Information Management: 5th International Conference, 2004
    
  
    Proceedings of the Coordination Models and Languages, 6th International Conference, 2004
    
  
  2003
    D Lib Mag., 2003
    
  
    Proceedings of the 3rd International Conference on Quality Software (QSIC 2003), 2003
    
  
    Proceedings of the 23rd International Conference on Distributed Computing Systems Workshops (ICDCS 2003 Workshops), 2003
    
  
    Proceedings of the Web Communication Technologies and Internet-Related Social Issues, 2003
    
  
    Proceedings of the Grid Computing, 2003
    
  
  2002
PRISMA: PlatafoRma OASIS para Modelos Arquitectónicos.
  
    Proceedings of the VII Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2002), 2002
    
  
Una arquitectura para la diseminación dinámica de objetos multimedia aplicada a la gestión de emergencias.
  
    Proceedings of the VII Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2002), 2002
    
  
  2001
    Proceedings of the 10th IEEE International Symposium on High Performance Distributed Computing (HPDC-10 2001), 2001
    
  
  2000
    J. Parallel Distributed Comput., 2000
    
  
    Proceedings of the Grid Computing, 2000
    
  
  1998
    Proceedings of the Anais do WER98, 1998
    
  
"Social engineering": towards a new paradigm for developing multi-user visualization systems.
    
  
    Proceedings of the CIKM 1998 Workshop on New Paradigms in Information Visualization and Manipulation, 1998