Pascal Knierim

Orcid: 0000-0001-9578-9953

Affiliations:
  • University of Innsbruck, Austria


According to our database1, Pascal Knierim authored at least 59 papers between 2012 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Revealing the Hidden Effects of Phishing Emails: An Analysis of Eye and Mouse Movements in Email Sorting Tasks.
CoRR, 2023

How Are Your Participants Feeling Today? Accounting For and Assessing Emotions in Virtual Reality.
Proceedings of the Mensch und Computer 2023, 2023

Towards Universal Interaction for Extended Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

HotFoot: Foot-Based User Identification Using Thermal Imaging.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

When XR and AI Meet - A Scoping Review on Extended Reality and Artificial Intelligence.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

I (Don't) Know What You Did Last Summer: A Framework for Ubiquitous Research Preservation.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Understanding Shoulder Surfer Behavior Using Virtual Reality.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Experiencing Tangible Privacy Control for Smart Homes with PriKey.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022

'Can you Set It Up On Your Own?' - Investigating Users' Ability To Participate in Remote-Based Virtual Reality Studies.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022

Inclusive Security by Design.
Proceedings of the Mensch und Computer 2022 - Workshopband, Darmstadt, Germany, September 4, 2022

Proxemics for Human-Agent Interaction in Augmented Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Understanding Shoulder Surfer Behavior and Attack Patterns Using Virtual Reality.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

CueVR: Studying the Usability of Cue-based Authentication for Virtual Reality.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

2021
The Nomadic Office: A Location Independent Workspace Through Mixed Reality.
IEEE Pervasive Comput., 2021

The SmARtphone Controller.
i-com, 2021

2020
Enhancing interaction in mixed reality: the impact of modalities and interaction techniques on the user experience in augmented and virtual reality.
PhD thesis, 2020

Tangibility is Overrated: Comparing Learning Experiences of Physical Setups and their Virtual Equivalent in Augmented Reality.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020

Demonstrating Thermal Flux: Using Mixed Reality to Extend Human Sight by Thermal Vision.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020

VUM: Understanding Requirements for a Virtual Ubiquitous Microscope.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020

What does the Oscilloscope Say?: Comparing the Efficiency of In-Situ Visualisations during Circuit Analysis.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Opportunities and Challenges of Text Input in Portable Virtual Reality.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Altering the Speed of Reality?: Exploring Visual Slow-Motion to Amplify Human Perception using Augmented Reality.
Proceedings of the Augmented Humans International Conference, 2020

2019
Health, fun, and engagement: Computing technologies that support physical activity.
XRDS, 2019

Exploring the domestication of thermal imaging.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019

Exploring the Potential of Augmented Reality in Domestic Environments.
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019

Using Presence Questionnaires in Virtual Reality.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Flyables: Exploring 3D Interaction Spaces for Levitating Tangibles.
Proceedings of the Twelfth International Conference on Tangible, 2018

VRHapticDrones: Providing Haptics in Virtual Reality through Quadcopters.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

Exploration of Alternative Vision Modes Using Depth and Thermal Cameras.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

Challenges and Opportunities of Mixed Reality Systems in Education.
Proceedings of the Mensch und Computer 2018, 2018

Look Inside: Understanding Thermal Flux Through Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

Enhancing Smartphone Productivity and Reliability with an Integrated Display Cover.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

LYRA: smart wearable in-flight service assistant.
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018

Physical Keyboards in Virtual Reality: Analysis of Typing Performance and Effects of Avatar Hands.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Quadcopter-Projected In-Situ Navigation Cues for Improved Location Awareness.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Investigating drone motion as pedestrian guidance.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Using virtual reality for prototyping interactive architecture.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Chances and Challenges of Using Assistive Systems in Education.
Proceedings of the Mensch und Computer 2017, 2017

10. Workshop Be-greifbare Interaktion.
Proceedings of the Mensch und Computer 2017, 2017

See through the fire: evaluating the augmentation of visual perception of firefighters using depth and thermal cameras.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

Snake view: exploring thermal imaging as a vision extender in mountains.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

"Where's Pinky?": The Effects of a Reduced Number of Fingers in Virtual Reality.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017

"These are not my hands!": Effect of Gender on the Perception of Avatar Hands in Virtual Reality.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Tactile Drones - Providing Immersive Tactile Feedback in Virtual Reality through Quadcopters.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

RunMerge: Towards Enhanced Proprioception for Advanced Amateur Runners.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

2016
Memory Support through In-Home Display Deployment.
IT Prof., 2016

Survey of Interactive Displays through Mobile Projections.
Int. J. Mob. Hum. Comput. Interact., 2016

Drone-based Privacy Interfaces: Opportunities and Challenges.
Proceedings of the Workshop on Security Fatigue, 2016

Exploring the Optimal Point of View in Third Person Out-of-Body Experiences.
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016

Automatic projection positioning based on surface suitability.
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016

UbiBeam++: Augmenting Interactive Projection with Head-Mounted Displays.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

2015
Interactive Displays through Mobile Projection.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

Mid-Air Gestures for Window Management on Large Displays.
Proceedings of the Mensch und Computer 2015, 2015

Towards an Optimal Viewpoint in Third-Person out-of-body Experiences.
Proceedings of the Mensch und Computer 2015, 2015

UbiBeam: Exploring the Interaction Space for Home Deployed Projector-Camera Systems.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

TUIs in the Large: Using Paper Tangibles with Mobile Devices.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
UbiBeam: An Interactive Projector-Camera System for Domestic Deployment.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

2013
Find my stuff: supporting physical objects search with relative positioning.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

2012
Find my stuff: a search engine for everyday objects.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012


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