Matt Watkins

According to our database1, Matt Watkins authored at least 10 papers between 2005 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
An Exploratory Analysis of Student Experiences with Peer Evaluation in Group Game Development Projects.
Proceedings of the UKICER 2022: The United Kingdom and Ireland Computing Education Research Conference, Dublin, Ireland, September 1, 2022

2021
Student Perspectives on the Purpose of Peer Evaluation During Group Game Development Projects.
Proceedings of the UKICER '21: United Kingdom and Ireland Computing Education Research Conference, Glasgow, UK, September 2, 2021

2015
Perceptive Media - Adaptive Storytelling for Digital Broadcast.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

2014
Designing data driven persuasive games to address wicked problems such as climate change.
Proceedings of the 18th International Academic MindTrek Conference: Media Business, 2014

2013
Them and Us: An indoor pervasive gaming experience.
Entertain. Comput., 2013

2011
A case study of exploding places, a mobile location-based game.
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011

2008
Using situational simulations to collect and analyze dynamic construction management decision-making data.
Proceedings of the 2008 Winter Simulation Conference, Global Gateway to Discovery, 2008

Fighting with jelly: user-centered development of wireless infrastructure visualization tools for authoring location-based experiences.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008

2006
<i>'Ere Be Dragons</i>: heartfelt gaming.
Digit. Creativity, 2006

2005
'Ere be dragons: an interactive artwork.
Proceedings of the 13th ACM International Conference on Multimedia, 2005


  Loading...