Mark McGill

According to our database1, Mark McGill authored at least 25 papers between 2009 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2020
Challenges in passenger use of mixed reality headsets in cars and other transportation.
Virtual Real., 2020

Expanding the Bounds of Seated Virtual Workspaces.
ACM Trans. Comput. Hum. Interact., 2020

A Quest for Co-Located Mixed Reality: Aligning and Assessing SLAM Tracking for Same-Space Multi-User Experiences.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

Augmenting TV Viewing using Acoustically Transparent Auditory Headsets.
Proceedings of the ACM International Conference on Interactive Media Experiences. IMX 2020, 2020

Assessing Social Text Placement in Mixed Reality TV.
Proceedings of the ACM International Conference on Interactive Media Experiences. IMX 2020, 2020

Acoustic Transparency and the Changing Soundscape of Auditory Mixed Reality.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Exploring Potentially Abusive Ethical, Social and Political Implications of Mixed Reality Research in HCI.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
PlaneVR: Social Acceptability of Virtual Reality for Aeroplane Passengers.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Challenges Using Head-Mounted Displays in Shared and Social Spaces.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Virtual reality passenger experiences.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

2018
Violent Video Games in Virtual Reality: Re-Evaluating the Impact and Rating of Interactive Experiences.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2018

Object Manipulation in Virtual Reality Under Increasing Levels of Translational Gain.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
I Am The Passenger: How Visual Motion Cues Can Influence Sickness For In-Car VR.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

How Visual Motion Cues Can Influence Sickness For In-Car VR.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

I Am The Passenger: Challenges in Supporting AR/VR HMDs In-Motion.
Proceedings of the Adjunct Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017

2016
Supporting collocated and at-a-distance experiences with TV and VR displays.
PhD thesis, 2016

Examining The Role of Smart TVs and VR HMDs in Synchronous At-a-Distance Media Consumption.
ACM Trans. Comput. Hum. Interact., 2016

2015
A review of collocated multi-user TV - Examining the changing role of the TV in the multi-viewer, multi-screen home.
Pers. Ubiquitous Comput., 2015

Lost in the rift: engaging with mixed reality.
XRDS, 2015

Who's the Fairest of Them All: Device Mirroring for the Connected Home.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2015

It Takes Two (To Co-View): Collaborative Multi-View TV.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2015

A Dose of Reality: Overcoming Usability Challenges in VR Head-Mounted Displays.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
How to lose friends & alienate people: sharing control of a single-user TV system.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2014

Mirror, mirror, on the wall: collaborative screen-mirroring for small groups.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2014

2009
Head tilting for interaction in mobile contexts.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009


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