Chiara Evangelista

According to our database1, Chiara Evangelista authored at least 17 papers between 2005 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Virtual Reality Training for Post-Earthquake Rescue Operators.
IEEE Computer Graphics and Applications, 2023

2020
3D Printing and 3D Virtual Models for Surgical and Percutaneous Planning of Congenital Heart Diseases.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

2018
Automatic Creation of a Virtual/Augmented Gallery Based on User Defined Queries on Online Public Repositories.
Proceedings of the VR Technologies in Cultural Heritage - First International Conference, 2018

Comparing Different Storytelling Approaches for Virtual Guides in Digital Immersive Museums.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

2017
A Virtual Travel in Leonardo's Codex of Flight.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017

2016
An Interactive Digital Storytelling approach to explore books in Virtual Environments.
Informatica (Slovenia), 2016

Building a 3D interactive walkthrough in a digital storytelling classroom experience.
Informatica (Slovenia), 2016

An Immersive VR Experience to Learn the Craft of Printmaking.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

2015
A Virtual Laboratory An immersive VR experience to spread ancient libraries heritage.
Proceedings of the 2nd Digital Heritage International Congress, 2015

AMICA: Virtual Reality as a tool for learning and communicating the craftsmanship of engraving.
Proceedings of the 2nd Digital Heritage International Congress, 2015

2014
LawVille: A Collaborative Serious Game for Citizenship Education.
Proceedings of the 6th International Conference on Games and Virtual Worlds for Serious Applications, 2014

2013
Information landscapes for the communication of ancient manuscripts heritage.
Proceedings of the 1st Digital Heritage International Congress, 2013

2012
Social Networks and Web-based Serious Games as Novel Educational Tools.
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012

2009
Interactive Storytelling for Children Education.
Proceedings of the 2009 Conference in Games and Virtual Worlds for Serious Applications, 2009

2008
Design of information landscapes for cultural heritage content.
Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, 2008

The virtual museum of sculpture.
Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, 2008

2005
Building 3D interactive environments for the children's narrative: a didactic project.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005


  Loading...