Martin Feick

Orcid: 0000-0001-5353-4290

According to our database1, Martin Feick authored at least 18 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Towards Remote Expert Supported Autonomous Assistant Robots in Shopping Environments.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

2023
MetaReality: enhancing tactile experiences using actuated 3D-printed metamaterials in Virtual Reality.
Frontiers Virtual Real., March, 2023

The Detectability of Saccadic Hand Offset in Virtual Reality.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023

Investigating Noticeable Hand Redirection in Virtual Reality using Physiological and Interaction Data.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023

Turn-It-Up: Rendering Resistance for Knobs in Virtual Reality through Undetectable Pseudo-Haptics.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

VoxelHap: A Toolkit for Constructing Proxies Providing Tactile and Kinesthetic Haptic Feedback in Virtual Reality.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

2022
HapticPuppet: A Kinesthetic Mid-air Multidirectional Force-Feedback Drone-based Interface.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Leveraging Publicly Available Textual Object Descriptions for Anthropomorphic Robotic Grasp Predictions.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022

A Study on the Influence of Task Dependent Anthropomorphic Grasping Poses for Everyday Objects.
Proceedings of the 21st IEEE-RAS International Conference on Humanoid Robots, 2022

Designing Visuo-Haptic Illusions with Proxies in Virtual Reality: Exploration of Grasp, Movement Trajectory and Object Mass.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Visuo-haptic Illusions for Linear Translation and Stretching using Physical Proxies in Virtual Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
The Virtual Reality Questionnaire Toolkit.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Tangi: Tangible Proxies For Embodied Object Exploration And Manipulation In Virtual Reality.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

2019
Tactlets: Adding Tactile Feedback to 3D Objects Using Custom Printed Controls.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

2018
Mixed-Reality for Object-Focused Remote Collaboration.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

Fundamentals of Real-Time Data Processing Architectures Lambda and Kappa.
Proceedings of the Studierendenkonferenz Informatik, 2018

The Way You Move: The Effect of a Robot Surrogate Movement in Remote Collaboration.
Proceedings of the Companion of the 2018 ACM/IEEE International Conference on Human-Robot Interaction, 2018

Perspective on and Re-orientation of Physical Proxies in Object-Focused Remote Collaboration.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018


  Loading...