Pascal Jansen
Orcid: 0000-0002-9335-5462
According to our database1,
Pascal Jansen authored at least 31 papers
between 2020 and 2026.
Collaborative distances:
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Bibliography
2026
CoRR, March, 2026
From Human Negotiation to Agent Negotiation: Personal Mobility Agents in Automated Traffic.
CoRR, March, 2026
eHMI for All - Investigating the Effect of External Communication of Automated Vehicles on Pedestrians, Manual Drivers, and Cyclists in Virtual Reality.
CoRR, January, 2026
ProVoice: Designing Proactive Functionality for In-Vehicle Conversational Assistants using Multi-Objective Bayesian Optimization to Enhance Driver Experience.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
Rethinking Simulator Fidelity in Urban Air Mobility: A Null-Result Investigation into the Effects of Induced Arousal and Motion Cues.
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
eHMI for All - Investigating the Effect of External Communication of Automated Vehicles on Pedestrians, Manual Drivers, and Cyclists.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
2025
Human-in-the-Loop Optimization for Inclusive Design: Balancing Automation and Designer Expertise.
CoRR, May, 2025
Assessing Pedestrian Behavior Around Autonomous Cleaning Robots in Public Spaces: Findings from a Field Observation.
Proceedings of the 34th IEEE International Conference on Robot and Human Interactive Communication, 2025
Proceedings of the 24th International Conference on Mobile and Ubiquitous Multimedia, 2025
HUD-SUMO: Simulacra of in-Vehicle Head-Up Displays Using SUMO to Study Large-Scale Effects.
Proceedings of the 20th ACM/IEEE International Conference on Human-Robot Interaction, 2025
Proceedings of the 20th ACM/IEEE International Conference on Human-Robot Interaction, 2025
PlantPal: Leveraging Precision Agriculture Robots to Facilitate Remote Engagement in Urban Gardening.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025
Bumpy Ride? Understanding the Effects of External Forces on Spatial Interactions in Moving Vehicles.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025
Fly Away: Evaluating the Impact of Motion Fidelity on Optimized User Interface Design via Bayesian Optimization in Automated Urban Air Mobility Simulations.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025
OptiCarVis: Improving Automated Vehicle Functionality Visualizations Using Bayesian Optimization to Enhance User Experience.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025
2024
'Eco Is Just Marketing': Unraveling Everyday Barriers to the Adoption of Energy-Saving Features in Major Home Appliances.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., March, 2024
PedSUMO: Simulacra of Automated Vehicle-Pedestrian Interaction Using SUMO To Study Large-Scale Effects.
Proceedings of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024
Effects of a Gaze-Based 2D Platform Game on User Enjoyment, Perceived Competence, and Digital Eye Strain.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Proceedings of the 2nd Annual Meeting of the Symposium on Human-Computer Interaction for Work, 2023
AutoVis: Enabling Mixed-Immersive Analysis of Automotive User Interface Interaction Studies.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
A Demonstration of AutoVis: Enabling Mixed-Immersive Analysis of Automotive User Interface Interaction Studies.
Proceedings of the Adjunct Proceedings of the 15th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2023
2022
Understanding, Addressing, and Analysing Digital Eye Strain in Virtual Reality Head-Mounted Displays.
ACM Trans. Comput. Hum. Interact., 2022
A Design Space for Human Sensor and Actuator Focused In-Vehicle Interaction Based on a Systematic Literature Review.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
2021
To Be or Not to Be Stuck, or Is It a Continuum?: A Systematic Literature Review on the Concept of Being Stuck in Games.
Proc. ACM Hum. Comput. Interact., 2021
SwiVR-Car-Seat: Exploring Vehicle Motion Effects on Interaction Quality in Virtual Reality Automated Driving Using a Motorized Swivel Seat.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021
2020
ShARe: Enabling Co-Located Asymmetric Multi-User Interaction for Augmented Reality Head-Mounted Displays.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
A Comparison of Explicit and Implicit Proactive Dialogue Strategies for Conversational Recommendation.
Proceedings of The 12th Language Resources and Evaluation Conference, 2020
The Social Engineer: An Immersive Virtual Reality Educational Game to Raise Social Engineering Awareness.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020