Mohamed Khamis

Orcid: 0000-0001-7051-5200

According to our database1, Mohamed Khamis authored at least 136 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Co-existing with Drones: A Virtual Exploration of Proxemic Behaviours and Users' Insights on Social Drones.
Int. J. Soc. Robotics, March, 2024

An End-to-End Review of Gaze Estimation and its Interactive Applications on Handheld Mobile Devices.
ACM Comput. Surv., February, 2024

2023
Exploring crowdsourced self-care techniques: A study on Parkinson's disease.
Int. J. Hum. Comput. Stud., September, 2023

ThermoSecure: Investigating the Effectiveness of AI-Driven Thermal Attacks on Commonly Used Computer Keyboards.
ACM Trans. Priv. Secur., May, 2023

DynamicRead: Exploring Robust Gaze Interaction Methods for Reading on Handheld Mobile Devices under Dynamic Conditions.
Proc. ACM Hum. Comput. Interact., May, 2023

Investigating Privacy Perceptions and Subjective Acceptance of Eye Tracking on Handheld Mobile Devices.
Proc. ACM Hum. Comput. Interact., May, 2023

State-of-the-Art in Smart Contact Lenses for Human-Machine Interaction.
IEEE Trans. Hum. Mach. Syst., 2023

Understanding Dynamic Human-Robot Proxemics in the Case of Four-Legged Canine-Inspired Robots.
CoRR, 2023

In the Quest to Protect Users from Side-Channel Attacks - A User-Centred Design Space to Mitigate Thermal Attacks on Public Payment Terminals.
Proceedings of the 32nd USENIX Security Symposium, 2023

Tangible 2FA - An In-the-Wild Investigation of User-Defined Tangibles for Two-Factor Authentication.
Proceedings of the Nineteenth Symposium on Usable Privacy and Security, 2023

User-Centered Evaluation of Different Configurations of a Touchless Gestural Interface for Interactive Displays.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

"Do I Run Away?": Proximity, Stress and Discomfort in Human-Drone Interaction in Real and Virtual Environments.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

GazeCast: Using Mobile Devices to Allow Gaze-based Interaction on Public Displays.
Proceedings of the 2023 Symposium on Eye Tracking Research and Applications, 2023

Re-Evaluating VR User Awareness Needs During Bystander Interactions.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Comparing Dwell time, Pursuits and Gaze Gestures for Gaze Interaction on Handheld Mobile Devices.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Big Buddy: A Simulated Embodied Moderating System to Mitigate Children's Reaction to Provocative Situations within Social Virtual Reality.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Impact of Privacy Protection Methods of Lifelogs on Remembered Memories.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Conducting and Mitigating Portable Thermal Imaging Attacks on User Authentication using AI-driven Methods.
Proceedings of the Augmented Humans International Conference 2023, 2023

Big Buddy: Exploring Child Reactions and Parental Perceptions towards a Simulated Embodied Moderating System for Social Virtual Reality.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

2022
Special issue on pervasive displays.
Pers. Ubiquitous Comput., 2022

"You offer privacy like you offer tea": Investigating Mechanisms for Improving Guest Privacy in IoT-Equipped Households.
Proc. Priv. Enhancing Technol., 2022

PrivacyScout: Assessing Vulnerability to Shoulder Surfing on Mobile Devices.
Proc. Priv. Enhancing Technol., 2022

Privacy-Enhancing Technology and Everyday Augmented Reality: Understanding Bystanders' Varying Needs for Awareness and Consent.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022

Prototyping Usable Privacy and Security Systems: Insights from Experts.
Int. J. Hum. Comput. Interact., 2022

User-centred multimodal authentication: securing handheld mobile devices using gaze and touch input.
Behav. Inf. Technol., 2022

Can I Borrow Your ATM? Using Virtual Reality for (Simulated) In Situ Authentication Research.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

Virtual Reality Observations: Using Virtual Reality to Augment Lab-Based Shoulder Surfing Research.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

Understanding Shoulder Surfer Behavior Using Virtual Reality.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Investigating State-of-the-Art Practices for Fostering Subjective Trust in Online Voting through Interviews.
Proceedings of the 31st USENIX Security Symposium, 2022

Exploring Attitudes Towards Increasing User Awareness of Reality From Within Virtual Reality.
Proceedings of the IMX '22: ACM International Conference on Interactive Media Experiences, Aveiro, Portugal, June 22, 2022

Are Thermal Attacks a Realistic Threat? Investigating the Preconditions of Thermal Attacks in Users' Daily Lives.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Implications of XR on Privacy, Security and Behaviour: Insights from Experts.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

PIN Scrambler: Assessing the Impact of Randomized Layouts on the Usability and Security of PINs.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022

Advanced Techniques for Preventing Thermal Imaging Attacks.
Proceedings of the IUI 2022: 27th International Conference on Intelligent User Interfaces, Helsinki, Finland, March 22 - 25, 2022, 2022

Shoulder Surfing through the Social Lens: A Longitudinal Investigation & Insights from an Exploratory Diary Study.
Proceedings of the EuroUSEC 2022: European Symposium on Usable Security, Karlsruhe, Germany, September 29, 2022

The Feet in Human-Centred Security: Investigating Foot-Based User Authentication for Public Displays.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Novel Challenges of Safety, Security and Privacy in Extended Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

VRception: Rapid Prototyping of Cross-Reality Systemsin Virtual Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Co-existing With a Drone: Using Virtual Reality to Investigate the Effect of the Drone's Height and Cover Story on Proxemic Behaviours.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

"Your Eyes Tell You Have Used This Password Before": Identifying Password Reuse from Gaze and Keystroke Dynamics.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

The Dark Side of Perceptual Manipulations in Virtual Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Exploring Manipulating In-VR Audio To Facilitate Verbal Interactions Between VR Users And Bystanders.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

Stay Home! Conducting Remote Usability Evaluations of Novel Real-World Authentication Systems Using Virtual Reality.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

DeepFakes for Privacy: Investigating the Effectiveness of State-of-the-Art Privacy-Enhancing Face Obfuscation Methods.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

Understanding Shoulder Surfer Behavior and Attack Patterns Using Virtual Reality.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

CueVR: Studying the Usability of Cue-based Authentication for Virtual Reality.
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022

Drone Authentication via Acoustic Fingerprint.
Proceedings of the Annual Computer Security Applications Conference, 2022

2021
Fast and Secure Authentication in Virtual Reality Using Coordinated 3D Manipulation and Pointing.
ACM Trans. Comput. Hum. Interact., 2021

GazeWheels: Recommendations for using wheel widgets for feedback during dwell-time gaze input.
it Inf. Technol., 2021

Toward a roadmap for human-drone interaction.
Interactions, 2021

GaitWear: a smartwatch application for in-the-wild gait normalisation based on a virtual field study assessing the effects of visual and haptic cueing.
Behav. Inf. Technol., 2021

Transitional Interfaces in Mixed and Cross-Reality: A new frontier?
Proceedings of the ISS '21: Interactive Surfaces and Spaces, Łódź, Poland, November 14, 2021

Using Personal Data to Support Authentication: User Attitudes and Suitability.
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021

Surveying Consumer Understanding & Sentiment Of VR.
Proceedings of the MMVE '21: Proceedings of the International Workshop on Immersive Mixed and Virtual Environment Systems, Istanbul, Turkey, 28 September, 2021, 2021

Observing Virtual Avatars: The Impact of Avatars' Fidelity on Identifying Interactions.
Proceedings of the Mindtrek '21: Academic Mindtrek 2021, 2021

The Interplay between Personal Relationships & Shoulder Surfing Mitigation.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021

Safety, Power Imbalances, Ethics and Proxy Sex: Surveying In-The-Wild Interactions Between VR Users and Bystanders.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021

Passphrases Beat Thermal Attacks: Evaluating Text Input Characteristics Against Thermal Attacks on Laptops and Smartphones.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

GazeMeter: Exploring the Usage of Gaze Behaviour to Enhance Password Assessments.
Proceedings of the 2021 Symposium on Eye Tracking Research and Applications, 2021

RepliCueAuth: Validating the Use of a Lab-Based Virtual Reality Setup for Evaluating Authentication Systems.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Think Harder! Investigating the Effect of Password Strength on Cognitive Load during Password Creation.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Predicting mid-air gestural interaction with public displays based on audience behaviour.
Int. J. Hum. Comput. Stud., 2020

Augmenting TV Viewing using Acoustically Transparent Auditory Headsets.
Proceedings of the ACM International Conference on Interactive Media Experiences. IMX 2020, 2020

Assessing Social Text Placement in Mixed Reality TV.
Proceedings of the ACM International Conference on Interactive Media Experiences. IMX 2020, 2020

International Workshop on Cross-Reality (XR) Interaction.
Proceedings of the ISS '20: Interactive Surfaces and Spaces, 2020

Using a VR Field Study to Assess the Effects of Visual and Haptic Cues in "In-the-Wild" Locomotion.
Proceedings of the International Workshop on Cross-Reality (XR) Interaction co-located with 14th ACM International Conference on Interactive Surfaces and Spaces (ACM ISS 2020), 2020

Bystander interruption of VR users.
Proceedings of the PerDis '20: The 9th ACM International Symposium on Pervasive Displays, 2020

GazeWheels: Comparing Dwell-time Feedback and Methods for Gaze Input.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Are my Apps Peeking? Comparing Nudging Mechanisms to Raise Awareness of Access to Mobile Front-facing Camera.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020

GazeLockPatterns: Comparing Authentication Using Gaze and Touch for Entering Lock Patterns.
Proceedings of the ETRA '20: 2020 Symposium on Eye Tracking Research and Applications, 2020

RubikAuth: Fast and Secure Authentication in Virtual Reality.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Knowledge-driven Biometric Authentication in Virtual Reality.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Virtual Field Studies: Conducting Studies on Public Displays in Virtual Reality.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

The Role of Eye Gaze in Security and Privacy Applications: Survey and Future HCI Research Directions.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

GazeRoomLock: Using Gaze and Head-Pose to Improve the Usability and Observation Resistance of 3D Passwords in Virtual Reality.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020

Don't Use Fingerprint, it's Raining!: How People Use and Perceive Context-Aware Selection of Mobile Authentication.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

Are Thermal Attacks Ubiquitous?: When Non-Expert Attackers Use Off the shelf Thermal Cameras.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

2019
Introduction.
Interactions, 2019

"Please enter your PIN" - On the Risk of Bypass Attacks on Biometric Authentication on Mobile Devices.
CoRR, 2019

ElectroCutscenes: Realistic Haptic Feedback in Cutscenes of Virtual Reality Games Using Electric Muscle Stimulation.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019

Investigating the Third Dimension for Authentication in Immersive Virtual Reality and in the Real World.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Supporting tourism with public interactive displays.
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019

Securing personal items in public space: stories of attacks and threats.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019

DialPlates: enabling pursuits-based user interfaces with large target numbers.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019

What About My Privacy, Habibi? - Understanding Privacy Concerns and Perceptions of Users from Different Socioeconomic Groups in the Arab World.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Investigating the User Experience of Smartphone Authentication Schemes - The Role of the Mobile Context.
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019

Calibration-free text entry using smooth pursuit eye movements.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

Just gaze and wave: exploring the use of gaze and gestures for shoulder-surfing resilient authentication.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

Human-centered cybersecurity: international workshop at CHITALY 2019.
Proceedings of the 13th Biannual Conference of the Italian SIGCHI Chapter: Designing the next interaction, 2019

Passquerade: Improving Error Correction of Text Passwords on Mobile Devices by using Graphic Filters for Password Masking.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Can Privacy-Aware Lifelogs Alter Our Memories?
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

iHDI: International Workshop on Human-Drone Interaction.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Orochi: Investigating Requirements and Expectations for Multipurpose Daily Used Supernumerary Robotic Limbs.
Proceedings of the 10th Augmented Human International Conference 2019, 2019

2018
Designing gaze-based interaction for pervasive public displays.
PhD thesis, 2018

EyeSpot: Leveraging Gaze to Protect Private Text Content on Mobile Devices from Shoulder Surfing.
Multimodal Technol. Interact., 2018

CueAuth: Comparing Touch, Mid-Air Gestures, and Gaze for Cue-based Authentication on Situated Displays.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

DialPlate: Enhancing the Detection of Smooth Pursuits Eye Movements Using Linear Regression.
CoRR, 2018

Public HMDs: Modeling and Understanding User Behavior around Public Head-Mounted Displays.
Proceedings of the 7th ACM International Symposium on Pervasive Displays, 2018

Design Considerations for Secure and Usable Authentication on Situated Displays.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

GazeRecall: Using Gaze Direction to Increase Recall of Details in Cinematic Virtual Reality.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

Smooth Pursuit Target Speeds and Trajectories.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

eNGAGE: Resisting Shoulder surfing using Novel Gaze Gestures Authentication.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

GazeDrone: Mobile Eye-Based Interaction in Public Space Without Augmenting the User.
Proceedings of the 4th ACM Workshop on Micro Aerial Vehicle Networks, 2018

The past, present, and future of gaze-enabled handheld mobile devices: survey and lessons learned.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

Hidden pursuits: evaluating gaze-selection via pursuits when the stimuli's trajectory is partially hidden.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

Lunchocracy: Improving Eating Dynamics in the Workplace Using a Bot-Based Anonymous Voting System.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Privacy Invasion Experiences and Perceptions: A Comparison Between Germany and the Arab World.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Pocket Transfers: Interaction Techniques for Transferring Content from Situated Displays to Mobile Devices.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Understanding Face and Eye Visibility in Front-Facing Cameras of Smartphones used in the Wild.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Which one is me?: Identifying Oneself on Public Displays.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Exploring Participatory Design Methods to Engage with Arab Communities.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

VRpursuits: interaction in virtual reality using smooth pursuit eye movements.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2017
PerDis 2017.
IEEE Pervasive Comput., 2017

EyePACT: Eye-Based Parallax Correction on Touch-Enabled Interactive Displays.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Introduction and establishment of virtual training in the factory of the future.
Int. J. Comput. Integr. Manuf., 2017

EyeScout: Active Eye Tracking for Position and Movement Independent Gaze Interaction with Large Public Displays.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

GTmoPass: two-factor authentication on public displays using gaze-touch passwords and personal mobile devices.
Proceedings of the 6th ACM International Symposium on Pervasive Displays, 2017

They are looking at me!: understanding how audience presence impacts on public display users.
Proceedings of the 6th ACM International Symposium on Pervasive Displays, 2017

TransparentHMD: revealing the HMD user's face to bystanders.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

They are all after you: investigating the viability of a threat model that involves multiple shoulder surfers.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Brainatwork: logging cognitive engagement and tasks in the workplace using electroencephalography.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

GazeTouchPIN: protecting sensitive data on mobile devices using secure multimodal authentication.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

Understanding Shoulder Surfing in the Wild: Stories from Users and Observers.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Stay Cool! Understanding Thermal Attacks on Mobile-based User Authentication.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
EyeVote in the wild: do users bother correcting system errors on public displays?
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

6th international workshop on pervasive eye tracking and mobile eye-based interaction.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

TextPursuits: using text for pursuits-based interaction and calibration on public displays.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Challenges and design space of gaze-enabled public displays.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

GazeTouchPass: Multimodal Authentication Using Gaze and Touch on Mobile Devices.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Investigating User Needs for Bio-sensing and Affective Wearables.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
AirDisplay: Experimenting with Air Flow as a Communication Medium.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Tackling challenges of interactive public displays using gaze.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

A field study on spontaneous gaze-based interaction with a public display using pursuits.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

2014
Spectrum management techniques for elastic optical networks: A survey.
Opt. Switch. Netw., 2014

AreCAPTCHA: Outsourcing Arabic Text Digitization to Native Speakers.
Proceedings of the 11th IAPR International Workshop on Document Analysis Systems, 2014

2013
Collecting Links between Entities Ranked by Human Association Strengths.
Proceedings of the Semantic Web: Semantics and Big Data, 10th International Conference, 2013


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