Marius Brade

According to our database1, Marius Brade authored at least 24 papers between 2009 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2022
Automatisierung des User Experience Questionnaires.
Proceedings of the Usability Professionals 2022, Darmstadt, Germany, September 4-7, 2022, 2022

2020
Nutzerzentrierte Entwicklung einer Game-based Learning Anwendung für Unity.
Proceedings of the Mensch und Computer 2020 - Workshopband, 2020

2017
Gestenbasiertes Arbeiten mithilfe des Smartphones als sekundäres Gerät.
Proceedings of the Mensch und Computer 2017, 2017

10. Workshop Be-greifbare Interaktion.
Proceedings of the Mensch und Computer 2017, 2017

2016
Between the Lines: A Comparative Study of Freeform-Based Knowledge-Map-Creation with Paper and Tablet.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Visualisierungsmethoden für das interaktive Erfassen und Strukturieren von Informationen im Kontext der Freiform-Wissensmodellierung.
PhD thesis, 2015

Visuelle Anforderungsmodellierung auf mobilen Geräten.
Proceedings of the Mensch und Computer 2015, 2015

2014
Enabling Natural Cross-Device Interaction in Personal Desktop Settings.
Proceedings of the Mensch & Computer 2014 - Tagungsband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014

2013
Natural interface exploration.
Proceedings of the Seventh International Conference on Tangible, 2013

Shaping Sounds - A Vision for Tangible Music Interaction.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013

NUBSL A Freely Placeable, Low-cost Notification Utility.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, Interdisziplinäre Fachtagung, 8.-11. September 2013, Bremen, Germany, 2013

OntoSketch: Towards Digital Sketching as a Tool for Creating and Extending Ontologies for Non-Experts.
Proceedings of the 13th International Conference on Knowledge Management and Knowledge Technologies, 2013

2012
Erfinderworkshops, TANGINT/FR, CogITo.
i-com, 2012

Themenschwerpunkt Be-greifbare Interaktion.
i-com, 2012

History Deck: A Web Browser History Visualization Inspired by Storytelling and Comic Art.
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012

Interface Exploration zur Entwicklung natürlicher Benutzerschnittstellen.
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012

SketchViz: a sketching interface for domain comprehension tasks illustrated by an industrial network use case.
Proceedings of the 12th International Conference on Knowledge Management and Knowledge Technologies, 2012

BrainDump: taking fluid interaction literally.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

Using the power of associations: BrainDump - a revised nature inspired visual interface for sensemaking.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2012

2011
Immersive data grasping using the e<sup>x</sup>plore table.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

Nutzung inhärenter Interaktionsangebote von Substanzen des Alltags.
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2011. überMEDIEN|ÜBERmorgen, 2011

BrainDump: an interface for visual information-gathering during web browsing sessions.
Proceedings of the I-KNOW 2011, 2011

Getting a picture of your thoughts: interactive visualization for creative work.
Proceedings of the 8th Conference on Creativity & Cognition, 2011

2009
Braindump - Konzept eines visuellen Systems für das Wissensmanagement am Beispiel der Verwaltung von Internetquellen.
Proceedings of the Gemeinschaften in Neuen Medien (GeNeMe) 2009, Dresden, 2009


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