Michael Keckeisen

Orcid: 0009-0000-2214-9445

According to our database1, Michael Keckeisen authored at least 14 papers between 2003 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Learn to Code Sustainably: An Empirical Study on LLM-based Green Code Generation.
CoRR, 2024

2023
Linear Structure of Training Samples in Quantum Neural Network Applications.
Proceedings of the Service-Oriented Computing - ICSOC 2023 Workshops - AI-PA, ASOCA, SAPD, SQS, SSCOPE, WESOACS and Satellite Events, Rome, Italy, November 28, 2023

2021
ProAI: An Efficient Embedded AI Hardware for Automotive Applications - a Benchmark Study.
Proceedings of the IEEE/CVF International Conference on Computer Vision Workshops, 2021

2015
Self-presentation in professional networks: More than just window dressing.
Comput. Hum. Behav., 2015

2005
Physical cloth simulation and applications for the visualization, virtual try-on and interactive design of garments.
PhD thesis, 2005

Garment Motion Capture Using Color-Coded Patterns.
Comput. Graph. Forum, 2005

2004
Virtual Try-On.
Inform. Spektrum, 2004

Modelling Effects of Wind Fields in Cloth Animation.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004

Tailor tools for interactive design of clothing in virtual environments.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2004

Simulation of Clothes for Real-time Applications.
Proceedings of the 25th Annual Conference of the European Association for Computer Graphics, 2004

Parallel Implicit Integration for Cloth Animations on Distributed Memory Architectures.
Proceedings of the 5th Eurographics/ACM SIGGRAPH Symposium on Parallel Graphics and Visualization, 2004

2003
A comparative study on user performance in the Virtual Dressmaker application.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2003

Interactive Cloth Simulation in Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003

A Fast Finite Element Solution for Cloth Modelling.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003


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