Laura M. Leventhal
According to our database1,
Laura M. Leventhal
authored at least 52 papers
between 1979 and 2023.
Collaborative distances:
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On csauthors.net:
Bibliography
2023
Proceedings of the 54th ACM Technical Symposium on Computer Science Education, Volume 2, 2023
2020
From Human-Computer Interaction to User Experience: Evolving Curriculum to Meet Student Needs.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020
2018
Proceedings of the Technology, Mind, and Society Conference, 2018
2016
Applying the Norman 1986 User-Centered Model to Post-WIMP UIs: Theoretical Predictions and Empirical Outcomes.
ACM Trans. Comput. Hum. Interact., 2016
2013
Proceedings of the Seventh International Conference on Tangible, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
2012
No User Left Behind: Including Accessibility in Student Projects and the Impact on CS Students' Attitudes.
ACM Trans. Comput. Educ., 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Proceedings of the Human-Computer Interaction. Design and Development Approaches, 2011
Access-a-WoW: Building an Enhanced World of Warcraft<sup>TM</sup> UI for Persons with Low Visual Acuity.
Proceedings of the Universal Access in Human-Computer Interaction. Users Diversity, 2011
More than Speed? An Empirical Study of Touchscreens and Body Awareness on an Object Manipulation Task.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Environments, 2011
Thought cubes: exploring the use of an inexpensive brain-computer interface on a mental rotation task.
Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility, 2011
2009
Proceedings of the 11th International ACM SIGACCESS Conference on Computers and Accessibility, 2009
2008
Proceedings of the Web Accessibility - A Foundation for Research, 2008
2007
Implementations of the CC′01 human - computer interaction guidelines using Bloom's taxonomy.
Comput. Sci. Educ., 2007
2004
Term project user interface specifications in a usability engineering course: challenges and suggestions.
Proceedings of the 35th SIGCSE Technical Symposium on Computer Science Education, 2004
2003
Two for One: Squeezing Human-Computer Interaction and Software Engineering into a Core Computer Science Course.
Comput. Sci. Educ., 2003
A comparison of the usability and effectiveness of web-based delivery of instructions for inherently-3D construction tasks on handheld and desktop computers.
Proceedings of the Proceeding of the Eighth International Conference on 3D Web Technology, 2003
2002
Incorporating Human-Computer Interaction into the undergraduate computer science curriculum.
Proceedings of the 33rd SIGCSE Technical Symposium on Computer Science Education, 2002
"When i'm sixty-four...": are there real strategies for providing universal accessibility for the elderly.
Proceedings of the Extended abstracts of the 2002 Conference on Human Factors in Computing Systems, 2002
2001
Delivering instructions for inherently-3D construction tasks: lessons and questions for universal accessibility.
Proceedings of the EC/NSF Workshop on Universal Accessibility of Ubiquitous Computing: Providing for the Elderly, 2001
Turing the tables: introducing software engineering concepts in a user interface design course.
Proceedings of the 32rd SIGCSE Technical Symposium on Computer Science Education, 2001
Building User-Controlled 3D Models and Animations for Inherently-3D Construction Tasks: Which Tool, Which Representation?
Proceedings of the Engineering for Human-Computer Interaction, 2001
1997
Effective Illustrations in Interactive Media: What Works?
Proceedings of the Human-Computer Interaction, 1997
1996
Assessing user interfaces for diverse user groups: Evaluation strategies and defining characteristics.
Behav. Inf. Technol., 1996
1995
EWHCI'94: the fourth east-west international conference on human-computer interaction.
ACM SIGCHI Bull., 1995
Searching without a keyboard in a multimedia environment.
Proceedings of the Human-Computer Interaction, 1995
1994
ACM SIGCHI Bull., 1994
Int. J. Hum. Comput. Stud., 1994
Hypermedia, 1994
Proceedings of the Human-Computer Interaction, 4th International Conference, 1994
Proceedings of the Conference on Human Factors in Computing Systems, 1994
1993
Sleuthing in HyperHolmes : a<sup>TM</sup> an evaluation of using hypertext vs. a book to answer questions.
Behav. Inf. Technol., 1993
Proceedings of the Human-Computer Interaction, Third International Conference, 1993
Proceedings of the Human-Computer Interaction, Third International Conference, 1993
Proceedings of the Human-Computer Interaction, 1993
1992
Another view of computer science ethics: Patterns of responses among computer scientists.
J. Syst. Softw., 1992
Proceedings of the Conference on Human Factors in Computing Systems, 1992
1991
Comput. Sci. Educ., 1991
1990
An evaluation of a CASE-based approach to teaching undergraduate software engineering.
Proceedings of the 21st SIGCSE Technical Symposium on Computer Science Education, 1990
1989
Comput. Sci. Educ., 1989
Proceedings of the 20th SIGCSE Technical Symposium on Computer Science Education, 1989
Becoming an Expert: The Process of Acquiring Expertise Among Novice Computer Scientists.
Proceedings of the 1st Annual Workshop of the Psychology of Programming Interest Group, 1989
1988
Int. J. Man Mach. Stud., 1988
A Scarce Resource in Undergraduate Software Engineering Courses: User Interface Design Materials.
Proceedings of the Software Engineering Education, 1988
1987
Components of Typical Undergraduate Software Engineering Courses: Results from a Survey.
IEEE Trans. Software Eng., 1987
Proceedings of the 18th SIGCSE Technical Symposium on Computer Science Education, 1987
1979
Proceedings of the 12th annual workshop on Microprogramming, 1979