Jon Back
Orcid: 0000-0001-9324-1994
According to our database1,
Jon Back
authored at least 26 papers
between 2012 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
Gamemasters of the Playground: Exploring Children's Leadership Roles when Programming Hybrid Digital-Physical Outdoor Playground Equipment.
Trans. Digit. Games Res. Assoc., 2024
Why Larp?! A Synthesis Paper on Live Action Roleplay in Relation to HCI Research and Practice.
CoRR, 2024
Daddy, You Can Be the Fox: Designing Hybrid Playgrounds for Nature Integrated Storytelling.
Proceedings of the 13th Nordic Conference on Human-Computer Interaction, 2024
Proceedings of the Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction, 2024
2023
Let's Play Something New!: Designing for Digital Malleability in Outdoor Playgrounds.
Proceedings of the 26th International Academic Mindtrek Conference, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2021
Proc. ACM Hum. Comput. Interact., 2021
Moving Embodied Design Education Online.: Experiences from a Course in Embodied Interaction during the COVID-19 Pandemic.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Companion Publication of the 2019 on Designing Interactive Systems Conference, 2019
2018
Proceedings of the Workshop on Cultural Informatics Research and Applications co-located with the International Conference on Digital Heritage, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Designing Public Play: Playful Engagement, Constructed Activity, and Player Experience.
PhD thesis, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, 2015
2014
Codename Heroes - Designing for experience in public places in a long term pervasive game.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014
2013
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013
2012
Talking it further: from feelings and memories to civic discussions in and about places.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012