Masaaki Kurosu

According to our database1, Masaaki Kurosu authored at least 58 papers between 1993 and 2021.

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Bibliography

2021
ERM-AT Applied to Social Aspects of Everyday Life.
Proceedings of the Human-Computer Interaction. Theory, Methods and Tools, 2021

2020
Ideal Election Method by Adopting the Interval Scale Instead of the Ordinal Scale.
Proceedings of the Human-Computer Interaction. Human Values and Quality of Life, 2020

2019
Seven HCI Grand Challenges.
Int. J. Hum. Comput. Interact., 2019

Can UX Over Time Be Reliably Evaluated? - Verifying the Reliability of ERM.
Proceedings of the Human-Computer Interaction. Perspectives on Design, 2019

Gender Difference in the Free Association for "Cute" and "Kawaii".
Proceedings of the Human-Computer Interaction. Perspectives on Design, 2019

A Cross-Cultural Comparison of Perceptions of Cuteness and Kawaii Between American and Japanese College Students.
Proceedings of the Human-Computer Interaction. Perspectives on Design, 2019

2018
Approaching Aesthetics on User Interface and Interaction Design.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

User Experience Evaluation by ERM: Experience Recollection Method.
Proceedings of the Human-Computer Interaction. Theories, Methods, and Human Issues, 2018

2017
The Gender Difference of Impression Evaluation of Visual Images Among Young People.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017

Comparison of UX Evaluation Methods that Measures the UX Over Time.
Proceedings of the Doctoral Consortium, 2017

2016
UX Graph and ERM as Tools for Measuring Kansei Experience.
Proceedings of the Human-Computer Interaction. Theory, Design, Development and Practice, 2016

"Kansei Engineering" as an Indigenous Research Field Originated in Japan.
Proceedings of the Human-Computer Interaction. Theory, Design, Development and Practice, 2016

2015
Usability, Quality in Use and the Model of Quality Characteristics.
Proceedings of the Human-Computer Interaction: Design and Evaluation, 2015

Japanese HCI Symposium: Japanese Culture and Kansei.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
User Interfaces That Appeared in SciFi Movies and Their Reality.
Proceedings of the Design, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience, 2014

2013
Reframing HCI Through Local and Indigenous Perspectives.
Int. J. Hum. Comput. Interact., 2013

Sci-Fi Movies and the Pessimistic View for the Future Controlled Society of Totalitarianism.
Proceedings of the Design, User Experience, and Usability. Design Philosophy, Methods, and Tools, 2013

The Conceptual Model of Experience Engineering (XE).
Proceedings of the Human-Computer Interaction. Human-Centred Design Approaches, Methods, Tools, and Environments, 2013

Understanding User Experience and Artifact Development through Qualitative Investigation: Ethnographic Approach for Human-Centered Design.
Proceedings of the Human-Computer Interaction. Human-Centred Design Approaches, Methods, Tools, and Environments, 2013

A proposal of the experience engineering (XE).
Proceedings of the 11th Asia Pacific Conference on Computer Human Interaction, 2013

2011
Usability in Japan.
Proceedings of the Global Usability, 2011

Re-framing HCI through Local and Indigenous Perspectives.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Descriptive Words for Expressing the User Experience.
Proceedings of the Human Centered Design, 2011

Real User Experience of ICT Devices among Elderly People.
Proceedings of the Human Centered Design, 2011

2009
Usability and Culture as Two of the Value Criteria for Evaluating the Artifact - A New Perspective from the Artifact Development Analysis (ADA).
Proceedings of the Human Work Interaction Design: Usability in Social, Cultural and Organizational Contexts, 2009

Culture and Communication Behavior: A Research Based on the Artifact Development Analysis.
Proceedings of the Human Centered Design, 2009

Full Description Persona vs. Trait List Persona in the Persona-Based sHEM Approach.
Proceedings of the Human Centered Design, 2009

Regional Difference in the Use of Cell Phone and Other Communication Media among Senior Users.
Proceedings of the Human Centered Design, 2009

2008
The Choice of Communication Media and the Use of Mobile Phone among Senior Users and Young Users.
Proceedings of the Computer-Human Interaction, 8th Asia-Pacific Conference, 2008

2007
Verification of Development of Scenarios Method and Visual Formats for Design Process.
Proceedings of the Human-Computer Interaction. HCI Applications and Services, 2007

Cultural Environment for Social Learning and Adaptation in Different Countries - A Comparison of Minority Foreigners and Majority Foreigners.
Proceedings of the Usability and Internationalization. Global and Local User Interfaces, 2007

Micro-Scenario Database for Substantializing the Collaboration Between Human Science and Engineering.
Proceedings of the Human-Computer Interaction. Interaction Design and Usability, 2007

Concept of Usability Revisited.
Proceedings of the Human-Computer Interaction. Interaction Design and Usability, 2007

A New User-Centered Design Process for Creating New Value and Future.
Proceedings of the Human-Computer Interaction. Interaction Design and Usability, 2007

Multi-window System and the Working Memory.
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2007

Effects of a Dual-Task Tracking on Eye Fixation Related Potentials (EFRP).
Proceedings of the Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments, 2007

Application of Micro-Scenario Method (MSM) to User Research for the Motorcycle's Informatization - A Case Study for the Information Support System for Safety.
Proceedings of the Human-Computer Interaction. Interaction Design and Usability, 2007

Long Term Usability; Its Concept and Research Approach - The Origin of the Positive Feeling Toward the Product.
Proceedings of the Human-Computer Interaction. Interaction Design and Usability, 2007

2006
Institutionalizing HCI: what do i-schools offer?
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Organization and management of "Bunri" fusion and the multi-disciplinary approach - lessons learnt from "Yaoyorozu" project.
Proceedings of the IEEE International Conference on Systems, 2005

2004
Trends in Usability Research and Activities in Japan.
Int. J. Hum. Comput. Interact., 2004

Management of multidisciplinary project - an experience in the lifestyle design project for ubiquitous information society.
Proceedings of the IEEE International Conference on Systems, 2004

2003
Culture issues and mobile UI design.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003

2002
Effects of Negative Information on Acquiring Procedural Knowledge.
Proceedings of the International Conference on Computers in Education, 2002

2001
Usability Standards for Industry - ISO 13407, CIF and the Future of Usability Activities -.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

Mobile Communication Services: Which Acceptability Factors Matter Most?
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

The Benefits of Using ISO 13407: Human Centred Design Process for Interactive Systems.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

2000
NEM: "novice expert ratio method" a usability evaluation method to generate a new performance measure.
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000

Cross-cultural user-interface design: what? so what? now what?
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000

1999
A Comparative Study of sHEM (structured heuristic evaluation method).
Proceedings of the Human-Computer Interaction: Ergonomics and User Interfaces, 1999

SIG on one size fits all?: cultural diversity in user interface design.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999

Globalizing usability engineering: current status in Japan.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999

1997
Dilemma of Usability Engineering.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997

Wind from East: When Will it Blow and How.
Proceedings of the Design of Computing Systems: Cognitive Considerations, 1997

1995
Apparent usability vs. inherent usability: experimental analysis on the determinants of the apparent usability.
Proceedings of the Human Factors in Computing Systems, 1995

1994
Designing for diverse users: will just a better interface do?
Proceedings of the Conference on Human Factors in Computing Systems, 1994

Dual task model - an evaluation model for the complex operation.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

1993
The technical committee for human interface (SICE-Japan) - an introduction.
ACM SIGCHI Bull., 1993


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