Michaela Honauer

Orcid: 0000-0001-5051-4913

According to our database1, Michaela Honauer authored at least 20 papers between 2013 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
Designing wearable interactions through playful on-body explorations.
Proceedings of the Short Paper Proceedings of the 5th European Tangible Interaction Studio, 2022

2021
Beyond costume tradition and physical computing: characterizing the profile of interactive costume creators.
Digit. Creativity, 2021

Design for Playfulness with Interactive Soft Materials: Description document.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

sssnake: a remote multiplayer toy for children.
Proceedings of the IDC '21: Interaction Design and Children, 2021

2020
WORM-E: An Interactive Toy Enriching Children's Bodily and Social Play.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

Overcoming Reserve - Supporting Professional Appropriation of Interactive Costumes.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Interactive Soft Toys for Infants and Toddlers - Design Recommendations for Age-appropriate Play.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019

2018
Creating Performance-Oriented Multimedia Projects as Part of an Interdisciplinary Teaching Practice.
IEEE Multim., 2018

Editorial.
i-com, 2018

Creating and Staging Interactive Costumes.
Proceedings of the Twelfth International Conference on Tangible, 2018

Designing a Remote-Controlled Interactive Dance Costume.
Proceedings of the 5th International Conference on Movement and Computing, 2018

Reinterpreting Schlemmer's Triadic Ballet: Interactive Costume for Unthinkable Movements.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Designing (Inter)Active Costumes for Professional Stages.
Proceedings of the Smart Textiles - Fundamentals, Design, and Interaction, 2017

Hello world: a children's touch and feel books enhanced with DIY electronics.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Mermaids do not exist?: interactive costumes do!
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

10. Workshop Be-greifbare Interaktion.
Proceedings of the Mensch und Computer 2017, 2017

Dusk: Adaption and Perception in Interactive Theatre.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Designing Interactive Costumes: Challenges and Prospects to Integrate Computational Clothing in the Performing Arts.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

2015
Challenges for Creating and Staging Interactive Costumes for the Theatre Stage.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

2013
Designing Device-less Interaction A Tracking Framework for Media Art and Design.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, Interdisziplinäre Fachtagung, 8.-11. September 2013, Bremen, Germany, 2013


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