Manfred Ernst

According to our database1, Manfred Ernst authored at least 13 papers between 2003 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
Handheld multi-frame super-resolution.
ACM Trans. Graph., 2019

2018
View-Region Optimized Image-Based Scene Simplification.
Proc. ACM Comput. Graph. Interact. Tech., 2018

2016
Idle-time garbage-collection scheduling.
Commun. ACM, 2016

2014
Embree: a kernel framework for efficient CPU ray tracing.
ACM Trans. Graph., 2014

2012
Combining Single and Packet-Ray Tracing for Arbitrary Ray Distributions on the Intel MIC Architecture.
IEEE Trans. Vis. Comput. Graph., 2012

2011
Ray Tracing with Shared-Plane Bounding Volume Hierarchies.
J. Graphics, GPU, & Game Tools, 2011

2010
Memory efficient ray tracing with hierarchical mesh quantization.
Proceedings of the Graphics Interface 2010 Conference, May 31, 2010

2009
Ray tracing techniques for hybrid and photorealistic rendering.
PhD thesis, 2009

2008
Precomputed importance sampling.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

2005
Interactive rendering of caustics using interpolated warped volumes.
Proceedings of the Graphics Interface 2005 Conference, 2005

2004
Stack Implementation on Programmable Graphics Hardware.
Proceedings of the 9th International Fall Workshop on Vision, Modeling, and Visualization, 2004

Entkerner: A System for Removal of Globally Invisible Triangles from Large Meshes.
Proceedings of the 13th International Meshing Roundtable, 2004

2003
Simulation und Visualisierung von Rauch.
Proceedings of the Simulation und Visualisierung 2003 (SimVis 2003), 2003


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