Patrick Tobias Fischer

Orcid: 0009-0002-8578-7203

Affiliations:
  • Bauhaus University, Computer Science and Media Department, Weimar, Germany
  • University of Strathclyde, Glasgow, UK


According to our database1, Patrick Tobias Fischer authored at least 23 papers between 2008 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2023
Exploratory Multimethod Evaluation of Experience and Behaviour in Large Public Total Media Situations.
Proceedings of the 20th International Conference on Culture and Computer Science: Code and Materiality, 2023

2021
Investigating Modes of Activity and Guidance for Mediating Museum Exhibits in Mixed Reality.
CoRR, 2021

2018
Space is Part of the Product: Using AttrakDiff to Identify Spatial Impact on User Experience with Media Façades.
Proceedings of the 7th ACM International Symposium on Pervasive Displays, 2018

2017
Die ermittler: a dialogue about displacement, refuge, and home.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

The hedonic value of sonnengarten: touching plants to trigger light.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Designing Interactive Advertisements for Public Displays.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Dusk: Adaption and Perception in Interactive Theatre.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
In-situ versus simulation-based experience evaluation of media augmented urban environments.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Sonnengarten: urban light installation with human-plant interaction.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

2015

Exploring the Potential of Depictions with Sun Reflections.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015

2014
Interaktion in öffentlichen Räumen - Interaktive Installationen in Stadtraum und Museen.
Inform. Spektrum, 2014

Movable, Kick-/Flickable Light Fragments Eliciting Ad-hoc Interaction in Public Space.
Proceedings of The International Symposium on Pervasive Displays, 2014

2013
Prototyping Connected Devices for the Internet of Things.
Computer, 2013

Beyond Information and Utility: Transforming Public Spaces with Media Facades.
IEEE Computer Graphics and Applications, 2013

SMSlingshot: an expert amateur DIY case study.
Proceedings of the Seventh International Conference on Tangible, 2013

Urban HCI: PlazaPuck - An unowned, moveable, public interface.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013

2012
Urban HCI: spatial aspects in the design of shared encounters for media facades.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Urban HCI: interaction patterns in the built environment.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Urban HCI: interaction patterns in the built environment.
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011

2010
VR/Urban: SMSingshot.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

VR/Urban: Spread.gun - design process and challenges in developing a shared encounter for media façades.
Proceedings of the 2010 British Computer Society Conference on Human-Computer Interaction, 2010

2008
Investigating User Requirements and Usability of Immersive Three-dimensional Sketching for Early Conceptual Design - Results from Expert Discussions and User Studies.
Proceedings of the 5th Eurographics Workshop on Sketch-Based Interfaces and Modeling, 2008


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